No discussion on the subject of media streamers will be complete without mentioning the two game consoles, XBox and PS3. The XBox core hardware (with respect to media playing capabilities) hasn't changed much over the years. Firmware updates now enable it to play H264 files with a maximum bitrate of 10 Mbps, which is really not sufficient for most 1080p HD media out there. The PS3 is a little bit better (with a Blu Ray drive built in), but start throwing in some MKVs, and you realize that the firmware is wofeully inadequate for anything other than actual Blu Ray stuff. In any case, the Xbox 360 consumes around 140W while playing HD videos, while PS3 Slim uses around 80W (The original PS3 used around 170W for the same!). The usage of the Xbox and the PS3 models as media streamers (and the underlying hardware which enable them to be used in such a scenario) deserves a detailed article by itself. However, such power consumption numbers put these devices beyond my criteria for a media streamer (their original intent was to act as a game console after all), and I will not discuss them any further in this article.

On the other end of the power spectrum lie the portable media players (PMPs) and smartphone application processors. Advances in chip design have enabled even dimunitive devices to play HD video. Though the latest version of the most popular PMP (iPod Touch 32GB) is unable to play HD content, its competitor (ZuneHD) supports upto 720p video playback. Coupled with a dock near the television, the ZuneHD can potentially replace many a media streamer in the market right now. Agreed, the software ecosystem for these PMPs need to improve to match the offerings using the Realtek and Sigma SOCs, but it is still worth looking in detail into the SOC platforms that these are built on. After all, these are the platforms which will probably take over all the other platforms a couple of years down the line by delivering the same capabilities in a much smaller form factor and power envelop. I will not discuss the iPod Touch since it doesn't do HD playback, but will solely concentrate on the ZuneHD.
 


Nvidia Tegra inside the ZuneHD
A Sign of Things to Come (Convergence of the PMP / App Processor & Media Streamer Markets)
[ Picture Courtesy : iFixit ]


The ZuneHD utilizes the NVidia Tegra platform. The good news is that the second generation of the Tegra platform is already in the hands of the manufacturers and I have covered it in the previous section. It is only fair to expect the next generation PMPs to use this platform. In the PMP space, Nvidia will have to look into is power consumption as they move forward. Nvidia GPU cores do not use the Tile Based Rendering approach used by the SGX cores from Imagination Technologies. Tile based rending reduces power consumption which is of paramount importance in portable devices. Whether Nvidia decides to tweak the ULP GeForce core for use in the Tegra platform remains to be seen. Power consumption numbers for the Tegra SOC are low compared to the other offerings in the media streamer market, but that is a given considering the number of features that are skimped on and the fact that it is meant to be running on batteries! All in all, this platform loks like a promising start for PMPs to move towards the media streamer market as proved by the Boxee Box which uses the Tegra 2.

Many PMPs in the Chinese market have also started to boast 1080p playback over HDMI from handheld devices. An example is the Chuwi P7, which utilizes the TCC8901, an offering from Telechips, a South Korean multimedia chipset company. The TCC8901 uses a ARM11 host processor with a 3D core from ARM (the Mali 400) for the aesthetic GUI. However, the core IP for decoding video has been licensed from another South Korean company, Chips&Media. This company provides the ubiquitous Boda / Coda series of video IP which is present in almost all low cost, low power HD codec solutions in the Chinese market (as well as some application processor platforms in the US). In addition to the usual H264 and VC-1 decoding, this IP also has the ability to process HD RMVB content. Telechips TCC8900 (probably a minor variant of the TCC8901) is used in the HDX Bone, which claims to be the first media streamer product capable of dual booting into Android, as well as the primary media browsing OS. Industry insiders believe that a leading media streamer chipset company has also shifted to using Chips&Media IP for their future generation products.

Chips&Media is not the only player in town supplying IP for HD decoding. Companies such as SiliconImage (the HDMI pioneer) and Imagination Tech (of the PowerVR SGX series 3D GPU fame) are also quite active in this space. ImgTech has been claiming HD decode for many years now with the PowerVR VXD line, while SiliconImage claims the ability to decode even UltraHD streams. However, we are currently not aware of any product in the media streamer space shipping with either IP in silicon. The Apple A4 uses the PowerVR VXD for HD encode / decode, but it doesn't find itself in a media streamer yet. Both the iPad and the recently released iPhone place too many restrictions on files which can be played back, compared to other products in the media streamer space.

Tegra 2 may also be classified as a smartphone application processor (if the term may be stretched) based on the number of tablet designs which utilize this platform. Many of the application processors introduced at the 2010 Mobile World Congress also claim to support HD decode (We will cover the app processors which deserve to be watched in a separate article). Towards the end of last year, Samsung quietly slipped in a smartphone app processor similar to the Apple A4 (Cortex-A8 with a PowerVR 3D engine), only with better HD capabilities. At CeBit 2010, Asus introduced the first product based on the Samsung S5PV210, the EeeMedia EM0501. The surprising feature of this product is the support for high definition RMVB playback, with the other features similar to that of the Boxee Box. The exact capabilities of this product will only be known when it lands in the hands of the reviewers.

EeeMedia EM0501 at CeBit 2010
Samsung's S5PV210 Application Processor in a Standalone Media Streamer
[ Picture Courtesy : Slashgear ]
Internet & Local Media Streamers Conclusions
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  • Handi P - Monday, June 14, 2010 - link

    Can you please add some comments about these new toys that you are going to line-up, about their ability to handle picture scaling modes for use with a projector and an anamorphic lens?
    Also can you keep an eye if there's any feature on it that can manipulate subtitles location in terms of the use of an anamorphic lens ?

    rgds,
    Handi P.
  • ganeshts - Monday, June 14, 2010 - link

    Handi, Thanks for your feedback. We will note the following points for future reviews:

    (1) Picture scaling modes test
    (2) Subtitle location / size modification ability
  • daskino - Monday, June 14, 2010 - link

    I would still say that K.I.S.S: Technology was the first company to make media players.

    they launched a player back in 2002 based on the early Sigma processor the 8620

    http://www.industryconvergence.com/home/the-evolut...
  • ganeshts - Monday, June 14, 2010 - link

    daskino, Thanks for the excellent information.

    I would have to say, I didn't pay much attention to KiSS's players since I always had the impression that they were just fancy DVD players :) Also, since their products are long discontinued, I couldn't dig up much information on their specs during market research.

    Thanks again for the eye opener. Just goes to show how much Sigma Designs has been dominating this market in the last 8 years or so!
  • The0ne - Monday, June 14, 2010 - link

    Haven't read it yet but I'm thankful this has finally come out. Much appreciated!
  • The0ne - Monday, June 14, 2010 - link

    doh, only a small preview :(
  • DieterBSD - Monday, June 14, 2010 - link

    > 2. Video codecs (H264 / VC-1 / Real Media / VP8 etc.)

    Don't forget mpeg2.

    > 4. Multiple subtitle formats

    And closed captions (e.g. from recorded broadcast TV) support.
    If you can't make out a word when someone mumbles, how easy is
    it to rewind a few seconds, switch closed captions on, read
    the word, then switch closed captions off again? This could be
    a real pain if buried deep in a menu system. Is it possible to
    put the subtitle/captions in the letterbox black band area
    rather than blocking the picture?

    Quality of interlacing and de-interlacing. Since sources
    come in both interlaced and progressive formats, and AFAIK all
    displays are fundamentally one or the other, everyone has to deal
    with this. Poor quality interlacing/de-interlacing is really
    painful to watch. Add in pull-down and some of the bizzare
    things being broadcast and it is a mess.

    Ability to keep audio and video in sync.

    > What is the use of 1080p without HDMI?

    > Any media streamer worth its salt interfaces with the rest of
    > the AV components using HDMI.

    All the world is not HDMI. Ever hear of DVI or Displayport?
    IIRC component can do 1080. Many people have TVs or monitors
    that they are very happy with that don't have HDMI.
    How is the quality of the output on component, s-video, composite?
    I would love a device that can output s-video with more
    than the DV standard 720 pixels horizontally.

    Measured specs such as signal/noise, distortion, etc. would be nice.

    Quality of scaling, both up and down. I've read that many
    HDTVs have poor quality scalers.

    Ability to seek to a specific spot, skip forward/backward,
    freeze frame, step through frame by frame forward/backward,
    playing slow/fast at various speeds. I've read numerous
    complaints about boxes that do poorly at these things and
    are only good at normal playing.

    Ability to zoom in/out easily (mainly to deal 4:3 vs 16:9
    issues). Ability to compensate for source material that is
    squeezed or stretched. (Amazing how much they get wrong...)

    When you say "local media" do you mean "stored on a computer
    (or NAS) on the local network", or "stored on a device
    (e.g. an e-SATA/firewire/USB disk) connected directly to the media streamer"?
    Perhaps scrap the term "local" and using:

    internet
    LAN
    attached (e-SATA, firewire, USB, ...)
    internal (inside the box: hard drive, CD/DVD drive, ...)

    How well do these streamers deal with the variety of
    computers, protocols, filesystems, found on LANs? (FreeBSD,
    OS-X, Plan-9, Linux, ...)

    Network: wired 100 Mbps Ethernet is more than fast enough for
    a single stream of compressed 1080 or less. If you have a
    lot of stuff happening on your network you'll want a gigabit
    switch and probably gigabit ports on the computers. The
    wireless stuff is problematic, I'd advise against it. A cat6
    cable is dirt cheap and far more reliable, As far as I'm
    concerned, wireless built into a video streamer is a *negative*
    feature. Runs up the cost just to pollute the airways.
  • ganeshts - Monday, June 14, 2010 - link

    DieterBSD, Thanks for your extensive comment.

    We will keep your points in mind. Ability to keep A/V sync is a really important feature which many streamers fail at.

    While I agree with almost all of your points, I beg to differ with respect to HDMI. DVI and DisplayPort are not aimed at the multimedia market. DVI is unable to carry audio signals, while DisplayPort connectors are not present on TVs / AV receivers which are common parts of a home theater system. Like it or not, home theater enthusiasts seem to be stuck with the HDMI standard rather than the royalty free DisplayPort :|
  • UltimateKitchenUtensil - Monday, June 14, 2010 - link

    "the main advantage viz a viz the freedom to tinker around"

    "Viz." is an abreviation for the latin videlicet. It means "that is to say". The French expression meaning "relative to" is "vis à vis".
  • ganeshts - Tuesday, June 15, 2010 - link

    Thanks for bringing this to my notice :)

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