Readers of our motherboard review section will have noted the trend in modern motherboards to implement a form of MultiCore Enhancement / Acceleration / Turbo (read our report here) on their motherboards.  This does several things – better benchmark results at stock settings (not entirely needed if overclocking is an end-user goal), at the expense of heat and temperature, but also gives in essence an automatic overclock which may be against what the user wants.  Our testing methodology is ‘out-of-the-box’, with the latest public BIOS installed and XMP enabled, and thus subject to the whims of this feature.  It is ultimately up to the motherboard manufacturer to take this risk – and manufacturers taking risks in the setup is something they do on every product (think C-state settings, USB priority, DPC Latency / monitoring priority, memory subtimings at JEDEC).  Processor speed change is part of that risk which is clearly visible, and ultimately if no overclocking is planned, some motherboards will affect how fast that shiny new processor goes and can be an important factor in the purchase.

For our test today, all motherboards tested used a form of MultiCore Turbo.  ASUS motherboards will be shipped without this feature enabled by default; however 3xxx BIOSes will be available to download with it enabled.  As per our testing policy of using the latest publicly available BIOS when testing begins, the 3xxx was used.

Point Calculations - 3D Movement Algorithm Test

The algorithms in 3DPM employ both uniform random number generation or normal distribution random number generation, and vary in various amounts of trigonometric operations, conditional statements, generation and rejection, fused operations, etc.  The benchmark runs through six algorithms for a specified number of particles and steps, and calculates the speed of each algorithm, then sums them all for a final score.  This is an example of a real world situation that a computational scientist may find themselves in, rather than a pure synthetic benchmark.  The benchmark is also parallel between particles simulated, and we test the single thread performance as well as the multi-threaded performance.

3D Particle Movement Single Threaded3D Particle Movement MultiThreaded

In our 3DPM test the MSI motherboard does rather well in both ST and MT, indicating a good efficiency of MultiCore Turbo.

Compression - WinRAR 4.2

With 64-bit WinRAR, we compress the set of files used in the USB speed tests. WinRAR x64 3.93 attempts to use multithreading when possible, and provides as a good test for when a system has variable threaded load.  WinRAR 4.2 does this a lot better! If a system has multiple speeds to invoke at different loading, the switching between those speeds will determine how well the system will do.

WinRAR 4.2

A difference of four seconds in a 50 second benchmark is actually around 8%, which is a surprising gap between the Z87 motherboards.

Image Manipulation - FastStone Image Viewer 4.2

FastStone Image Viewer is a free piece of software I have been using for quite a few years now.  It allows quick viewing of flat images, as well as resizing, changing color depth, adding simple text or simple filters.  It also has a bulk image conversion tool, which we use here.  The software currently operates only in single-thread mode, which should change in later versions of the software.  For this test, we convert a series of 170 files, of various resolutions, dimensions and types (of a total size of 163MB), all to the .gif format of 640x480 dimensions.

FastStone Image Viewer 4.2

IPC wins for FastStone, hence Haswell is top of the pile.

Video Conversion - Xilisoft Video Converter 7

With XVC, users can convert any type of normal video to any compatible format for smartphones, tablets and other devices.  By default, it uses all available threads on the system, and in the presence of appropriate graphics cards, can utilize CUDA for NVIDIA GPUs as well as AMD WinAPP for AMD GPUs.  For this test, we use a set of 33 HD videos, each lasting 30 seconds, and convert them from 1080p to an iPod H.264 video format using just the CPU.  The time taken to convert these videos gives us our result.

Xilisoft Video Converter 7Nothing to split the CPUs here – clearly XVC is a benchmark that loves cores and MHz.

Rendering – PovRay 3.7

The Persistence of Vision RayTracer, or PovRay, is a freeware package for as the name suggests, ray tracing.  It is a pure renderer, rather than modeling software, but the latest beta version contains a handy benchmark for stressing all processing threads on a platform. We have been using this test in motherboard reviews to test memory stability at various CPU speeds to good effect – if it passes the test, the IMC in the CPU is stable for a given CPU speed.  As a CPU test, it runs for approximately 2-3 minutes on high end platforms.

PovRay 3.7 Multithreaded Benchmark

Interestingly enough is the gap between an i7-3770K and the motherboards in our tests – a 13.7% increase of Haswell over Ivy Bridge.

Video Conversion - x264 HD Benchmark

The x264 HD Benchmark uses a common HD encoding tool to process an HD MPEG2 source at 1280x720 at 3963 Kbps.  This test represents a standardized result which can be compared across other reviews, and is dependent on both CPU power and memory speed.  The benchmark performs a 2-pass encode, and the results shown are the average of each pass performed four times.

x264 HD Benchmark Pass 1x264 HD Benchmark Pass 2

Grid Solvers - Explicit Finite Difference

For any grid of regular nodes, the simplest way to calculate the next time step is to use the values of those around it.  This makes for easy mathematics and parallel simulation, as each node calculated is only dependent on the previous time step, not the nodes around it on the current calculated time step.  By choosing a regular grid, we reduce the levels of memory access required for irregular grids.  We test both 2D and 3D explicit finite difference simulations with 2n nodes in each dimension, using OpenMP as the threading operator in single precision.  The grid is isotropic and the boundary conditions are sinks.  Values are floating point, with memory cache sizes and speeds playing a part in the overall score.

Explicit Finite Difference Grid Solver (2D)Explicit Finite Difference Grid Solver (3D)Grid Solvers - Implicit Finite Difference + Alternating Direction Implicit Method

The implicit method takes a different approach to the explicit method – instead of considering one unknown in the new time step to be calculated from known elements in the previous time step, we consider that an old point can influence several new points by way of simultaneous equations.  This adds to the complexity of the simulation – the grid of nodes is solved as a series of rows and columns rather than points, reducing the parallel nature of the simulation by a dimension and drastically increasing the memory requirements of each thread.  The upside, as noted above, is the less stringent stability rules related to time steps and grid spacing.  For this we simulate a 2D grid of 2n nodes in each dimension, using OpenMP in single precision.  Again our grid is isotropic with the boundaries acting as sinks. Values are floating point, with memory cache sizes and speeds playing a part in the overall score.

Implicit Finite Difference Grid Solver (2D)

As our grid solvers actually thrash the caches of the CPUs we test, I can’t wait to get a Crystalwell in to review.

Point Calculations - n-Body Simulation

When a series of heavy mass elements are in space, they interact with each other through the force of gravity.  Thus when a star cluster forms, the interaction of every large mass with every other large mass defines the speed at which these elements approach each other.  When dealing with millions and billions of stars on such a large scale, the movement of each of these stars can be simulated through the physical theorems that describe the interactions. The benchmark detects whether the processor is SSE2 or SSE4 capable, and implements the relative code.  We run a simulation of 10240 particles of equal mass - the output for this code is in terms of GFLOPs, and the result recorded was the peak GFLOPs value.

n-body Simulation via C++ AMP

System Benchmarks Gaming Benchmarks
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  • clyman - Tuesday, November 26, 2013 - link

    In my personal experience and from ASUS tech support, the safest way to update bios is by first downloading it. This mobo has an excellent update program in bios that only looks at local drives, not online. I found it quite simple at each bios update.
  • silenceisgolden - Thursday, June 27, 2013 - link

    Great job Ian, really looking forward to the super high end motherboard review as well! I'm curious though, did you use the VGA port at all in any of these reviews, and also when was the last time you used a VGA port?
  • IanCutress - Thursday, June 27, 2013 - link

    My Korean 1440p panels are all via DVI-D. But the VGA comes in use when you have to use a DVI-I to VGA converter for DVI-I cables. Otherwise you need a DVI-D cable.
  • JeBarr - Thursday, June 27, 2013 - link

    Great review Ian. I very much appreciate your taking the time to explain the PCIe slot assignment and repeating the less-than-x8-no-good-for-SLI truth that needs to spread far and wide.

    What I took away from this review when analysing my own usage patterns and component choices is that each of the boards in this review would be better suited to the mATX form factor. There is no point in purchasing these mid-high end boards for multi-GPU, multi-display configs. There are only a handful of full size z87 boards that in my opinion earn their full-size status.
  • Shadowmaster625 - Thursday, June 27, 2013 - link

    If it has fully integrated voltage regulators then why in blazes does it still need $20 worth of components buried beneath $3 heatsinks surrounding the cpu socket? Yeah, that's what I thought....
  • DanNeely - Thursday, June 27, 2013 - link

    What FIVR means to Intel isn't quite what you think it means. What's on package is the collection of VRs needed to provide power to all the separate sections of the CPU and to vary them as the chip clocks itself up and down. The motherboard itself still needs to do the heavy lifting to convert the 12V from the PSU to the voltage used by the DRAM and to a single input voltage the that CPU converts to the other levels it uses internally (IIRC this is the full load core voltage).

    I believe the reason why those regulators can be squeezed into the package while the ones still on the mobo are much larger is that the uncore/cache have relatively low power levels and the lower core voltages are only used at low CPU loads and thus don't need to push nearly as high of a peak current level.
  • WeaselITB - Thursday, June 27, 2013 - link

    Wonderful review, Ian. Any chance of a Z87 vs Z77 vs ... comparison chart? It seems like functionalities of the processor are highly publicized, and the individual motherboard reviews chart the differences between chipset models within that family, but I don't recall seeing a comparison between chipset families. I know the chipset seems to be taking a smaller and smaller role these days, but it would still be helpful to exactly see the differences between generations.

    Thanks!
  • Kougar - Thursday, June 27, 2013 - link

    The only downside for me is that it unfortunately does not work with Korean 1440p monitors (!), but Gigabyte is looking into this.


    It doesn't work with my 30" U3011 monitor either, yet another forum user with the same monitor didn't have any problem. Only difference was he used a Radeon and I use a GTX 480.
  • Creig - Thursday, June 27, 2013 - link

    I only had time so far to skim this article, so I apologize if this question was already answered in the body. Is there any way to find out when each board starts shipping with the C2 stepping of the Z87 chipset? As some people are already aware, the C1 stepping has been shown to have issues with certain USB 3.0 controllers disconnecting when the computer awakes from sleep mode. The C2 stepping is apparently already shipping to manufacturers, but it would be handy to know a way to ensure that a person who orders a board in the near future receives the updated chipset.
  • blackie333 - Friday, June 28, 2013 - link

    I'm not sure that C2 stepping shipping already started, according to public available plan from May only samples have been sent to manufacturers. Mass production of C2 should start on 1st of July and manufacturers should start receiving them from the 30th of July. Boards based on C2 stepping should be available for end users from middle August.
    But you maybe have some more actual/insider information.

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