Display

One of the highlights of SGS2 is its 4.3“ SAMOLED+ display, which we’ve seen before on phones like the Droid Charge, and a 4.5” version of on the Samsung Infuse 4G. Though the panel is the same as what we’ve seen in the past, the controller and software are different.

As a quick refresher, Samsung has now passed through three variants of AMOLED. The first was straight up AMOLED which we saw on phones like the Nexus One and Incredible in a 3.7“ WVGA format with RGBG PenTile. The next was Super AMOLED, which was 4.0” WVGA with PenTile and adorned Galaxy S. The main improvements with Super were integration of the digitizer with top glass and use of optically transparent adhesive to reduce air gaps and subsequent fresnel reflections that add glare and reduce transmissivity. The net effect of that was improved outdoor readability and potentially some power savings from losing less light to back reflections.

 
Left: Super AMOLED Plus, Right: Super AMOLED

So now we’re up to Super AMOLED Plus (SAMOLED+), so what does this add? Well first, size is now 4.3“ or 4.5” (depending on what tickled some carrier’s fancy), and resolution is still WVGA (800x480), but the big change is that PenTile RGBG is gone. In its place is a standard RGB stripe. I’ve been rather critical of RGBG PenTile in the past purely because it emulated higher effective resolutions by using fewer subpixels (2 per logical pixel) and as a result had a characteristic grain in some circumstances. On AMOLED especially it wound up being distracting more than it was novel, and on 4" displays, it seemed that subpixels were visible with the naked eye and average visual acuity. Furthermore there were some issues with an offset pattern like RGBG and the UI direction Android was taking. Single pixel wide UI elements, some text, and solid primary colors were the main culprits where RGBG could, without considerable scrutiny, look characteristically grainy.

So why is it gone now? The big reason is probably because a corresponding move to a larger panel increases the size of those subpixels, and no doubt 4.3“ WVGA with PenTile would look even more grainy despite having the same ”effective“ resolution. Four inches was pushing it for a grid that started life at 3.7”, and 4.3“ probably was a step too far. In addition, subpixels are also correspondingly larger in the 4.3” RGB stripe (and the process mature enough now) that certain color subpixels being more prone to failure than others (and this needing to be sized appropriately) should no longer be a concern. Samsung also claims that power drain has been reduced in SAMOLED+ by almost 20% from the previous generation, no doubt partially thanks to fabrication maturity and changes made that come with better understanding of the process.

The same benefits apply with SAMOLED+ as the previous generations though - absolutely black blacks due to the subpixels not emitting any light in the off state, and potentially super vibrant colors (if calibrated properly). Unfortunately the few issues we saw with SAMOLED+ on other phones continues here as well - white point that varies with brightness level, a chance of overheating, and a bit of lingering sharpening.

Let’s start with the first one, which a lot of users have dubbed ‘yellowing’. For a while now we’ve been gathering white point data at various brightness levels. Obviously we did the same thing with SGS2.

White Point Tracking

I’ve measured brightness (full-screen white and black) and white point at six brightness levels on the SGS2. Before I measured the SGS2, I noted that subjectively there’s the most visible change in color temperature after you dip below the 50% brightness mark. To that extent, I took more measurements below that halfway point. I also tossed in the Samsung Infuse 4G (which we received but didn’t formally review) which has a 4.5" SAMOLED+ display that no doubt is identical to what’s headed to the Sprint and T-Mobile SGS2 variants, though with a different display controller. I also tossed in the Samsung Galaxy S 4G as a SAMOLED data point, and the Nexus One as an AMOLED data point, just so you can see how things have changed over the now 3 generations of AMOLED panels Samsung has shipped.

The data bears out the effect that numerous subjective parties have noticed - SGS2’s display temperature gets warmer at lower brightnesses, and varies between 7328K at 0% brightness and 8600K at 100% brightness. It’s enough of a delta in white point to be unfortunately very visible to the naked eye. There’s also an interestingly large amount of variance between the three SAMOLED+ phones we’ve measured, though the same shape curve is just translated around for the Infuse, the Charge appears to be very blue everywhere. Bear in mind again that the SGS2 uses a different display controller than the previous generation of devices.

Applications and Storage Partitioning Super AMOLED+ Display Continued
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  • jcompagner - Monday, September 12, 2011 - link

    When i am already using it for months and months now, and i am already thinking maybe next month or 2 i will replace it with its successor the Nexus Prime or what ever it may be called...

    Again here the complains about no updates.
    What are you people complaining about, please...
    Samsung releases, yes not officially but they are real samsung releases, quite often roms
    for example here are the SGS2 once's:

    http://www.samfirmware.com/WEBPROTECT-i9100.htm

    A few releases per month, i am now on the latest one (2.3.4 of August 12)

    If you look there to other phones you also will see many updates of all the latest phones of samsung.

    So it is very easy and you dont need to root if you don't want to, just flash these roms. and you have a updated samsung made rom. (but yes 'leaked')
  • Reikon - Monday, September 12, 2011 - link

    "Vellamo produces its scores directly from frame counters, so what you're looking at is a direct representation of how fast these devices scroll through the three web tests above. The Galaxy S II is 20 - 35% faster than the Photon 4G and 45 - 100% faster than the EVO 3D."

    You mixed up Photon 4G and EVO 3D, either in the table or the comment under it. The data shows the SGS2 20-35% faster than the EVO 3D and 45-100% faster than the Photon 4G.
  • Stormkroe - Saturday, September 17, 2011 - link

    I thought I was the only one noticing this too. I'm also concerned with the adreno missing from the 2.1 off screen render tests, as well as pointing out that it would definitely be beating the S2 in GL 2.0 Pro if resolutions were normalized there. Feels like the whole thing was meant to really set the mali on a high horse. Don't get me wrong, I think it's great, just not "double the speed of the competition" when you throw the entire lineup in the mix.
  • poohbear - Tuesday, September 13, 2011 - link

    Nice to read this review finally, it is indeed an awesome piece of hardware. Im not even sure the iphone 5 will be able to compete? guess we'll find out next month!
  • PWRuser - Tuesday, September 13, 2011 - link

    Is the SGS2 memory the newer 30nm LPDDR2 1066 or the 800 one found in older phones?
  • QWIKSTRIKE - Tuesday, September 13, 2011 - link

    When will you do a Sprint review with CDMA antenna signal repsonsiveness
  • Olrac - Tuesday, September 13, 2011 - link

    Just for those who would like to know I am running The galaxy s2 overclocked to 1.6Ghz and its rock steady no crashes or freezes does not even get much warmer

    Linpack Single Threaded = 74 average and Multithreaded = 114

    Revolution rom with ninphetamine 2.1.3 kernel
  • lamecake - Wednesday, September 14, 2011 - link

    Just for comparision.. I have a HTC Sensation clocked at 1.6ghz with a Sense based rom. It's actually perfectly stable to 1.78ghz here but 1.6 should be no problem for any sensation.

    Linpack Single Threaded = 58 average and Multithreaded = 95

    Pyramid3D 7.4.0 with faux123 0.1.4 kernel.

    CM based roms just popping up, so anxious to see how a non-sense rom compares to the SGS2.
  • Pessimism - Tuesday, September 13, 2011 - link

    is not a coin cell battery. it is a supercapacitor, sort of a cross between a capacitor and a battery, they use them as a buffer between the phone and battery
  • lchen66666 - Tuesday, September 13, 2011 - link

    Rumors of iPhone5 indicate that iPhone5 will have the iPhone4 form. If this is realy, that would quite disappoint me. I will definitely consider GSS2 when I upgrade my old iPhone3GS. I was hoping iPhone5 comes with 4"+720P display+some other improvement(new camera chip, new design of antenna, and new CPU). 4" seems to be the sweet spot to be the smart phone(not too big, and not too small). If Apple doesn't have much improvement in the display. The faster CPU is not that useful.

    The review is very detail. Not very happy with a couple of things on GSS2. Resolution is not high enough for a 4.3" display. Audio quality is not good. Seems like GSS2 has very good camera chip for video and photo. Really like it. From your other review, I got impression that Super ALMOD plus display is much better than IPS. From this review, seems like SALMODE+ is similar to SIPS display used on other smart phones. I haven't seen Samsung SALMODE+ display in person.

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