The GPU: PowerVR SGX 543MP2

There are no spoilers here but the PowerVR SGX 535 in the original A4 is out, replaced by the new PowerVR SGX 543MP2. The 543 as a building block has a bit over twice the peak floating point throughput of the SGX 535. The MP2 just means there are two of these 543s working in tandem. The result is what Apple uses as the basis for their "9x faster" GPU claims. In practice the improvement should be less than that, but it's still enormous.

We've got GPU performance data coming, but I thought I'd take a slightly different route and show what one developer is using the extra horsepower offered by the A5 for.

Epic Games is a familiar face around these parts. We've used games powered by their Unreal Engine in our reviews for years now. More recently Epic has made a splash in the iOS world with the release of its Citadel demo and eventually Infinity Blade.

In time for the launch Epic updated Infinity Blade to have some special enhancements for iPad 2 owners. Rather than simply deliver a higher framerate for iPad 2 users, Epic enabled higher resolution textures and anti-aliasing. The resulting boost in image quality is astounding, particularly on the iPad 2's 1024 x 768 screen:


Mouse over to see Infinity Blade on the iPad 2

There's far more detail in the character models as well as the environment. Lighting looks improved and the AA is definitely appreciated.


Mouse over to see Infinity Blade on the iPad 2

The gallery below has a bunch of side by side shots showing the improvements made to Infinity Blade for the iPad 2 vs. what you get when you run the game on a first generation iPad.

As we mentioned before, the A5 (and iPad 2) are about enabling developers. In a year's time the PowerVR SGX 543MP2 will be found in the majority of iOS tablets on the market - and games are just going to get prettier from there.

Update: We've published a look at the performance of the PowerVR SGX 543MP2 running GLBenchmark 2.0 here. If you want a teaser, it's good:

The CPU: A Dual-Core ARM Cortex A9 The Display: Multiple Vendors, Nearly Identical to iPad 1
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  • retnuh - Thursday, March 17, 2011 - link

    Last I read it was a production issue, they wouldn't be able to make enough Qi screens to fill Apple's demand. That seems to be an issue for AMOLED displays as well.

    Anyone know actual numbers on this?
  • AverageCustomer - Tuesday, April 5, 2011 - link

    Just a heads-up for all those who live in belgium and are planning to buy an iPad: people always praise Apple customer services.

    But in Belgium, things are not as rosy: Apple does not have stores in the country, they have "Associates". And they have a return policy VERY different from what I have read everywhere.

    I have purchased an iPad 2, unfortunately it suffers from the "backlight bleeding" issue everyone has been talking about on the Apple Forums. (And, to those who doubt, yes it is a real issue. I love Apple products, but defects happen.)

    So I went to exchange it, thinking: "Ok, I got a dud. No big deal. I'll get another one, and that will be the end of it."

    Not possible, according to the store! They HAVE to send all Apple items for repair, and it takes 3 weeks to get a new one!

    The guy in the Apple section of the store then had the nerve to tell me that I should have taken an AppleCare plan to get a replacement in 48 hours!

    All that for a product that was defective right out of the box!!

    So, if you are planning to buy apple gear, and live in Belgium... Watch out. NOT the same quality of service as in France, or elsewhere.

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