CPU Choices

Had I gotten around to publishing my rMBP review prior to this one you would’ve seen my praise Apple’s CPU selection abilities as of late. Outfitting all 15-inch rMBPs with Crystalwell was a very wise move on Apple’s part. With the Mac Pro the CPU selection is good, but the decision of what to buy is far more complex than in any other product line.

The Mac Pro not only serves as Apple’s ultra high end Mac, but it’s the only option if your needs exceed that of an iMac or 15-inch MacBook Pro. Literally anyone who needs more performance than Apple offers in an all-in-one or a notebook inevitably is pushed to consider the Mac Pro. With a relatively broad professional audience in mind, Apple offers more CPU options for the Mac Pro than on any other shipping Mac:

Mac Pro (Late 2013) CPU Options
Intel CPU Xeon E5-1620 v2 Xeon E5-1650 v2 Xeon E5-1680 v2 Xeon E5-2697 v2
Cores / Threads 4 / 8 6 / 12 8 / 16 12 / 24
CPU Base Clock 3.7GHz 3.5GHz 3.0GHz 2.7GHz
Max Turbo (1C) 3.9GHz 3.9GHz 3.9GHz 3.5GHz
L3 Cache 10MB 12MB 25MB 30MB
TDP 130W 130W 130W 130W
Intel SRP $294 $583 ? $2614
Apple Upgrade Cost (Base Config) - +$500 +$2000 +3500
Apple Upgrade Cost (High End Config) - - +$1500 +3000

There are four CPU options, each with varying core counts. The more cores you get, the lower your base CPU frequency is. In the old days, that would be the end of the discussion - you either choose more cores or more frequency, a tradeoff that is ultimately determined by your workload. Starting with its Nehalem architecture back in 2008, Intel introduced two key technologies that changed the face of multicore on the desktop: power gating and turbo boost. The former is a technology that can almost entirely remove power to a core (both active and leakage) when idle, while the second takes advantage of that freed up thermal budget to drive any active core(s) at higher frequencies. Subsequent implementations of Intel’s Turbo Boost technology have scaled the aggressiveness of this opportunistic frequency scaling, but the basic principle remains the same.

Apple advertises core count and base frequency for all of the Mac Pro CPU options, but to really understand what you’re getting yourself into you need to look at each CPU’s max turbo states vs. number of active cores. Neither Apple nor Intel do a great job of publicly exposing this information, Apple avoids doing so in order to keep things clean/simple, and Intel avoids doing so because perhaps it’s fun? Either way I’ve compiled the data on the four CPU options into the charts below.

I've left base clocks out of the graphs although you can see them noted in the legend at the bottom of each chart.

This first chart has the y-axis starting at 0MHz, but the next one is the more interesting as it starts at 2.7GHz and better illustrates/exaggerates the sort of frequency tradeoff you can expect vs. core count:

The 4, 6 and 8 core CPU options all offer the same peak single core frequency (3.9GHz). This is very important as single threaded performance remains the gate for system responsiveness outside of thread heavy applications. The 12-core CPU sacrifices around 10% of this peak single core performance.

Early on the 8-core CPU holds the advantage over the rest, being able to hit a higher 2-core max turbo. The octa-core’s crossover point happens at 3 active cores, beyond this point the quad and six core CPUs maintain a slight max turbo advantage.

The key takeaway here is that more cores isn’t necessarily better. You need to weigh the needs of your applications against the number of cores in your system. There is no one-size-fits-all answer here. For kicks I looked at the CPU load for a handful of my benchmarks:

Application version seems to have a huge impact on threading. Running our Photoshop benchmark on CS5 vs. CS6 is the difference between loading 2 - 8 cores vs. 3 - 10. The same is true if I compare Final Cut Pro 10.0 vs. 10.1; the latest version from Apple (optimized for the new Mac Pro), makes great use of all 12 cores/24 threads. Workload also has an impact. I took our old Final Cut Pro 10.0 benchmark (1080p) and ran it on 10.1, saw a maximum of 1217% CPU usage. I ran our new 4K benchmark on 10.1 and saw nearly full virtual core utilization (2114% CPU usage).


Final Cut Pro 10.0 - 1080p Benchmark


Final Cut Pro 10.1 - 1080p Benchmark


Final Cut Pro 10.1 - 4K Benchmark

Offline 3D rendering applications typically have the easiest time of chewing up tons of cores, while many others are likely better suited by having fewer cores running at a higher frequency. There's also a serious multitasking benefit if you're the type of person that runs multiple thread heavy workloads in parallel. It's pretty nice having a fairly responsive system while rendering a beefy 4K project in Final Cut Pro. The responsiveness comes courtesy of having a ton of cores in addition to extremely fast IO. That PCIe SSD definitely comes in handy.

If you want the best balance of heavily threaded performance without sacrificing performance in lighter workloads, the 8-core configuration seems to be the best bet. There are definitely bragging rights associated with the 12-core system, but unless you absolutely need a ton of cores you’re likely better suited by the 8-core configuration.

Plotting the Mac Pro’s GPU Performance Over Time CPU Performance - Five Generations of Mac Pros Compared
Comments Locked

267 Comments

View All Comments

  • JlHADJOE - Wednesday, January 1, 2014 - link

    AFAIK the D700 is also a FirePro, and also has ECC on its VRAM.
  • tipoo - Wednesday, January 1, 2014 - link

    Wrong, it has no ECC. On OSX Apple writes much of the graphics driver anyways, so they can get away with calling Radeons FirePros as ECC isn't a necessity to call them that.
  • Kevin G - Wednesday, January 1, 2014 - link

    ECC on the FirePro's doesn't actually add additional RAM like it does on traditional server DIMM's. Instead as RAID5 like parity is performed on GPU memory channels to be able to be able to detect a memory error. Thus the 6 GB card will only have 5.25 GB available to use with ECC enabled. Since all the memory channel have to be used for a memory access, performance in some workloads takes a significant hit. I believe by default ECC is disabled for performance and memory capacity reasons.

    There is also one other difference between the D700 and the W9000: clock speeds and voltages. The D700 runs are a lower clock speed by default and presumably lower voltage to cut power consumption.
  • DaveGirard - Wednesday, January 1, 2014 - link

    the D700 is clocked lower than the W9000. It's at 850MHz instead of 950.
  • lilo777 - Wednesday, January 1, 2014 - link

    Except it does not have ECC memory or the Pro drivers which are the only things that differentiate Pro from consumer grade cards. As such they are consumers grade cards (and the two year old generation) which cost around $700 at most not the $3500 pro cards.
  • japtor - Wednesday, January 1, 2014 - link

    There's never been a pro driver distinction in OS X, Radeons are validated for pro apps in OS X like FirePros in Windows. Granted there hasn't been the pro branding until now, but Apple does the drivers iirc so I don't see them bothering with splitting the driver base like AMD does.
  • melgross - Wednesday, January 1, 2014 - link

    You know nothing about Apple's drivers. I would bet that at the very least, they are based on the pro driver configurations, as apple has little interest in gaming, and a lot of interest in pro users. If you look at the performance of this in a pro app you can see that performance is pretty good. Mac Pro's are used in NASA, drug company research labs, CAD shops, video, photography labs and studios and publishing. Game drivers are of no interest to them.
  • solipsism - Tuesday, December 31, 2013 - link

    Note that he speculates that the CPU would be soldered (something no Mac Pro has ever had) and the thermal cap removed (something I believe Apple had only done once).

    Also note he doesn't have any more PCIe available for the SSD so he ends up going with the much slower SATA version but to make up some of the speed he gets 2x512GB in a RAID 0 configuration.

    I like the case they used and I'm expect to see *more* of these smaller cases hit the market for DIYer and from OEMs now that Apple has stepped in.
  • Lonyo - Wednesday, January 1, 2014 - link

    There are lots of small cases on the market and there have been for a while now... sure there could be more, but they are already widely available with a hell of a lot of variety of designs... not sure exactly how you think Apple will have any real impact on this market.

    If anything is going to have an impact it would be Steam boxes because OEMs might start pulling their fingers out and designing more gaming oriented small boxes, although they also are already rather common, but not always available for end users, such as the Alienware system which has a horizontal GPU mount with a riser.
  • solipsism - Wednesday, January 1, 2014 - link

    Where are all these OEM PCs with very small cases but high performance like the new Mac Pro?

Log in

Don't have an account? Sign up now