CPU Choices

Had I gotten around to publishing my rMBP review prior to this one you would’ve seen my praise Apple’s CPU selection abilities as of late. Outfitting all 15-inch rMBPs with Crystalwell was a very wise move on Apple’s part. With the Mac Pro the CPU selection is good, but the decision of what to buy is far more complex than in any other product line.

The Mac Pro not only serves as Apple’s ultra high end Mac, but it’s the only option if your needs exceed that of an iMac or 15-inch MacBook Pro. Literally anyone who needs more performance than Apple offers in an all-in-one or a notebook inevitably is pushed to consider the Mac Pro. With a relatively broad professional audience in mind, Apple offers more CPU options for the Mac Pro than on any other shipping Mac:

Mac Pro (Late 2013) CPU Options
Intel CPU Xeon E5-1620 v2 Xeon E5-1650 v2 Xeon E5-1680 v2 Xeon E5-2697 v2
Cores / Threads 4 / 8 6 / 12 8 / 16 12 / 24
CPU Base Clock 3.7GHz 3.5GHz 3.0GHz 2.7GHz
Max Turbo (1C) 3.9GHz 3.9GHz 3.9GHz 3.5GHz
L3 Cache 10MB 12MB 25MB 30MB
TDP 130W 130W 130W 130W
Intel SRP $294 $583 ? $2614
Apple Upgrade Cost (Base Config) - +$500 +$2000 +3500
Apple Upgrade Cost (High End Config) - - +$1500 +3000

There are four CPU options, each with varying core counts. The more cores you get, the lower your base CPU frequency is. In the old days, that would be the end of the discussion - you either choose more cores or more frequency, a tradeoff that is ultimately determined by your workload. Starting with its Nehalem architecture back in 2008, Intel introduced two key technologies that changed the face of multicore on the desktop: power gating and turbo boost. The former is a technology that can almost entirely remove power to a core (both active and leakage) when idle, while the second takes advantage of that freed up thermal budget to drive any active core(s) at higher frequencies. Subsequent implementations of Intel’s Turbo Boost technology have scaled the aggressiveness of this opportunistic frequency scaling, but the basic principle remains the same.

Apple advertises core count and base frequency for all of the Mac Pro CPU options, but to really understand what you’re getting yourself into you need to look at each CPU’s max turbo states vs. number of active cores. Neither Apple nor Intel do a great job of publicly exposing this information, Apple avoids doing so in order to keep things clean/simple, and Intel avoids doing so because perhaps it’s fun? Either way I’ve compiled the data on the four CPU options into the charts below.

I've left base clocks out of the graphs although you can see them noted in the legend at the bottom of each chart.

This first chart has the y-axis starting at 0MHz, but the next one is the more interesting as it starts at 2.7GHz and better illustrates/exaggerates the sort of frequency tradeoff you can expect vs. core count:

The 4, 6 and 8 core CPU options all offer the same peak single core frequency (3.9GHz). This is very important as single threaded performance remains the gate for system responsiveness outside of thread heavy applications. The 12-core CPU sacrifices around 10% of this peak single core performance.

Early on the 8-core CPU holds the advantage over the rest, being able to hit a higher 2-core max turbo. The octa-core’s crossover point happens at 3 active cores, beyond this point the quad and six core CPUs maintain a slight max turbo advantage.

The key takeaway here is that more cores isn’t necessarily better. You need to weigh the needs of your applications against the number of cores in your system. There is no one-size-fits-all answer here. For kicks I looked at the CPU load for a handful of my benchmarks:

Application version seems to have a huge impact on threading. Running our Photoshop benchmark on CS5 vs. CS6 is the difference between loading 2 - 8 cores vs. 3 - 10. The same is true if I compare Final Cut Pro 10.0 vs. 10.1; the latest version from Apple (optimized for the new Mac Pro), makes great use of all 12 cores/24 threads. Workload also has an impact. I took our old Final Cut Pro 10.0 benchmark (1080p) and ran it on 10.1, saw a maximum of 1217% CPU usage. I ran our new 4K benchmark on 10.1 and saw nearly full virtual core utilization (2114% CPU usage).


Final Cut Pro 10.0 - 1080p Benchmark


Final Cut Pro 10.1 - 1080p Benchmark


Final Cut Pro 10.1 - 4K Benchmark

Offline 3D rendering applications typically have the easiest time of chewing up tons of cores, while many others are likely better suited by having fewer cores running at a higher frequency. There's also a serious multitasking benefit if you're the type of person that runs multiple thread heavy workloads in parallel. It's pretty nice having a fairly responsive system while rendering a beefy 4K project in Final Cut Pro. The responsiveness comes courtesy of having a ton of cores in addition to extremely fast IO. That PCIe SSD definitely comes in handy.

If you want the best balance of heavily threaded performance without sacrificing performance in lighter workloads, the 8-core configuration seems to be the best bet. There are definitely bragging rights associated with the 12-core system, but unless you absolutely need a ton of cores you’re likely better suited by the 8-core configuration.

Plotting the Mac Pro’s GPU Performance Over Time CPU Performance - Five Generations of Mac Pros Compared
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  • madwolfa - Tuesday, December 31, 2013 - link

    Happy New Year!
  • mwildtech - Tuesday, December 31, 2013 - link

    Tahiti's roasting on an open fire... Whew!!
  • mwildtech - Tuesday, December 31, 2013 - link

    To be fair this was running Furmark and is not a realistic load on the gpu's. I would be interested in seeing the CPU and GPU temps while gaming in something like BF4. Anyway you guys could test it? Great review as always!
  • wildpalms - Friday, January 3, 2014 - link

    Gaming is not possible on the new Mac pro, at least not with any suitable level of performance. The GPU's are workstation class....and will crunch through rendering and other video type operations. Gaming will be lousy on these GPU's, as these are NOT the typical gaming type GPU's you may be used to.
  • Haravikk - Monday, January 13, 2014 - link

    That's not completely fair; the D700's are what, 7970 (R9 280?) equivalents, and they will work with CrossFireX under Windows, so they should run pretty well. Granted you're absolutely right that they're not gaming GPUs so you shouldn't expect them to beat a decent gaming rig, but they'll do in a pinch. Besides, mwildtech was asking what kind of temperature the Mac Pro would reach while running games, not whether it'll be any good at doing so.
  • newrigel - Wednesday, March 1, 2017 - link

    And the unified core will keep cool better than any water-based system and it won't leak and burn your computer up ha ha ha ha ha ha
  • eutectic - Tuesday, December 31, 2013 - link

    Can I volunteer a Lightroom license for testing? I think export is much, much better threaded in v5; it'd be nice to see that benchmarked.
  • knweiss - Thursday, January 2, 2014 - link

    +1
  • piroroadkill - Tuesday, December 31, 2013 - link

    463W at the wall with a 450W DC power supply...

    Throttling to 2GHz, almost boiling GPU temps. Yeah, I think this machine could have done with being a bit larger to extend the mass of that heatsink, and include a PSU that won't be pushed to an unhealthy percentage of its maximum all the time.
  • mwildtech - Tuesday, December 31, 2013 - link

    To be fair they was with Furmark and Prime 95 at the same time. Not a realistic load, Tahiti's running Furmark in a desktop in CFX can see similar temps with a AMD reference model. Also, 463w at the wall with 85% efficiency is only 393w being used by the workstation, seems within the safe limits.

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