Right now we have full data on four phones and partial data on a few more. We are working to compile as much data as possible to provide an overall look at the quality of audio from smartphones available today. The largest difference in current models is the power of the headphone output as some are much better equipped to drive more demanding headphones than others. As we compile data on more and more products we hope to see more differences arise.

We also have not seen much difference with different loads applied to the headphones. We will continue to test all three sets of headphones but the data here is for the Apple Earbuds. If different loads provide different results, then we will certainly report those different numbers in the future. It also appears that running Android phones in the automated routine causes the 20 kHz tone to be left out of the frequency response test. Humans usually can't hear this, I certainly can't, and so there isn't a huge amount of real-world ramification to this. It causes the reported THD+N to exclude that tone and provides a better result that phones that play it back. For the future, this will be done manually.

Here are the four phones we currently have, and more phones are being tested and reported on as quickly as possible to be added here.

Nexus 5 and LG G2 Issues Wrapping Up
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  • Scootiep7 - Wednesday, December 11, 2013 - link

    Wonderfully well thought out and written article. Thank you! FFora future article my one request would be for a llcomparrison of all phones on each test parameter instead of only comparing 2 or 3 on some metrics. Again, thank you!
  • qualitycounts - Wednesday, December 11, 2013 - link

    Thank you so much for doing this testing. It would also be very helpful if your wrap up section did some side by side comparisons, kind of like they do on Consumer Reports. It's very hard from this article to tell which one comes out on top. Also, it would be nice to see an audio/phone quality report on the HTC One since it is also one of the most popular smartphones available.
  • sergoliv - Wednesday, December 11, 2013 - link

    In my opinion, audio quality testing is a very welcome adition to Anandtech. I am maily a classical music listner. Good dynamic range, wide and flat frequency response and capacity to respect all harmonics present in recordings are very important for classic music. Can you broaden your testing to in order to give an idea of what smartphones are more capable with classical music?
  • mike8675309 - Wednesday, December 11, 2013 - link

    A major use case for me and my phone is as a spoken language playback device through a speaker (not headphones). Be it podcasts or audible books, a good percentage of my "audio" listening on my phone is via powered "stereo" speakers plugged into the headphone port. Often with the volume on the phone at max so the powered speakers have more range especially if in the garage doing noisy stuff or taking a shower. What if any weight should be placed on these results for such a use case?
    Additionally, I've historically found phones unable to provide enough power for the various headphones I use (currently Klipsch S4) when using them with mowing the grass or such. Thus I have added a small personal audio amplifier for some uses of my phone and listening to things. In that case I usually have the phone at mid or lower levels and control most of the sound at the amp. Any thought to testing some of the more common portable audio amplifiers?
  • skynet11 - Wednesday, December 11, 2013 - link

    Could you please test on-board speakers in like manner?
  • BobN - Wednesday, December 11, 2013 - link

    Anyone know of an app that improves the call quality of the Galaxy S4? I know about Adapt Sound but it doesn't give my phone good phone call sound. Thanks.
  • AnnonymousCoward - Wednesday, December 11, 2013 - link

    What a good article. I'd love to see this data for sound cards vs integrated, and MP3 players, using only high quality reference headphones (or speakers).
  • hmaarrfk - Friday, December 13, 2013 - link

    Interesting article.

    From the stepped response, it seems that they are all using 16 bit DACs (16 bits would give you close to 96dB of dynamic range if the only source of noise was quantization for a signal at full power).

    Can you confirm this? Does this mean, that having 24 bit encoded music is simply wasteful on a mobile device?
  • hmaarrfk - Friday, December 13, 2013 - link

    Or did you simply use 16 bit audio? Have you tried your tests with 24 bit audio?
  • panda-fu - Thursday, December 19, 2013 - link

    24 bit encoded audio for end-user listening purposes has never been shown to have any advantage or difference from 16 bit in double blind tests. The potential advantage of 24 bit DACs lies in being able to use digital attenuation for volume control without losing any dynamic range. However, with proper dithering after attenuation, you have quite a bit of leeway even with a 16 bit one before it gets audible. So, don't worry about that spec!

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