Legacy CPU Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse Legacy CPU Benchmarks

View Benchmark Results

Legacy CPU Product Benchmarks

Bench Results

  AMD Phenom II X6 1100T BE (125W) - 6C/6T, 3.3 GHz, 2 MB L2, 6 MB L3

  Intel (Sandy Bridge) Core i7 2600K (95W, $317) - 4C/8T, 3.4 GHz, 1MB L2, 8MB L3

Product Ratings & Comparisons

z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
204
274
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
192
283
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
177
244
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
239
255
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
215
318
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
18.4
11.3
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
35.5
29.1
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
89.2
106.4
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
29.5
36.3
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
28
20
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
14.5
20.1
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
13.416
8.405
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
10.204
6.24
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
4.116
3.41
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
15.503
13.098
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
21.52
14.452
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
22.758
18.215
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
23.295
16.118
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
4100
6397
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
18889
24933
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
3894
4875
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
24
17.3
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
53.7
40.1
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
16.4
11.1
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
109.6
72.7
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
89
59.6
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
1.1
1.56
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
5.8
7.48
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
74.83
97.1
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
30.84
38.8
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
18182
21715
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
120.3
156
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
61.1
85.2
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
77.8
118.5
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
45.3
62.6
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.21
0.18
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
83.5
96.5
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
51
53.5
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
119.1
173.3
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
100.1
102.6
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
78.6
119
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
90.9
128.1
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
90.9
128.1
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
90.9
128.1
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
90.9
128.1
z(Retired) Idle Power Consumption (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
76.6
74
z(Retired) Load Power Consumption x264 HD 3.03 1st pass (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
157.8
128
z(Retired) Microsoft Excel 2007 SP1
Heavy Math Operations - Time in Seconds - Lower is Better
5.9
3.4
z(Retired) 7-zip Real World Compression
Create 300MB Archive - KB/s - Higher is Better
3227
4611
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
0.782
3.7

Log in

Don't have an account? Sign up now