GPU Performance

The GPU side of Samsung's Exynos 4 Quad is also powered by ARM, in this case we're talking about the Mali 400MP4. ARM's Mali 400 is also getting older, but when it arrived on the scene its performance was pretty respectable. To evaluate its performance, we turn to our recently expanded list of Android 3D benchmarks starting with 3DMark.

3DMark - Ice Storm

3DMark for Android features the Ice Storm benchmark and uses OpenGL ES 2.0. Ice Storm is divided into two graphics tests and a physics test. The first graphics test is geometry heavy while the second test is more pixel shader intensive. The physics test, as you might guess, is CPU bound and multithreaded. The overall score takes into account both graphics and physics tests. The benchmark is rendered to an offscreen buffer at 720p/1080p and then scaled up to the native resolution of the device being tested. This is a very similar approach we've seen by game developers to avoid rendering at native resolution on some of the ultra high resolution tablets. The beauty of 3DMark's approach here is the fact that all results are comparable, regardless of a device's native resolution. The downside is we don't get a good idea of how some of the ultra high resolution tablets would behave with these workloads running at their native (> 1080p) resolutions.

For these benchmarks we stuck with the default presets (720p, normal quality). I'm reporting the overall and physics scores here:

3DMark - Ice Storm

3DMark - Physics Score

I tossed the physics test in here because it serves as an interesting multithreaded CPU benchmark. The results are largely unrealistic (a pair of Cortex A15s should almost always be quicker than four Cortex A9s at a lower frequency in most real world Android apps), but it does highlight the combination of core count and clock speed upgrades that we've seen over the past 2 years in the mobile tablet space.

Basemark X

Basemark X is a new addition to our mobile GPU benchmark suite. There are no low level tests here, just some game simulation tests run at both onscreen (device resolution) and offscreen (1080p, no vsync) settings. The scene complexity is far closer to GLBenchmark 2.7 than the new 3DMark Ice Storm benchmark, so frame rates are pretty low:

Basemark X (Onscreen)

Basemark X (Offscreen 1080p)

Basemark puts the Galaxy Note 8.0 behind the iPad mini in GPU performance and roughly 2 - 3x the performance of the Galaxy Tab 8.9.

GLBenchmark 2.7

GLBenchmark 2.7 gives us some low level results to look at. We'll start with peak theoretical fill rate and triangle throughput tests:

GLBenchmark 2.7 - Fill Test (Offscreen)

The Mali 400MP4 in the Galaxy Note 8.0 is capable of delivering similar fill rate to the PowerVR SGX 543MP2 in Apple's iPad mini, but the latter still holds an appreciable performance advantage. The gap between the 8.0 and 10.1 Galaxy Note models boils down to clock speeds. Compared to the old Galaxy Tab 8.9, the Note 8.0 puts its spiritual predecessor to shame.

GLBenchmark 2.7 - Triangle Throughput, Fragment Lit (Offscreen)

Can anyone say regression? ARM's Mali 400MP4 was never very strong from a triangle throughput standpoint, technically the Galaxy Tab 8.9 is quicker here (although you'll pretty much never see it surface in an actual game). The two GLBenchmark 2.7 test scenes follow:

GLBenchmark 2.7 - T-Rex HD (Onscreen)

GLBenchmark 2.7 - T-Rex HD (Offscreen)

GLBench puts the Note 8's overall performance just slightly behind that of the iPad mini, and ahead of the mini if you compare identical workloads (offscreen 1080p). Obviously the GPU included here isn't anywhere near powerful enough to run the T-Rex HD workload at reasonable performance levels, but I wouldn't expect that to really hamper gaming performance for at least another two years.

GLBenchmark 2.5 - Egypt HD (Onscreen)

GLBenchmark 2.5 - Egypt HD (Offscreen)

Egypt HD gives us a better look at what performance will look like in the near term. Once again, at native device resolution the iPad mini does better than the Note 8.0 but with the same workload/resolution their roles reverse. What we usually see, regardless of capabilities, is good real world performance by pretty much anything on the market. Most game developers seem to treat modern tablets like game consoles and attempt to deliver a good experience across the lowest common denominator rather than targeting the absolute high end.

Performance: Upgrading from a Galaxy Tab 8.9 NAND Performance
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  • boomhowler - Friday, April 19, 2013 - link

    I really like that you included a NAND-test. Those memory chips can be a real performance killer if they are bad. A request: it would be interesting to see if the NAND performance is about the same when the storage has been filled to ~90%. I have several colleagues who experience large performance degradations on their androids when the storage starts to fill up. And if you can, also add comparisons to Win8/iOS models as well.
  • awehring - Saturday, April 20, 2013 - link

    Anand,
    you are missing an universal remote to control a home cinema. Me too!
    But I found TouchSquid Remote at the Android Play Store, which claims to be just that. Have you ever tried it?
  • arifmahmud - Saturday, April 20, 2013 - link

    This review is a compact review of Samsung Galaxy Note 8.0 & help any readers at glance about the awesome device.
  • Commodus - Sunday, April 21, 2013 - link

    Like it or not, Samsung is going to be burned by that $399 price.

    Is it fair for what you get? Sure -- but most people don't need a pen and Wacom digitizer. You could safely argue that most customers at this size are buying for cost, not features; otherwise, they'd get a 10-inch tablet or a low-end laptop. While the iPad mini isn't the best value-for-money deal in its current state, it also costs $70 less, carries more tablet-native apps and first launched several months ago.

    Personally, I'd be more curious to see what Apple does for the second-gen iPad mini than the Note 8.0. Put in a Retina-ish display and an A6 at $329 and the tiny iPad could be a killer combo.
  • herts_joatmon - Monday, April 22, 2013 - link

    I be suprised if Samsung designed this as an "iPad killer". Unlike Apple and some other manufacturers, Samsung dont have a one size fits all policy. Rather, they have segregated the market into smaller segments. This tablet is aimed at creative types, where as most tablets are designed for consumption (reading, gaming, browsing etc).
    Like the original Note phone. They wont have expected it to sell in abundance, but if other market segments take it up, it will be a bonus to them.
    For me, the closest rival is the Surface Pro. Thats the only other tablet that you can actually draw on with pressure sensitivity support and good accuracy (that im aware off) and that is over twice the price. So is $399 a fair price? Compared to $999, its a bargain.
    What I want is a mobile sketch book. Any other functionality is a bonus in my opinion.
  • nerd1 - Wednesday, April 24, 2013 - link

    $500 Ativ smart PC has the same wacom support.
  • ZoeAnderson24 - Monday, April 22, 2013 - link

    If you think Jean`s story is terrific..., 1 weak-ago my son in-law basically got a cheque for $4657 putting in a 10 hour week from home and their friend's mom`s neighbour did this for 9-months and actually earned over $4657 in there spare time from their computer. the advice on this web-site All29.comTAKE A LOOK
  • A_Smith - Thursday, April 25, 2013 - link

    Is that a painting colored by fabric colors at the back of photos in the review?
  • fteoath64 - Friday, April 26, 2013 - link

    Only 1 comment that is most important is the aspect ratio of the screen!. The iPad Mini's 4:3 ratio is just perfect for web and reading and it is nor less good for movie watching either!. The 16:9 ratio of Note makes it look long and web reading is constrained by either too narrow a width on portrait mode or too shallow if put on landscape mode. I suggest a 1600 X 1200 screen be used with minimal bezel on the sides. All other things are perfect as they are ...
  • Pessimism - Wednesday, May 8, 2013 - link

    Plastic housing and no cellular telephone capability = no care.

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