Tomb Raider (2013)

The simply titled Tomb Raider is the latest entry in the Tomb Raider franchise, making a clean break from past titles in plot, gameplay, and technology. Tomb Raider games have traditionally been technical marvels and the 2013 iteration is no different. iGPUs aren’t going to have quite enough power to use its marquee feature – DirectCompute accelerated hair physics (TressFX) – however even without it the game still looks quite good at its lower settings, while providing a challenge for our iGPUs.

Tomb Raider (2013)

Once again, at 1366 x 768 the gap between 650M and Iris Pro 5200 is at its smallest. Here NVIDIA holds a 15% advantage over the 55W Iris Pro.

Tomb Raider (2013)

Increase the resolution and image quality and the gap widens considerably. Again the problem here appears to be AA impacting Iris Pro much more than the 650M.

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  • arjunp2085 - Sunday, June 2, 2013 - link

    I was under the impression that Richland has been selling on newegg as per a comment on an earlier article..

    I was also wondering since you had done a review on Richland from MSI notebook review i was wondering if you would do a similar comparison..

    http://www.anandtech.com/show/6949/msi-gx70-3be-ri...

    It would be appreciated just placing all the possible matches on the table and a paragraph with selection criteria for the review making the choices dispelling opinion of missing any models
  • GameHopper - Sunday, June 2, 2013 - link

    Why no real power measurements? If it's so important to iris Pro, real world power numbers will be more useful than just listing TDP of the parts
  • shinkueagle - Sunday, June 2, 2013 - link

    The GIANT has awoken! Performance-wise, its amazing! Destroys Trinity! Price-wise.... Well, the area needs some work...
  • trip1ex - Sunday, June 2, 2013 - link

    Yes really disappointed there is no socketed cpu solution that have the best igpu config.

    But I suppose I already have Ivy Bridge i5 for my WMC pc and it is good enough. Still be a nice cheap way to build a secondary small desktop that could also do some light gaming.
  • Lataa - Sunday, June 2, 2013 - link

    dikicha23@gmail.com
  • vFunct - Sunday, June 2, 2013 - link

    Curious why Intel just doesn't go straight for the jugular and release a discrete GPU part on their 22nm process. NVidia/AMD is stuck at 28mm because of their foundries, and it appears Intel's GPU architecture is feature complete and therefore competitive with the discrete parts if they scaled up everything by 4x or 5x.

    NVidia & AMD should be worried about their core high-profit-margins business!
  • jamescox - Sunday, June 2, 2013 - link

    The photo you have on page 4 showing the 2 separate die is strange. The haswell die should not be square. Other photos I have seen show the expected (extremely rectangular) haswell die and a tiny ram chip. I would expect a haswell based chip with double the cpu (8 real cores), and no gpu eventually; this would be almost square. Do you know why your chip does not match other multi-chip module photos online?
  • jamescox - Tuesday, June 4, 2013 - link

    I guess the other photos are haswell plus an integrated chipset in the same module. The photo of the two die is still strange, as neither of these look like a haswell die.
  • IntelUser2000 - Tuesday, June 4, 2013 - link

    That's because that's the picture for GT3e Iris Pro 5200 graphics. The bigger square die is the Haswell CPU+GT3 GPU, while the smaller one is the on-package DRAM.

    The dual core with on-package chipset is even longer than the regular Haswell.
  • tipoo - Wednesday, January 21, 2015 - link

    Yes it should, you're thinking of the ultrabook chips with a controller to the side, not eDRAM. Those ones are rectangular. Look at a haswell MBP 15" teardown to verify.

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