Input and Processing Latency

So I was super late on getting the input latency section done, my sincere apologies if you've been refreshing endlessly every day as one day turned into an additional three. The delay was no fault of the PA301w, it was entirely just the sheer amount of stuff being worked on behind the scenes during just another busy week at AnandTech. Enough with my excuses though, let's get on to the results.

Processing and input lag are both serious considerations for gamers, but also noticeable after a certain point doing even the most mundane of desktop productivity tasks. It's that nagging - something feels off - sensation that really drains on one after a while. We've been doing our best to characterize input latency so far by doing some real world tests alongside CRTs. First with a 17" Princeton, then a Sony G520 20" CRT. The results so far have actually shown a fair amount of variance in input latency. 

I measured latency on the PA301w the same way we've done it in the past. I run the 3DMark06 wings of fury demo on loop, and take photos of the display in test alongside a mirrored CRT at shutter speeds at or faster than 1/160th of a second. Resolution is set at XGA so we can crank the refresh all the way up on both displays (on the PA301w that's 75 Hz at XGA, 60 Hz at native). I snap a bunch of photos, and average a ton that show the difference in frame number between the two, and through some math we can get a decently accurate feel for what input latency is like. 

You won't find it in the normal OSD, but in the Advanced OSD the PA301w has an interesting option labeled "Response Improve," which I can only assume is essentially overdrive control. I tested with this set to on and off, and found something interesting:

Processing Lag Comparison (By FPS)

Remember that I'm driving both the CRT and PA301w at 75 Hz. At that refresh rate, one frame is 13.33 ms, two frames is 26.66 ms. Given how close those numbers are to the measured times, it looks like turning response improve on adds one more frame of latency. Interestingly enough, the difference between response improve turned on and off is actually visually noticeable. With response improve on, the numbers I read out of super fast shutter images of the PA301w are crisp and readable. With response improve off, almost 50% were lost to two frames being present and making it hard to discern the numbers. This is again the tradeoff you make - better panel response and less ghosting through overdrive, but at the cost of some additional processing latency if you look at it with a camera. I spent some time playing the Crysis 2 multiplayer demo and couldn't detect any latency subjectively with the setting on or off - you're a better gamer than I if you can pick that 10 ms difference out in actual practice.

Custom Refresh Rates

Ganesh (our resident HTPC expert) has also been asking me to add some custom refresh rate testing to our display review suite. Refresh rates like 23.976, 24, 25, 29.97, 50, and 59.94 Hz. I entered the custom refresh rates into the NVIDIA Control Panel and tested them on my GTX 470. All of the above refresh rates were supported at 1920x1080, which is the most likely place to encounter a bunch of those. The OSD appears to round appropriately for all refresh rates but 59.94, which it displays as 59.9 Hz. Curiously enough 23.976 Hz displays as 24 Hz, but displays just fine. 

Brightness Uniformity Power Consumption and Final Thoughts
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  • Lazlo Panaflex - Tuesday, March 1, 2011 - link

    "It's seriously the Ron Jeremy of monitors if there were such a thing."

    Nah, more like John Holmes....

    2 x this beast + AMD 6990 + Crysis2 = boner-rific
  • MeanBruce - Tuesday, March 1, 2011 - link

    Done with the slow funk, so done with Dell out the f'in door end of the driveway pickup! Welcome those beautiful 30inches! ;)
  • softdrinkviking - Tuesday, March 1, 2011 - link

    Ryan,
    In there documentation, NEC claims that their calibrator is factory-tailored to NECs monitors, which seems to suggest that it is more than a "rebranding."

    Of course, this could all just be marketing, and they could be the same thing.
    Do you know for sure one way or the other?
  • softdrinkviking - Tuesday, March 1, 2011 - link

    Oops. Brian. Not Ryan! Sorry... :)
  • Ryan Smith - Wednesday, March 2, 2011 - link

    It's okay. It happens all the time. ;-)
  • Brian Klug - Tuesday, March 1, 2011 - link

    From what I've seen, it really does look like a rebranded X-Rite i1D2. It's possible they've done some internal calibration as well (I know a few vendors do things like calibrate the colorimeter). It'd also make sense it's just rebranded since the i1D2 is the only thing that will work with internal monitor calibration.

    -Brian
  • eaw999 - Wednesday, March 2, 2011 - link

    it's an i1d2 puck, but modified to allow proper calibration of wide gamut monitors.
  • NEC_Art - Wednesday, March 2, 2011 - link

    Yes, the NEC calibrator is tuned by X-Rite to more correctly read our MultiSync PA Series wide gamut displays. It is not the same as a retail i1 Display2.

    Art Marshall
    Product Manager, NEC Display Solutions of America
  • peegeenyc - Tuesday, March 1, 2011 - link

    can anyone find this for sale at a major discount retailer?
    It seems only NEC sell it at full price from my search results.
  • Azethoth - Tuesday, March 1, 2011 - link

    "Apr 12, 2010 2:22 PM in response to: Zeno Bokor
    Re: Photoshop 10bit support
    Actually, the 10 bit/channel display path is working quite well in CS5 - on cards and displays that support it.

    Again, we've been working with the manufacturers for a while to get it working..."
    -Chris Cox (Photoshop lead)

    I would be surprised if its the only software that handles 30bit

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