Video Post-Processing: GPU Loading

We saw in our coverage of discrete HTPC GPUs last year that noise reduction loaded up the GPU, and as such, was even disabled in the low end GPUs for want of shader resources. Starting with this review, we are planning to tabulate GPU usage under various post processing scenarios instead of running decoder benchmarks. GPU-Z gives us the necessary data for this purpose.

A 1080i60 H.264 clip (same as the one used in the discrete HTPC GPU article last year) was decoded with the LAV Video Decoder (DXVA2 Copy-Back mode) using EVR-CP as a renderer in GraphStudio Next's Decoder Performance section. Various post-processing options were turned on and off in CCC and the GPU usage recorded in each case.

Video Post Processing GPU Usage: 1080i60 H.264
AMD Radeon HD 7750 (1GB GDDR5) / Catalyst 12.1
LAV Video Decoder DXVA2 (Copy-Back) v0.46 / EVR-CP
Post Processing Algorithm GPU Load
No Video Post Processing 19%
Vector Adaptive Deinterlacing + Pulldown Detection 25%
Edge Enhancement 22%
Noise Reduction 48%
Dynamic Contrast and Colour 25%
All Post Processing / 'Enforce Smooth Video Playback' Disabled 62%

We also put some Full SBS / Full TAB 3D clips (which are basically 2 x HD resolution) through the same process. Those progressive clips resulted in around 70% of the GPU being loaded with all the post processing steps enabled.

It is not yet possible to use the madVR renderer from within GraphStudio Next, but, in future HTPC / HTPC GPU reviews, you can expect to find similar benchmarking with the madVR renderer (now that it is possible to use madVR along with hardware accelerated decode for AMD GPUs also). That said, we see that up to 62% of the GPU is loaded using just EVR-CP. It is not clear how much room is left for madVR processing, and we hope to address that question in future reviews.

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  • tipoo - Wednesday, February 15, 2012 - link

    I probably won't be enticed into a video card upgrade until the next generation of Microsoft and Sony consoles are out. In the land of console ports, even a 6770 can run nearly everything comfortably at most common monitor resolutions.
  • Movieman420 - Wednesday, February 15, 2012 - link

    I have an OCd C2D Wolfdale running the 4850 and I also agree that the 4850 will go down as one of the best bang for the buck cards ever.

    My current i5/Z68 rig is running what I think will be considered another BBFTB card...the 6850...the dual fan Gigabyte 685OC in my case.

    The 5770/6770/7770 are a fantastic line of mid-range cards...esp OCd but for a few $$ more an OCd 6850 still holds it's own quite well, there's no real counter for a 256bit vs 128bit memory bus. A big hats off tho to the 7770's high res numbers...pretty damn sweet, but I don't need uber res for a 23.5 inch monitor...ofc I'm not a hard core gamer either.
  • cjs150 - Wednesday, February 15, 2012 - link

    7750 seems perfect for an HTPC. But to put it into context, IGPs should be using the 7750 as the benchmark for what to aim for. Can see this becoming completely obselete very soon once products based on Raspberry pi or Cu Box get released and match (the very impressive) picture quality of the 7750. In mean time get a low profile passive cooled version out and it will be perfect.

    As for the 7770 I simply see no purpose for it at all. NVidia 560 is only marginally more expensive and beats it completely. 7770 seems to me to be a complete waste of stock
  • Shadowmaster625 - Wednesday, February 15, 2012 - link

    So the 7770 should be at $109, and that forces the 7750 down to $89 or less. The die sizes on these chips are a lot smaller than their competition so I dont see what AMD is thinking. Inflation? lol.
  • Shadowmaster625 - Wednesday, February 15, 2012 - link

    Why would a 7750 consumer 3 watts less than a 7770 during the "long idle" state. That really makes no sense. During that state there shouldnt be any difference at all between the two cards.
  • tipoo - Wednesday, February 15, 2012 - link

    It has over 100 more stream processors? 3W is pretty minuscule.
  • akbo - Wednesday, February 15, 2012 - link

    They are using a gorram 1200W PSU and those have s*** efficiency at 10% load. 3 watts means that it may pull about 1 watt more on-chip.
  • KompuKare - Wednesday, February 15, 2012 - link

    Which begs a simple question that has been bothering me with Anandtech GPU reviews for a while: how come they don't measure the wattage for the cards rather the whole system. Ok, it needs a custom PCI-E riser board and a multimeter but other sites (like techpowerup.com or this French site (can't think of it ATM) where the place I first saw that method used) manage it.

    Or at a minimum why is there no IGPU (Intel 3000) power usage in the review to act as a baseline?
  • Death666Angel - Wednesday, February 15, 2012 - link

    I'm kinda disappointed by the 77xx launch. I'd have hoped for some €150 - €200 cards, consequently performing better than the 6870. Maybe the 78xx will be better. I really hope nVidia comes around with good cards, that way the consumer won't get ripped off. Although I also hope that AMD makes some money in the mean time.
  • geniekid - Wednesday, February 15, 2012 - link

    I just want to reiterate how much I appreciate the games you've chosen for your benchmarks. It's a very diverse set of games and covers a lot of the non-FPS genres that other review sites tend to leave out.

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