Legacy CPU Benchmarks
BENCH
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Bench Results
Intel (Sandy Bridge) Core i7 2600K (95W, $317) - 4C/8T, 3.4 GHz, 1MB L2, 8MB L3
Intel (Sandy Bridge-E) Core i7 3960X (130W) - 6C/12T, 3.3 GHz, 1.5MB L2, 15MB L3
Intel (Sandy Bridge-E) Core i7 3960X (130W) - 6C/12T, 3.3 GHz, 1.5MB L2, 15MB L3
ASRock X79 Extreme4-M
G.Skill RipjawsX
DDR3-1600 9-9-9 1T
Crucial MX200 1TB
Sapphire Nitro RX460 2GB
Rosewill SilentNight 500W Platinum
TRUE Copper Heatsink
Silverstone Fan
G.Skill RipjawsX
DDR3-1600 9-9-9 1T
Crucial MX200 1TB
Sapphire Nitro RX460 2GB
Rosewill SilentNight 500W Platinum
TRUE Copper Heatsink
Silverstone Fan
Product Ratings & Comparisons
Power: Total Package (Idle)
Watts (Lower is Better)
Watts (Lower is Better)
6.95
21.46
Power: Total Package (1T)
Watts (Lower is Better)
Watts (Lower is Better)
32.14
58.87
Power: Total Package (Full Load)
Watts (Lower is Better)
Watts (Lower is Better)
70.37
143.08
Power: Cores Only (1T Load)
Watts (Lower is Better)
Watts (Lower is Better)
27.35
41.24
Power: Cores Only (Full Load)
Watts (Lower is Better)
Watts (Lower is Better)
63.77
116.46
Web: SunSpider on Chrome 56
Time in Milliseconds (ms)
Time in Milliseconds (ms)
189
188
Web: Mozilla Kraken 1.1 on Chrome 56
Time in Milliseconds (ms)
Time in Milliseconds (ms)
9781
956
Web: Google Octane 2.0 on Chrome 56
Points
Points
30290
30835
Web: WebXPRT 15 on Chrome 56
Points
Points
409
423
System: PDF Opening with Adobe Reader DC
Time in Milliseconds (ms)
Time in Milliseconds (ms)
3561
3072
System: FCAT Processing ROTR 1440p GTX980Ti Data
Time in Seconds
Time in Seconds
61.89
61.16
System: 3D Particle Movement v2.1
Million Ops per Second
Million Ops per Second
908
1394
System: Dolphin 5.0 Render Test
Time in Seconds
Time in Seconds
522
511
System: DigiCortex 1.20 (32k Neuron, 1.8B Synapse)
Fraction of Realtime Simulation Possible
Fraction of Realtime Simulation Possible
0.52
0.86
System: Agisoft Photoscan 1.0 (Short) Stage 1
Time in Seconds
Time in Seconds
418.13
264.85
System: Agisoft Photoscan 1.0 (Short) Stage 2
Time in Seconds
Time in Seconds
672.65
384.55
System: Agisoft Photoscan 1.0 (Short) Stage 3
Time in Seconds
Time in Seconds
212.56
176.39
System: Agisoft Photoscan 1.0 (Short) Stage 4
Time in Seconds
Time in Seconds
91.82
81.79
System: Agisoft Photoscan 1.0 (Short) Total Time
Time in Seconds
Time in Seconds
1395.16
907.57
Rendering: Corona Photorealism
Rays per Second
Rays per Second
1552635
2360133
Rendering: Blender 2.78
Time in Seconds
Time in Seconds
805
528
Rendering: LuxMark CPU C++
Points
Points
1799
2773
Rendering: LuxMark CPU OpenCL
Points
Points
1561
2861
Rendering: POV-Ray 3.7
Points Per Second
Points Per Second
1116
1689
Rendering: CineBench 15 SingleThreaded
Points
Points
133
135
Rendering: CineBench 15 MultiThreaded
Points
Points
617
934
Encoding: 7-Zip Combined Score
Million Instructions Per Second
Million Instructions Per Second
19488
30226
Encoding: WinRAR 5.40
Time in Seconds
Time in Seconds
64.85
42.43
Encoding: AES
Gigabytes Per Second
Gigabytes Per Second
3.4
5.3
Encoding: Handbrake H264 (LQ)
Frames Per Second
Frames Per Second
824
1064
Encoding: Handbrake H264 (HQ)
Frames Per Second
Frames Per Second
17.9
29
Encoding: Handbrake HEVC (4K)
Frames Per Second
Frames Per Second
11.4
17.3
Office: PCMark8 Creative (non-OpenCL)
Points
Points
3928
4296
Office: PCMark8 Home (non-OpenCL)
Points
Points
3853
4102
Office: PCMark8 Work (non-OpenCL)
Points
Points
3387
3477
Office: Chromium Compile (v56) Time
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
7533
5251
Office: Chromium Compile (v56)
Compiles Per Day (Higher is Better)
Compiles Per Day (Higher is Better)
11.47
16.45
Legacy: 3DPM v1 Single Threaded
Million Ops per Second
Million Ops per Second
120.62
125.57
Legacy: 3DPM v1 MultiThreaded
Million Ops per Second
Million Ops per Second
621.09
929.14
Legacy: x264 3.0 Pass 1
FPS
FPS
93.55
107.57
Legacy: x264 3.0 Pass 2
Frames Per Second
Frames Per Second
35.21
52.63
Legacy: CineBench 11.5 Single Threaded
Points
Points
1.53
1.56
Legacy: CineBench 11.5 MultiThreaded
Points
Points
6.87
10.51
Legacy: CineBench 10 Single Threaded
Points
Points
6251
6399
Legacy: CineBench 10 MultiThreaded
Points
Points
23537
32695
z(Win 7) HandBrake v0.9.9 LQ Film
Frames Per Second
Frames Per Second
423.68
483.8
z(Win 7) HandBrake v0.9.9 2x4K
Frames Per Second
Frames Per Second
15.5
28.51
z(Win7) Agisoft PhotoScan Benchmark - Stage 1: Align Photos
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
6.51
4.14
z(Win7) Agisoft PhotoScan Benchmark - Stage 2: Build Point Cloud
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
12
6.22
z(Win7) Agisoft PhotoScan Benchmark - Stage 3: Build Mesh
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
3.48
2.73
z(Win7) Agisoft PhotoScan Benchmark - Stage 4: Build Texture
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
1.45
1.33
z(Win7) Agisoft PhotoScan Benchmark - Total Time
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
23.44
14.43
z(Win 7) Dolphin Emulation Benchmark
Time in Minutes (Lower is Better)
Time in Minutes (Lower is Better)
11.57
11.43
z(Win 7) WinRAR 5.01, 2867 files, 1.52 GB
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
63.66
42.85
z(Win 7) Hybrid x265, 4K Video
Frames Per Second
Frames Per Second
1.29
1.93
z(Win 7) Cinebench R15 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
135
135
z(Win7) Cinebench R15 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
672
1008
z(Win7) 3D Particle Movement: Single Threaded
Score (Higher is Better)
Score (Higher is Better)
120.39
123.38
z(Win7) 3D Particle Movement: MultiThreaded
Score (Higher is Better)
Score (Higher is Better)
653.1
986.19
z(Win 7) Sunspider 1.0.2
Time in Milliseconds (Lower is Better)
Time in Milliseconds (Lower is Better)
164
143
z(Win 7) Kraken 1.1
Time in Milliseconds (Lower is Better)
Time in Milliseconds (Lower is Better)
1071
1262
z(Win 7) WebXPRT
Score (Higher is Better)
Score (Higher is Better)
2420
2436
z(Win 7) Google Octane v2
Score (Higher is Better)
Score (Higher is Better)
31147
29764
z(Retired) SYSmark 2014 - Office Productivity
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
1339
1439
z(Retired) SYSmark 2014 - Media Creation
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
1666
2047
z(Retired) SYSmark 2014 - Data and Financial Analysis
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
2213
2515
z(Retired) SYSmark 2014 - Overall
Score in SYSmarks (Higher is Better)
Score in SYSmarks (Higher is Better)
1703
1949
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
6397
6449
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
24933
35066
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
1.56
1.58
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
7.48
11.37
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
97.1
113.23
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
38.8
57.61
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
32MB Dictionary - Total MIPS - Higher is Better
21715
33512
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
Mean Encryption/Decryption AES Algorithm - GB/s
3.7
5.7
z(Win 7) POV-Ray 3.7 Beta RC4
Score (Higher is Better)
Score (Higher is Better)
1323
2007
Linux-Bench c-ray 1.1 (Hard)
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
139
89
Linux-Bench 7-Zip Compression
MIPS (Higher is Better)
MIPS (Higher is Better)
19692
29236
Linux-Bench 7-Zip Decompression
MIPS (Higher is Better)
MIPS (Higher is Better)
21354
32890
Linux-Bench NAMD Molecular Dynamics
Steps Per Unit Time (Higher is Better)
Steps Per Unit Time (Higher is Better)
5.34
8.23
Linux-Bench NPB Fluid Dynamics
Million OPS per second per thread (Higher is Better)
Million OPS per second per thread (Higher is Better)
1665
2081
Linux-Bench OpenSSL Sign
Signing Per Second (Higher is Better)
Signing Per Second (Higher is Better)
539
730
Linux-Bench OpenSSL Verification
Verifications Per Second (Higher is Better)
Verifications Per Second (Higher is Better)
33936
45455
Linux-Bench Redis Memory-Key Store, 1x
Score (Higher is Better)
Score (Higher is Better)
30488
27855
Linux-Bench Redis Memory-Key Store, 10x
Score (Higher is Better)
Score (Higher is Better)
104167
96154
Linux-Bench Redis Memory-Key Store, 100x
Score (Higher is Better)
Score (Higher is Better)
102041
94340
z(Win7) Agisoft PhotoScan Benchmark - CPU Mapping Speed
Million Points Per Second
Million Points Per Second
100
223
z(Win 7) FastStone Image Viewer 4.9
Time in Seconds (Lower is Better)
Time in Seconds (Lower is Better)
46
43
z(Retired) SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
212
241
z(Retired) SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
176
183
z(Retired) SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
197
212
z(Retired) SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
221
268
z(Retired) SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
268
317
z(Retired) SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
234
309
z(Retired) SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
187
190
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
274
288
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
283
254
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
244
308
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
255
272
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
318
325
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
11.3
11
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
29.1
22.5
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
106.4
108.5
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
36.3
54
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
20
23
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
CPU Score in PPS - Higher is Better
4875
7297
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
CPU Rendering Composite Score - Higher is Better
20.1
21.6
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
8.405
7.369
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
6.24
6.047
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
3.41
3.195
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
13.098
12.289
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
14.452
14.068
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
18.215
16.192
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
16.118
14.941
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
17.3
12.3
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
40.1
37.7
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
11.1
7.3
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
72.7
58.4
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
59.6
55.3
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
Compile Time in Minutes - Lower is Better
18.6
15
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
Frames per Second - Higher is Better
85.2
93.1
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
FRAPS Runthrough - FPS - Higher is Better
118.5
135.2
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
1024 x 768 - Medium Graphics, Ultra CPU Settings
62.6
68.7
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.18
0.13
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
96.5
95
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
53.5
51.5
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
173.3
177.8
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
102.6
104
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
119
121.4
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
128.1
162.8
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
128.1
162.8
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
No Render Score (CPU test) in Frames per Second - Higher is Better
128.1
162.8