Metro: Last Light

Metro: Last Light is the latest entry in the Metro series of post-apocalyptic shooters by developer 4A Games. Like its processor, Last Light is a game that sets a high bar for visual quality, and at its highest settings an equally high bar for system requirements thanks to its advanced lighting system. This doesn’t preclude it from running on iGPUs thanks to the fact that it scales down rather well, but it does mean that we have to run at fairly low resolutions to get a playable framerate.

Metro: Last Light

Metro is a pretty heavy game to begin with, but Iris Pro starts off with an extremely good showing here. In its 55W configuration, Iris Pro is only 5% slower than the GeForce GT 650M. At 47W the gap is larger at 11% however. At 1366 x 768 the difference seems less memory bandwidth related and has more to do with efficiency of the graphics hardware itself.

The comparison to mobile Trinity is a walk in the park for Iris Pro. Even a 100W desktop Trinity part is appreciably slower here.

Metro: Last Light

Increasing the resolution and quality settings changes things quite a bit. The 650M pulls ahead, and now the Iris Pro 5200 basically equals the performance of the GT 640. Intel claims a very high hit rate on the L4 cache, however it could be that 50GB/s is just not enough bandwidth between the GPU and Crystalwell. The performance improvement compared to all other processor graphics solutions, regardless of TDP, is still well in favor of Iris Pro. The i7-4950HQ holds a 50% advantage over the desktop i7-4770K and is almost 2x the speed of the i7-3770K.

Comparing mobile to mobile, Iris Pro delivers over 2x the frame rate of Trinity.

The Comparison Points BioShock: Infinite
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  • beginner99 - Saturday, June 1, 2013 - link

    Impressive...if you ignore the pricing.
  • tipoo - Sunday, June 2, 2013 - link

    ?
  • velatra - Saturday, June 1, 2013 - link

    On page 4 of the article there 's a word "presantive" which should probably be "representative."
  • jabber - Saturday, June 1, 2013 - link

    May I ask why The Sims is never featured in your reviews on such GPU setups?

    Why? Well in my line of business, fixing and servicing lots of laptops with the integrated chips the one game group that crops up over and over again is The Sims!

    Never had a laptop in from the real world that had any of the games you benchmarked here. But lots of them get The Sims played on them.
  • JDG1980 - Saturday, June 1, 2013 - link

    Agreed. The benchmark list is curiously disconnected from what these kind of systems are actually used to do in the real world. Seldom does anyone use a laptop of any kind to play "Triple-A" hardcore games. Usually it's stuff like The Sims and WoW. I think those should be included as benchmarks for integrated graphics, laptop chipsets, and low-end HTPC-focused graphics cards.
  • tipoo - Saturday, June 1, 2013 - link

    Because the Sims is much easier to run than most of these. Just because people tried running it on GMA graphics and wondered why it didn't work doesn't mean it's a demanding workload.
  • jabber - Saturday, June 1, 2013 - link

    Yes but the point is the games tested are pretty much pointless. How many here would bother to play them on such equipped laptops?

    Pretty much none.

    But plenty 'normal' folks who would buy such equipment will play plenty of lesser games. In my job looking after 'normal' folks thats quite important when parents ask me about buying a laptop for their kid that wants to play a few games on it.

    The world and sites such as Anandtech shouldnt just revolve around the whims of 'gamer dudes' especially as it appears the IT world is generally moving away from gamers.

    It's a general computing world in future, rather than a enthusiast computing world like it was 10 years ago. I think some folks need to re-align their expectations going forward.
  • tipoo - Sunday, June 2, 2013 - link

    I mean, if it can run something like Infinite or even Crysis 3 fairly well, you can assume it would run the Sims well.
  • Quizzical - Saturday, June 1, 2013 - link

    It would help immensely if you would say what you were comparing it to. As you are surely aware, a system that includes an A10-5800K but cripples it by leaving a memory channel vacant and running the other at 1333 MHz won't perform at all similarly to a properly built system with the same A10-5800K with two 4 GB modules of 1866 MHz DDR3 in properly matched channels.

    That should be an easy fix by adding a few sentences to page 5, but without it, the numbers don't mean much, as you're basically considering Intel graphics in isolation without a meaningful AMD comparison.
  • Quizzical - Saturday, June 1, 2013 - link

    Ah, it looks like the memory clock speeds have been added. Thanks for that.

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