Touch and Type Covers

Surface Pro features the same magnetic dock connector that Surface RT does. Unlike similar hybrid or convertible designs that came before it, Microsoft didn’t make the mistake of requiring a different set of docks for the Pro. All existing Touch and Type covers work perfectly with Surface Pro. Microsoft maintains that we will see other accessories that use this custom dock connector, even from third parties.

I already shared my thoughts on both covers in our Surface RT review so I won’t rehash all of that here. In short, the Touch Cover is probably one of the best tablet display covers I’ve ever used. It adds a marginal thickness (~3.3mm) to the tablet, but in exchange for the slight inconvenience you get a cover that you never have to remove and a keyboard that, albeit not perfect, is at least better than typing on a glass touchscreen.

The Type Cover is a bit thicker than the Touch Cover (~5mm) but you get real keys, which does wonders for improving the typing experience.

Both covers feature integrated trackpads, and neither is particularly great. Reaching out and touching the screen is a far better experience than trying to use the integrated trackpad for anything serious. Microsoft also offers a Surface styled wedge mouse, but I feel like having to carry around something else that’s not attached to Surface detracts from the whole tablet experience.

The more productivity focused nature of Surface Pro almost makes you want to use the Type Cover exclusively with the tablet though, whereas I felt the Touch Cover was the right pairing for Surface RT. You can obviously use either with Pro. As a writer I’m more likely to gravitate towards the Type Cover given its superior typing experience.

 

I’m beginning to wonder if there might be a fair amount of manufacturing variance between Touch Covers. If you remember back to my Surface RT review I mentioned that the Type Cover seemed to miss keystrokes. With my Surface Pro review unit Microsoft sent another Type Cover. This one seemed to miss fewer keystrokes than the original Type Cover I tested with. I originally surmised that missed keystrokes with the Type Cover might have been a performance issue, but with a full 17W Ivy Bridge under the hood of Surface Pro I don’t think that’s the case. Although Microsoft spent a great deal of time focusing on the build quality of Surface, I wonder if the same didn’t necessarily apply to the Type Cover.

Although the added thickness of the covers didn’t really bother me with Surface RT, I have to admit it did with Surface Pro. It’s all about perspective since the Surface Pro + Touch Cover is still thinner than most notebooks, but for a tablet it definitely doesn’t help Surface Pro feel any more svelte.

I wouldn’t give up either cover and I used Surface Pro with one attached at all times, this is just another plea for a thinner design - something I’m sure we’ll get with Surface 2.

This brings me to my next point, which is about the lack of any keyboard bundles with Surface Pro. Microsoft charges a hefty premium for both of its covers. Touch Cover will set you back $119 while Type Cover is $129. While I can logically justify the price tag of Surface Pro, you really need to add $120 - $130 on top of that because it doesn’t come with a physical keyboard of any type. Given the more content creation lean of Surface Pro, I’d like to see the $899 or $999 include a Type Cover. I understand that heavily eats into margins of a device that’s likely already pushing the limits given that it’s really at the forefront of a brand new tooling and manufacturing process for Microsoft, but it really has to be done. Perhaps once economies of scale kick in Microsoft might look into tossing in a free Type Cover.

Earlier I spoke about the issues with the kickstand while using Surface RT in your lap and how many of those same complaints apply to Surface Pro. The same is really true for the keyboard covers. While the kickstand + keyboard cover combination does a great job approximating a notebook when used on a desk, in your lap it’s a different story. The combination works, but it’s obviously not as rigid as a notebook. And you’re pretty much hopeless if you’re sitting in a funny position. Whereas you could cross your legs and still use a notebook in your lap, doing so with Surface Pro with kickstand and keyboard cover is far less manageable. And good luck trying to use Surface Pro as a notebook in your lap if both of your legs are crossed. The lack of rigidity in the connection between the keyboard and display combined with the fixed position kickstand can create some awkwardness. It’s all workable, but it becomes a lesser experience compared to a notebook. This is the Surface tradeoff.

 

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  • Doominated - Wednesday, February 6, 2013 - link

    God forbid you have to play games just like

    oh my god

    every other device has to play games

    People that want to play battery killing games are obviously going to carry a secondary charger with them, as well as a halfway decent portable keyboard/mouse. This is a limitation EVERY "mobile gamer" would have to deal with, not just one who has a Surface Pro.
  • remain_insane - Wednesday, February 6, 2013 - link

    That is what I am talking about, not play touch based games, unless baldur's gate gets ported to windows 8. Or even carry an xbox controller with you when you are on the go! There are a lot of games that have seemless controller support(with other games that don't). You can even search steam for games with controller support. I am by no way implying that this is a gaming machine, but it will work quite nicely with the rise of a lot of indie games, and older games with controller support. A lot of games on steam backup save files to the cloud so you don't have to swap save files around from one machine to the other. This is just my 2 cents, sorry I was not as clear originally.
  • sweenish - Wednesday, February 6, 2013 - link

    So, thought I'd chime in and mention the fact that most games require you to just click on the screen, and maybe use some hotkeys. But plenty of games are purely mouse driven, and for those, touch translates beautifully.
  • Pfffman - Wednesday, February 6, 2013 - link

    Gaming benchmarks in general seem to have been missed, we could have some graphs and numbers.

    Still looking forward to the case where we can plug in a tablet a the end of the day to keyboard, monitor and mouse and just use it as a desktop. Almost could do it for this, just a bit cumbersome not to mention space management would be a pain.
  • PsychoPif - Wednesday, February 6, 2013 - link

    I agree. It's the only thing missing from an otherwise perfect review.

    I'm hoping that the Surface Pro get revisited as a portable gaming PC. I'm obviously not talking FPS, but League of Legend, FTL, and others would be games I'd like to play on the go.
  • Netscorer - Wednesday, February 6, 2013 - link

    If you want to understand a gaming performance, look at any ultrabook review. Surface is not going to be magically any different, except that you should not expect to go very far on battery alone and once you connect it to the charger, one of the biggest advantages of Surface (portability) vanishes.
    The Ivy Bridge CPUs come with Intel HD4000 GPU and it is OK for older games (2009 and earlier) and only on reduced resolutions and medium to low settings.
    My personal experience gaming on ultrabook:
    Skyrim - no go
    Fallout: New Vegas - on reduced resolution and minimum settings
    Bioshock - reduced resolution
    Medieval Total War - medium settings + reduced resolution
    Civ V - minimum settings, no need to reduce resolution (and it is touch friendly game, hurray!)
    Sorry, I don't play shooters or auto racers, so can not comment on these.
  • TheinsanegamerN - Thursday, August 8, 2013 - link

    Skyrim is playable on the surface pro on lowest settings at 720p. plays pretty well given the limitations.
  • oolzie - Wednesday, February 6, 2013 - link

    Baldurs Gate Enhanced works fantastically on these devices. Granted its' not "high end", but it definitely shows how cool a game like that can be on a touch enabled device. Give it time.
  • Doominated - Wednesday, February 6, 2013 - link

    This review is, far and away, the best review of the Surface Pro I've seen of the 15 or so I've read. The other reviews all mostly regurgitate the same exact information; It runs fast, it has Ultrabook specs, it has "poor" battery life, it can't sit on your lap easily, It's too thick/heavy to be a tablet, so on and so forth, all the stuff we've known for the past TWO MONTHS.

    The only thing I felt was lacking between all the graphs about color calibration and wifi range and whatnot was how altering system settings would change your expected battery life. For example, assuming the battery tests were being done @ 1920x1080 with ~65% brightness, how long would the battery last if you turned it down to 1600x900 @ 40% brightness? How does the battery do with WiFi turned off? Can we expect significantly better battery life if we stay away from a desktop internet browser?

    Obviously, making compromises isn't supposed to be what the device is about, but I wouldn't mind doing a little bit of power management if it means I can consistently get 7-8 hours of battery out of it.

    Outside of that though, fantastic review. The WiFi speed chart blew me away; I would have NEVER assumed there was going to be that large of a gap. Really unique info in this review that other reviewers would have never thought of to work out, a lot of which is lowkey important in how the device is going to be used on a day to day basis.
  • Cygni - Wednesday, February 6, 2013 - link

    This is a clear compromise product. Awkward to use as a laptop, awkward to use as a tablet. You know what happens to compromise products? Well, just ask Microsoft with the RT they just released.

    They fail.

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