Still Image Performance

Now that we’ve gotten the basics of the Lumia 640’s camera system and camera software out of the way, we can move on to evaluating the actual image quality. The most relevant phone to compare to will be Motorola’s Moto E, which sells for around the same price but sports only a 5MP rear-facing camera.

The first photo comparison is the standard daylight test scene that I use. The branches of the trees in the frame are a good test of spatial resolution, while the various different textures can be examined to see how the phone handles noise reduction and maintains detail during processing.

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With ample lighting, the Lumia 640 performs very well considering its price. I do find that the Lumia 640’s white balance tends just a tiny bit too far toward yellow in this case, and colors are a bit undersaturated, but the overall image quality is pretty good. When you compare it to the Moto E, it’s clear that the Lumia 640 is much sharper across the entire frame, and ends up maintaining much more detail. A good example is the brick texture of the red building on the left, which is maintained in the Lumia 640’s shot but completely scrubbed away in the Moto E’s photo.

As for comparisons to other 8MP smartphones, the Lumia 640 tends to fall behind when it comes to sharpness. The Nexus 5 with its larger sensor ends up capturing the tiny interlocking branches of the trees with much more sharpness, and maintains the black bars of the furthest gate on the left which have become a grey unresolved area in the Lumia 640’s photo. This doesn’t mean that the Lumia 640 performs poorly relative to its price. On the contrary, its performance in daylight is extremely good for a $129 device.

While even the most inexpensive devices can now produce usable photos when there's good lighting available, low light photos tend to be where devices stumble. To see how the Lumia 640 performs in low light, I've taken photos of the same scene as above but at night. With the sun having set, the only sources of light in the frame are a handful of lamps on buildings and along the red brick road.

In the low light scene, the Lumia 640 actually performs better than I had expected. I would say it actually outperforms the Nexus 5. While it doesn't show as much in the scene as the Nexus 5 due to its exposure, and not near as much as the iPhone 5s, it has very fine noise and good sharpness in the areas that are exposed. The Nexus 5 by comparison shows a small bit of the sky and the leaves of the first tree, but the entire image suffers from distracting chroma noise which ruins much of the detail. I certainly didn't expect this from a 1/4" sensor without OIS, and much of it is thanks to Microsoft's superb image processing. My one complaint is that there's a lot of flare from all of the light sources in the scene, and the lamp on the right is particularly distracting because of it.

As far as smartphones in the $100-150 range go, the Lumia 640 definitely has the best camera I've seen to date. The Moto E simply can't compete with its smaller 5MP sensor, and Microsoft's high quality image processing ends up producing photos that are better than the 13MP ZenFone 2 in many ways, which goes to show how a device's image processing is just as important to image quality as the actual sensor itself.

Video Performance

The other side of a phone's camera quality is how it performs when taking video. Taking videos is also arguably a more intensive test of a device's camera system than taking still photos, as device's image signal processor has only a short time to process images. There's also no way for devices with OIS to use it to enable long exposure times, as the exposure time for each frame can't be any more than 42ms, and usually less.

The Lumia 640 can capture 1080p video at 24, 25, and 30fps. For this test I opted for the 30fps mode, as the higher frame rate comes with less motion blur. The Lumia 640 encodes its 1080p30 video with an average bitrate of 17.6Mbps using the H.264 Main profile.

Video footage from the Lumia 640 ended up being quite decent. The bitrate is just as high as high end smartphones, and the footage isn't really any blurrier or noisier than what you'd get from something like the iPhone 6 at the same resolution and frame rate. My one complaint is that Microsoft's EIS doesn't seem quite as effective as the EIS that I've seen on other smartphones, and as a result the footage is a bit shakier. There are also some fairly dramatic changes in exposure and white balance when changing the target of the shot, and in certain circumstances such as when the camera is being pointed at red flowers it actually ends up making the video look too cold. However, the overall video quality is very good, and is miles ahead of other inexpensive devices that I've looked at recently like the ZenFone 2 and the Moto E.

Camera Architecture and UX Battery Life and Charge Time
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  • Cryio - Tuesday, June 9, 2015 - link

    Lumia 520 has a dual core Krait CPU. Much faster than a dual core SD200.
  • testbug00 - Tuesday, June 9, 2015 - link

    yes, I forgot. My bad. Herp derp. Qualcomm's naming scheme is cr*p still.
  • MrSpadge - Tuesday, June 9, 2015 - link

    The Krait is clocked at 1.0 GHz in the Lumia 520. It's pretty close in performance per clock to an A9, which itself is not much faster per clock than an A7. Overall 4 x A7 at 1.2 GHz is about as fast as 2 x Krait at 1.0 GHz for single threaded loads.
  • StevoLincolnite - Wednesday, June 10, 2015 - link

    Got a Lumia 535 as secondary windows phone device (Got a Lumia 920 as my daily driver still - Dual-Core 1.5ghz Snapdragon S4, Adreno 225) which has a Quad-Core Snapdragon 200 and Adreno 302.

    Both run without stutter and run smoothly in everything... With one exception, Internet Explorer, but even that's perfectly passable.

    Even played with 520's, 525's, 610, 620, 630 phones and they have been fine... I would assume something must have been up with the reviewers device, one thing Windows Phone has always never had a problem with is fluidity.

    Microsoft needs a new high-end device, I need an excuse to upgrade my Lumia 920 which is years old now, the 930 simply wasn't it.
  • Daniel Egger - Tuesday, June 9, 2015 - link

    I disagree. Performance is terrific on those devices, actually much better better than the much cited Moto E 2nd gen which requires a lot of tinkering to actually provide a comparable fluidity.
  • tipoo - Wednesday, June 10, 2015 - link

    What tinkering did your Moto E need? My Moto G runs just fine.
  • SirPerro - Monday, June 15, 2015 - link

    That's bullshitty at its best. Which "tinkering" is it required to make the Moto E fluid? (Answer: None)
  • Frenetic Pony - Tuesday, June 9, 2015 - link

    You're thinking it's the same as Android, Windows Phone (or Windows for phones, or wtf ever they call it) has generally been a lot smoother on lower spec phones than Android.
  • Frenetic Pony - Tuesday, June 9, 2015 - link

    You're thinking it's the same as Android, Windows Phone (or Windows for phones, or wtf ever they call it) has generally been a lot smoother on lower spec phones than Android.
  • haukionkannel - Wednesday, June 10, 2015 - link

    Well I have Lumia 625 (slower phone than this) and it is very fine in navigation! So no problem in there! It is not good for gaming, but every other task is just fine with this phone.

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