Compute Performance

Moving on from our look at gaming performance, we have our customary look at compute performance. With GCN AMD significantly overhauled their architecture in order to improve compute performance, as their long-run initiatives rely on GPU compute performance becoming far more important than it is today.

Our first compute benchmark comes from Civilization V, which uses DirectCompute to decompress textures on the fly. Civ V includes a sub-benchmark that exclusively tests the speed of their texture decompression algorithm by repeatedly decompressing the textures required for one of the game’s leader scenes. Note that this is a DX11 DirectCompute benchmark.

The Civ V compute shader benchmark once again shows off just how much the compute shader performance of the 7800 series has improved relative to the 6900 series, with both 7800 cards coming in well, well ahead of any previous generation AMD cards. Compared to NVIDIA’s lineup the 7800 series does fairly well for itself too, although not quite as well as the commanding lead the 7900 series took.

Our next benchmark is SmallLuxGPU, the GPU ray tracing branch of the open source LuxRender renderer. We’re now using a development build from the version 2.0 branch, and we’ve moved on to a more complex scene that hopefully will provide a greater challenge to our GPUs.

SmallLuxGPU continues to showcase the 7800 series’ improvements over past AMD architectures, and while it’s not the same kind of massive leap we saw with CivV, it’s still enough to bring the 7850 up to near the performance of the 6970, and pushing the 7870 well beyond that. The only real competition here for AMD is AMD.

For our next benchmark we’re looking at AESEncryptDecrypt, an OpenCL AES encryption routine that AES encrypts/decrypts an 8K x 8K pixel square image file. The results of this benchmark are the average time to encrypt the image over a number of iterations of the AES cypher.

On the one hand, the 7870 gets quite close to the 7950 here in our AESEncryptDecrypt benchmark, in spite of the latter’s higher number of shaders. On the other hand, it’s still not enough to dethrone the GTX 570; the only NVIDIA cards the 7800 series can beat start at the GTX 560 Ti.

Finally, our last benchmark is once again looking at compute shader performance, this time through the Fluid simulation sample in the DirectX SDK. This program simulates the motion and interactions of a 16k particle fluid using a compute shader, with a choice of several different algorithms. In this case we’re using an (O)n^2 nearest neighbor method that is optimized by using shared memory to cache data.

In our final compute test the 7800 series once again makes a run at the top, with both cards rising past the GTX 570, although they can’t quite match the GTX 580. In an interesting turn of events the 7870 ends up being some 6% faster than the 7950, in spite of the fact that in a compute benchmark the 7950 should have a solid lead. This just goes to show that core clockspeeds do matter, and that adding more shaders alone can’t conquer all benchmarks.

Civilization V Theoretical Performance
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  • DeViLzzz - Monday, March 5, 2012 - link

    It is not the dumbest statement ever. Have you looked at multiple sites benchmarks ? Clearly a 2 GB 6950 Power Color flashed to a 6970 or a 6970 is worth keeping. Hardly an improvement over those situations for the price you would be paying for a 7870 and 7850.
  • ExarKun333 - Monday, March 5, 2012 - link

    Then you don't follow the graphic card industry very well at all.
  • MadAd - Monday, March 5, 2012 - link

    did i just read a different review? looking at this i did - Im on the 6950 and no theres not enough performance difference.

    also, comparing apples to oranges and saying theres a gain isnt going to work - if someones going to OC a 7*** then im sure they have also OC their 6***, so comparing a straight 6*** to the 7*** OC results and calling it a difference is smoke and mirrors.
  • cactusdog - Monday, March 5, 2012 - link

    You guys dont get it. Why are you comparing the 7870 to a 6950? Should be the 6870 but even then The 7870 smashes the 6950 when overclocked. the 7870 performs like a stock 7970 when overclocked. You cant compare overclocking on the 6 series to the 7 series. The 7 series is the sandy bridge of GPUs.

    Why compare last gens high end to this gens mid range? If you have a 6950/6970 you should be looking at a 7950/7970. A 7950/7970 will give you 70% increase in performance when overclocked. AMD left heaps of overclocking headroom for easy overclocking.

    Sure, the price is a little high now, but just wait a few weeks until Nvidia cards arrive and prices will come down. New tech is always a little expensive when it first comes out but no one is forcing you to buy now. Just wait a couple of weeks
  • Kiste - Tuesday, March 6, 2012 - link

    "Why compare last gens high end to this gens mid range?"

    Because were introduced at the same price point. Video card names/numbers are completely arbitrary, you have to compare cards at a given price point.
  • xrror - Monday, March 5, 2012 - link

    So I have one the the early 6950 2GB cards unlocked to 1536 shaders, and a 935/1275 overclock.

    Running at 1920x1200 in skyrim with the high resolution texture packs from Bethesda starts to lag.

    Yes I'm being petty, but as a PC gaming smoe, I'm looking for a card that's under $300 that will dominate what I have.

    I can't find a confident vote for a strong successor in the sub $300 range to replace my current card.

    This makes me sad. Also with all the growing pains 69xx series had - and AMD's dumping of VLIW4 makes me pretty sure 69xx is a dead end for any future driver improvements.

    Maybe I can sell my 6950 for $100 to subsidize a 79xx or a Kepler?
  • Zoomer - Wednesday, March 7, 2012 - link

    I'll take it.
  • mpschan - Monday, March 5, 2012 - link

    I'd tend to agree with your assessment. Only those looking for bleeding edge performance should consider the upgrade to the 7900 series.

    The price/performance curve is a little disappointing, but not unexpected. This is what happens when you:

    a) Move to a new process
    b) Implement a new architecture
    c) (Most importantly) Have no competition

    They need to make their money back on the first two, and having no competition allows them to do that and then some.

    But look at the thermals and power draw. Decreased power usage with a small gain in performance? Where have I seen that before ... oh I know, Intel!

    Welcome to tick-tock folks. They took their process shrink and used it to allow them to draw less power, not tear up the performance charts.

    This means the next generation on 28nm has room to expand. 1280 SP for the 7870 can be 1600 for the 8870. A 212mm2 die can be 300mm2. 190w can be 220w.

    Ultimately the performance of these cards will come down to power drawn. The huge jumps in performance that we used to see existed because of drastically improving fabrication technologies combined with better ways of rendering screens. I think those days will be few and far between now.
  • arjuna1 - Monday, March 5, 2012 - link

    You have a point, this generation is not worth spending the $$$ to "sidegrade". I don't kepler doing anything to change that other than forcing AMD to have decent prices.
  • cactusdog - Monday, March 5, 2012 - link

    How is a 7950/7970 a "sidegrade"?? To a 6950/6970? Its a massive performance increase. If you have a highend 6 series GPU you should be looking at highend 7 series. Not midrange.

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