Tomb Raider (2013)

The simply titled Tomb Raider is the latest entry in the Tomb Raider franchise, making a clean break from past titles in plot, gameplay, and technology. Tomb Raider games have traditionally been technical marvels and the 2013 iteration is no different. iGPUs aren’t going to have quite enough power to use its marquee feature – DirectCompute accelerated hair physics (TressFX) – however even without it the game still looks quite good at its lower settings, while providing a challenge for our iGPUs.

Tomb Raider (2013)

Once again, at 1366 x 768 the gap between 650M and Iris Pro 5200 is at its smallest. Here NVIDIA holds a 15% advantage over the 55W Iris Pro.

Tomb Raider (2013)

Increase the resolution and image quality and the gap widens considerably. Again the problem here appears to be AA impacting Iris Pro much more than the 650M.

Sleeping Dogs Battlefield 3
POST A COMMENT

169 Comments

View All Comments

  • codedivine - Saturday, June 01, 2013 - link

    Hi folks. Can you post the OpenCL extensions supported? You can use something like "GPU Caps viewer" from Geeks3d. Reply
  • tipoo - Saturday, June 01, 2013 - link

    Interesting that the compute is punches above it's game performance weight. I wonder if they could put more EUs in a chip, maybe a larger eDRAM, and put it on a board as a compute card. Reply
  • lmcd - Saturday, June 01, 2013 - link

    They already have a compute card called Xeon Phi if I remember correctly. Reply
  • Klimax - Sunday, June 02, 2013 - link

    Different Arch (X86 in Phi) Reply
  • tipoo - Sunday, June 02, 2013 - link

    I'm aware, but the Xeon Phi requires completely different programming than a GPU like this which can just use OpenCL. Reply
  • Soul_Master - Saturday, June 01, 2013 - link

    What's your point for comparing desktop GPU with middle-range mobile GPU? CPU on both devices are not equal. Reply
  • Soul_Master - Saturday, June 01, 2013 - link

    Sorry. I misunderstood about i7 4950HQ process, a high-end quad-core processor for laptops. Reply
  • Ryan Smith - Sunday, June 02, 2013 - link

    It's what we had available. We wanted to test a DDR3 version of GK107, and that's what was on-hand. Reply
  • tipoo - Saturday, June 01, 2013 - link

    Hmm, so it's heavily hinted at that the next rMBP will ditch discreet graphics. The 5200 is good, but that would still be a regression in performance. Not the first time Apple would have done that, there was the Radeon cut out of the Mini, the 320M to the 3000, even the bottom rung of the newest iMac with the 640m. I wonder if it would at least be cheaper to make up for it. Reply
  • beginner99 - Saturday, June 01, 2013 - link

    Impressive...if you ignore the pricing. Reply

Log in

Don't have an account? Sign up now