NVIDIA GeForce GTX 650 Ti Boost Review: Bringing Balance To The Force
by Ryan Smith on March 26, 2013 8:00 AM ESTSleeping Dogs
Another Square Enix game, Sleeping Dogs is one of the few open world games to be released with any kind of benchmark, giving us a unique opportunity to benchmark an open world game. Like most console ports, Sleeping Dogs’ base assets are not extremely demanding, but it makes up for it with its interesting anti-aliasing implementation, a mix of FXAA and SSAA that at its highest settings does an impeccable job of removing jaggies. However by effectively rendering the game world multiple times over, it can also require a very powerful video card to drive these high AA modes.
With Sleeping Dogs we once again have to drop to normal AA to get above 60fps, which is a simple FXAA mode with no SSAA. The GTX 650 Ti Boost can’t catch the 7850 here, but it can get close, within 5%. Meanwhile we know from history that this game has a lot going on shader-wise, so it’s no great surprise that the gains relative to the GTX 650 Ti aren’t quite as great here as they are elsewhere, with the GTX 650 Ti Boost improving by 25%.
Minimum framerates are not in NVIDIA’s favor here. While the GTX 650 Ti Boost can approach the 7850 on average, at the most demanding points in the game performance drops to something a lot closer to the 7790.
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Hrel - Tuesday, March 26, 2013 - link
More realistically, price the GTX660 at MOST 180. I can find 7850's for 160, from XFX no less.Anandtech, please add an "edit" function to you comments. Also, I want an email when someone responds to me. Then to be able to click a link that takes me directly to that comment, instead of having to plow through 100's of comments.
CiccioB - Tuesday, March 26, 2013 - link
nvidia prices its solutions at the price it think they are best. If GTX660 sells like cookies, why on earth should they lower the price? To have a red quarter like AMD?And possibly they have quite a few GK106 with just some shaders dead but the memory controller completely working. So those pieces would have to be sold at GTX650 Ti price. With this move they can sell them with a bit of premium price.
Consider that for nvidia this new board costed zero, while AMD had to forge a new chip, which has a cost.
Hrel - Tuesday, March 26, 2013 - link
It'd be nice to Just Cause 2 in your benchmarks. It has a built in benchmark and everything. Awesome game people will be playing for years, considering they added multi-player. I know you're still working on the benchmark suite, so this is a suggestion I'd really like to see.Hrel - Tuesday, March 26, 2013 - link
nice to see*Holy Batman do you guys need to add an edit function to your comments.
aTonyAtlaw - Tuesday, March 26, 2013 - link
I would posit that perhaps you need to proofread your comments more than Anandtech needs to provide an edit function.skiboysteve - Tuesday, March 26, 2013 - link
its good to keep in mind that open air coolers can be very loud if you dont have a well ventilated case like me. I have a 6850 with an open air cooler and the thing is VERY loud because it gets so crazy hot inside my case. If I had a blower on it, it wouldn't be nearly as loudmarc1000 - Tuesday, March 26, 2013 - link
where is Starcraft II ? it's no longer part of the test suite?Ryan Smith - Tuesday, March 26, 2013 - link
Yes, it was removed. It gets rather silly on high-end cards these days, which is what we base our benchmark selections on.Oxford Guy - Tuesday, March 26, 2013 - link
How about Skyrim with the high resolution textures? I've heard that that requires 2 GB to run decently. That would be nice to see tested when the silly 1 GB card is released.warezme - Tuesday, March 26, 2013 - link
I think it would be interesting to also post mobile GPU numbers along with these cards. In this field of models there is some relevance related to how the two types would perform in similar games as a comparison.