Meet The Gigabyte GeForce GTX 650 Ti OC 2GB Windforce

Our final card of the day is Gigabyte’s entry, the GeForce GTX 650 Ti OC 2GB. Like the other cards in today’s review this is a factory overclocked model, with Gigabyte shipping the core clock at 1033MHz, 107MHz (12%) over reference and the same overclock as Zotac. Meanwhile the memory clock is unchanged at 5.4GHz.

With the weakest factory overclock of the bunch, Gigabyte’s claim to fame here will be their design, which significantly deviates from NVIDIA’s reference design. The PCB itself is clearly based on NVIDIA’s (right down to the 5.75” length) and is otherwise unremarkable, but Gigabyte’s cooler is another Windforce 2X cooler, making it significant different from the much smaller open air coolers on the rest of the cards we’ve seen. Though the design of the cooler in use depends on the specific model of card, all of Gigabyte’s Windforce coolers share the same basic design, featuring a long aluminum heatsink that runs the length of the card (if not beyond), attached to the GPU through the use of copper heatpipes (2 in the case of the GTX 650 Ti).

Meanwhile air movement is provided by a pair of ridiculously large 100mm fans that run the length of the heatsink. In fact “ridiculously large” is about the single best two-word description there is for the GTX 650 Ti OC’s Windforce cooler. As we’ll see it’s going to be very effective, but in all likelihood it’s overkill out of the box. Because of the length (and significant overhang) of the Windforce cooler, Gigabyte’s card measures 9.3” long and you’ll need an extra inch of vertical clearance too to fit the behemoth.

Outside of cooling, Gigabyte’s card is otherwise very typical for a GTX 650 Ti. Gigabyte has equipped the card 2GB of Hynix 6GHz GDDR5, so when you overclock – and with a cooler this big you must – there is at a minimum a fair bit of memory headroom to play with. Meanwhile along with the minor PCB changes Gigabyte has changed the display ports to fit their needs. Gigabyte’s card uses a stacked DL-DVI-D design, augmenting that with a full-size HDMI port and a VGA port. With the increasing performance and ubiquity of iGPUs, VGA ports have finally started to fall out of favor, so Gigabyte is alone in shipping their card with a VGA port instead of a DVI-I to VGA dongle.

Rounding out the package is the usual collection of power adapters and a quick start guide. While it’s not included in the box or listed on the box, the Gigabyte GeForce GTX 650 Ti OC works with Gigabyte’s OC Guru II overclocking software, which is available on Gigabyte’s website. OC Guru isn’t quite up to the gold standard of overclocking software, but it’s functional, sleek, and gets the job done, which is great as with a cooler this large this card demands to be overclocked.

Wrapping things up, the Gigebyte GeForce GTX 650 Ti OC comes with Gigabyte’s standard 3 year warranty. Gigabyte will be releasing it at an MSRP of $174 ($169 without AC3), $25 over the price of a reference-clocked GTX 650 Ti and $5 less than the most expensive card in our roundup today.

Meet The Zotac GeForce GTX 650 Ti AMP! Edition 2GB The 2GB Question & The Test
POST A COMMENT

91 Comments

View All Comments

  • TheJian - Tuesday, October 09, 2012 - link

    The 7850 is more money, it should perform faster. I'd expect nothing less. So what this person would end up with is 10-20% less perf (in the situation you describe) for 10-20% less money. ERGO, exactly what they should have got. So basically a free copy of AC3 :) Which is kind of the point. The 2GB beating the 650TI in that review is $20 more. It goes without saying you should get more perf for more $. What's your point?

    Your wrong. IN the page you point to (just looking at that, won't bother going though them all), the 650TI 1GB scores 32fps MIN, vs. 7770 25fps min. So unplayable on 7770, but playable on 650TI. Nuff said. Spin that all you want all day. The card is worth more than 7770. That's OVER 20% faster 1920x1080 4xAA in witcher 2. You could argue for $139 maybe, but not with the AC3 AAA title, and physx support in a lot of games and more to come.
    http://www.geforce.com/games-applications/physx
    All games with physx so far. Usually had for free, no hit, see hardocp etc. Borderlands 2, Batman AC & AAsylum, Alice Madness returns, Metro2033, sacred2FA, etc etc...The list of games is long and growing. This isn't talked about much, nor what these effects at to the visual experience. You just can't do that on AMD. Considering these big titles (and more head to the site) use it, any future revs of these games (sequels etc) will likely use it also and the devs now have great experience with physx. This will continue to become a bigger issue as we move forward. What happens when all new games support this, and there's no hit for having it on (hardocp showed they were winning WITH it on for free)? There's quite a good argument even now that a LOT of good games are different in a good way on NV based cards. Soon it won't be a good argument, it will be THE argument. Unfortunately for AMD/Intel havok never took off and AMD has no money to throw at devs to inspire them to support it. NV continues to make games more fun on their hardware (either on android tegrazone stuff, or PC stuff). Much tighter connections with devs on the NV side. Money talks, unfortunately for AMD debt can't talk for you (accept to say don't buy my stock we're in massive debt) :)
    Reply
  • jtenorj - Wednesday, October 10, 2012 - link

    No, you are wrong. Lower end nvidia cards(whether this card falls into that category or not is debatable) generally cannot run physx on high, but require it to be set to medium, low or off. AMD cards can run physx in a number of games on medium by using the cpu without a massive performance hit. There hasn't been a lot of time since nvidia got physx tech from ageia for game developers to include it in titles because developement cycles are getting longer and longer. Still, I think most devs shy away from physx because it hurts the bottom line(more time to impliment= more money spend on salaries and later release, alienate 40% of potential market by making it so the full experience is not an option for them, losing more money). Take a look at the havok page on wikipedia vs the physx page(which is more extensive than what even nvidia lists on their own site). Havok and other software physics engines are used in the vast majority of released and soon to be released titles because they will work with anyone's card. I'm not saying HD7770 is better than gtx650ti(it is in fact worse than the new card), but the HD7850 is a far better value(especially the 2GB version). Finally, it is possible to add a low end geforce like gt610 to a higher end AMD primary as a dedicated physx card in some systems. Reply
  • ocre - Thursday, October 11, 2012 - link

    but it doest alienate 40% of the market.

    You said this yourself:

    "AMD cards can run physx in a number of games on medium by using the cpu without a massive performance hit."

    Then try to turn it all around???? Clever? Doubtful!!

    And this is what all the AMD fanboys cried about. Nvidia purposefully crippling physX on the CPU. Nvidia evil for making physX nvidia only. But now they have improved their physX code on the CPU and every single game as of late offers acceptable physX performance on AMD hardware via the CPU. Of course you will only get fully fledged GPU accelerated physX with Nvidia hardware but you cannot really expect more, can you?

    Even if your not capable of seeing the improvements Nvidia made it is there. They have reached over and extended the branch to AMD users. They got physX to run better on multicore CPUs. They listened to complaints (even from AMD users) and made massive improvements.

    This is the thing with nvidia. They are listening and steadily improving. Removing those negatives one at a time. Its gonna be hard for AMD fanboys to come up with negatives because nvidia is responding with every generation. PhysX is one example, the massive power efficiency improvement of kepler is another. Nvidia is proactive and looking for ways to improve their direction. All these things complaints on Nvidia are getting addressed. There is nothing you can really say except they are making good progress. But that will not stop AMD fans from desperately searching for any negative that they can grasp on to. But more and more people are taking note of this progress, if you havent noticed yourself.
    Reply
  • CeriseCogburn - Friday, October 12, 2012 - link

    Oh, so that's why the crybaby amd fans have shut their annoying traps on that, not to mention their holy god above all amd/radeon videocards apu holy trinity company after decades of foaming the fuming rage amd fanboys into mooing about "proprietary Physx! " like a sick monkey in heat and half dead, and extolling the pure glorious god like and friendly neighbor gamer love of "open source" and spewwwwwwwing OpenCL as if they had it sewed all over their private parts and couldn't stop staring and reading the teleprompter, their glorious god amd BLEW IT- and puked out their proprietary winzip !
    R O F L

    Suddenly the intense and insane constant moaning and complaining and attacking and dissing and spewing against nVidia "proprietary" was gone...

    Now "winzip" is the big a compute win for the freak fanboy of we know which company. LOL
    P R O P R I E T A R Y ! ! ! ! ! ! ! ! ! ! 1 ! 1 100100000

    JC said it well : Looooooooooooooooooooooseeerrrr !
    (that's Jim Carey not the Savior)
    Reply
  • CeriseCogburn - Friday, October 12, 2012 - link

    " You buy a GPU to play 100s of games not 1 game. "

    Good for you, so the $50 games times 100 equals your $5,000.00 gaming budget for the card.

    I guess you can stop moaning and wailing about 20 bucks in a card price now, you freaking human joke with the melted amd fanboy brain.
    Reply
  • Denithor - Tuesday, October 09, 2012 - link

    Hopefully your shiny new GTX 650 Ti will be able to run AC3 smoothly...

    :D
    Reply
  • chizow - Thursday, October 11, 2012 - link

    According to Nvidia, the 650Ti ran AC3 acceptably at 1080p with 4xMSAA on Medium settings: http://www.geforce.com/whats-new/articles/nvidia-g...

    "In the case of Assassin’s Creed III, which is bundled with the GTX 650 Ti at participating e-tailers and retailers, we recorded 36.9 frames per second using medium settings."

    That's not all that surprising to me though as the GTX 280 ran AC2/ACB Anvil engine games at around the same framerate. While AC3 will certainly be more demanding, the 650Ti is a good bit faster than the 280.

    I'm not in the market though for a GTX 650Ti, I'm more interested in the AC3 bundle making its way to other GeForce parts as I'm interested in grabbing another 670. :D
    Reply
  • HisDivineOrder - Tuesday, October 09, 2012 - link

    Perhaps you might test without AA when dealing with cards in a sub-$200 price range as that would seem the more likely use for the card. Not saying you can't test with AA, too, but to have all tests include AA seems to be testing a new Volkswagon bug with a raw speed test through a live fire training exercise you'd test a humvee with. Reply
  • RussianSensation - Tuesday, October 09, 2012 - link

    AA testing is often used to stress the ROP and memory bandwidth of GPUs. Also, it's what separates consoles from PCs. If a $150 GPU cannot handle AA but a $160-180 competitor can, it should be discussed. When GTX650Ti and its after-market versions are so closely priced to 7850 1GB/7850 2GB, and it's clear that 650Ti is so much slower, the only one to blame here is NV for setting the price at $149, not the reviewer for using AA.

    GTX560/560Ti/6870/6950 were all tested with AA and this card not only competes against HD7850 but gives owners of older cards a perspective of how much progress there has been with new generation of GPUs. Not using AA would not allow for such a comparison to be made unless you dropped AA from all the cards in this review.

    It sounds like you are trying to find a way to make this card look good but sub-$200 GPUs are capable of running AA as long as you get a faster card.

    HD7850 is 34% faster than GTX650Ti with 4xAA at 1080P and 49% faster with 8xAA at 1080P

    http://www.computerbase.de/artikel/grafikkarten/20...

    All that for $20-40 more. Far better value.
    Reply
  • Mr Perfect - Tuesday, October 09, 2012 - link

    I thought GTX was reserved for high end cards, with lower tier cards being GT. I guess they gave up on that? Reply

Log in

Don't have an account? Sign up now