Settings

Android continues to offer configuration options within individual applications as well as centrally located system settings. Once again the lack of a dedicated, system-wide menu button forced Google to rely on a settings icon alone to get you to the system settings panel.

Although most of the configurable options remain unchanged from Gingerbread to Ice Cream Sandwich, Google completely reorganized the Android system settings page. What used to be a convoluted mess of items that weren't always placed logically has now turned into something far more sensible:

Gingerbread vs. Ice Cream Sandwich
  Gingerbread Ice Cream Sandwich
Settings

Location settings are now separate from security and there's now a dedicated backup & erase section. Subtle changes like these seem to make a lot more sense than the organization in Gingerbread. I find myself spending far less time staring blankly at the ICS settings menus than I did in Gingerbread. Let's hope Google's partners don't go in and shift things around too much.

ICS includes a complete set of cool developer options, above and beyond the ability to enable USB debugging. You can force GPU accelerated drawing system-wide, even in apps that don't explicitly request it. You can overlay CPU usage data on the screen, cause any part of the screen that has been redrawn to flash wildly and even mark up the screen with your last touch events:

Most of this isn't useful to an end user but for a developer or just someone who's curious, it's fun stuff. More generally applicable however is the ability to turn on a little circle that follows your finger around the touch screen similar to what's always used in touchscreen demo videos.

There's also official support for adjusting mouse pointer speed, an obvious inclusion for dockable tablets like the Transformer Prime.

Copying via MTP or PTP

With Honeycomb we saw Google treat tablets as Media Transfer Protocol (MTP) devices rather than traditional USB mass storage devices. For Windows users there was no difference as MTP is natively supported in Vista and 7. Mac users have to rely on third party support for MTP, which Google provided via its own free Android File Transfer application.

Given that Android exposes much of the file system to the end user, MTP is a safer bet for protecting against corruption from both Android and the connected Mac/PC modifying data on the NAND at the same time.

Business is as usual for Windows users as ICS based devices just appear as a drive letter thanks to native MTP support. If you want to access an ICS device as you would a camera (perhaps for a specific application), Google allows you to toggle between MTP and PTP (Picture Transfer Protocol).

Email & Gmail The Galaxy Nexus - Hardware and Aesthetics
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  • Insomniator - Wednesday, January 18, 2012 - link

    I wonder if the Rezound's Adreno 220 will help with the delays using the ICS buttons.
  • tipoo - Wednesday, January 18, 2012 - link

    The chip in this one generally benchmarks right after the Mali 400, the fastest GPU in an Android phone right now. Its probably a software thing, not hardware.
  • Insomniator - Wednesday, January 18, 2012 - link

    According to anand's own benchmarks (can't find much else on the 220) the SGX540 is significantly slower...

    http://www.anandtech.com/show/4243/dual-core-snapd...
  • tipoo - Wednesday, January 18, 2012 - link

    I know, but its still one of the faster GPU's out there. I don't see why the GPU would be a limitation on just the function buttons while the rest of the UI is buttery smooth.
  • tipoo - Wednesday, January 18, 2012 - link

    Also, one of the comments below ours show Android 4.03 being faster and almost eliminating that lag, so it was a software thing.
  • doobydoo - Thursday, January 19, 2012 - link

    Fair enough - it may have been a software thing.

    Nevertheless, it's a software thing which doesn't happen on the faster GPU of the Samsung Galaxy S2. So I'd say it's a bit of both.
  • zorxd - Friday, January 20, 2012 - link

    Is the iPhone 4 with the slow SGX535 lagging? If not, how can it be a hardware thing?
  • zorxd - Wednesday, January 18, 2012 - link

    You are comparing a 1GHz TI OMAP4 SGX540 to a 1.5 GHz Snapdragon S3 Adreno 220.
    The CPU alone can explain the difference between the Optimus 3D (31 fps) and the qualcom developement platform (37-38 fps).

    As you can see, single core devices using the SGX540 are even slower.

    At a given CPU clock speed (let say the common 1.2 GHz) I think the SGX540 is faster than the Adreno 220.
  • jeremyshaw - Wednesday, January 18, 2012 - link

    Different architecture. Snapdragon at 1.5GHz is probably a smidgen slower than Cortex-A9 at 1.2GHz. Remember Snapdragon as an amped-up Cortex A8.
  • french toast - Wednesday, January 18, 2012 - link

    Scorpion is not an amped up A8, they are not related in any way other than the v7 ISA.
    The adreno 220 is way more powerfull than a 540, the problem with it was the poor bandwidth and the terrible drivers qualcomm released it with, it you check out the scores of the samsung galaxy s2 skyrocket with those new drivers it is much faster.

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