The App Store, The Robbing Continues

The only way to get apps onto the iPad is through the app store. Like the iPhone, you have an app store link right on your home screen. As long as you entered your iTunes Store user name at some point all you'll need go do is provide your password once and buy all the apps you want. The problem is price.

On the iPhone the majority of apps are in the $0 - $5 range. While these apps can run on the iPad, they look downright terrible. You either run them at native iPhone resolution which is too small on such a high res screen or double the resolution and make everything look way too pixellated.

What's more annoying about these iPhone applications on the iPad is that they don't rotate at all - getting landscape or portrait right is entirely up to you. For a device that now makes landscape and portrait functionality front and center, this is puzzling.

There isn't a perceptible framerate drop when you do enable the 2x scaling mode of the older apps; it's obvious that the scaling is done in hardware with a fair amount of acceleration. That said, all the little design flaws that developers would like that you probably never notice shine out - for example, images in the application are scaled smoothly, while otherwise bitmapped elements look blocky. You'll find that in practice the iPhone OS application support is largely a novelty, and that iPad optimized apps are greatly preferred.


iPad Apps and iPhone Apps - Segregation at work

This is where the App Store both helps, and creates some confusion. Applications can either be iPad only (these often sport an "XL" or "HD" in the name), or universal, meaning the same application purchase entitles you to a version on the iPad and iPhone. Universal applications are denoted by a small + in the top right corner. In this circumstance, if you've already invested in a particular application, and the developer has updated the app to be universal, you get a two for one deal with a proper iPad version, and the iPhone version. What's annoying is that you have to do this process manually - it'd be extremely helpful if the App Store presented a list of universal applications you've already purchased (on either the iPad or iPhone) for installation.

So, yes you can run old iPhone apps, but no you wont want to. What you will want however are shiny new iPad apps that run at full res. Unfortunately these all seem to start at $9.99. I don't even want to know how much I've spent on apps in the past few days, and most of them aren't even that good. They each just fulfill some specific need that the iPad doesn't otherwise do on its own. This is the strength of the platform, but the pricing just feels wrong.

Apple justifies charging more for iPad apps because they are deeper than their iPhone counterparts. However, in many cases the depth is just an illusion of nice graphics and a great touch Interface. There are other problems as well. The iPad version of Pages for example provides no way to wirelessly share documents with your desktop or notebook. And if you use some features in the OS X version of Pages they get lost upon importing into the iPad version.

The app store is a cash cow for both developers and Apple. While I could get behind the pricing on iPhone apps, I don't believe that iPad apps as a whole justify their prices. The platform is new so this could change. Either way plan on spending a good $60 - $120 on apps after you get your iPad.

User Interface: The Next Generation Video Playback: Almost Perfect & A Giant iPod
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  • zodiacfml - Thursday, April 8, 2010 - link

    Another quality review, useful as trying the device myself.

    I'm not buying Apple products but you touched on features that it should have.
    One is the ability to stand on its own to function as a picture frame, movie screen, and reader while someone is eating or something else.
    Support for mouse device and keyboard when it can already stand on its own.
    Support for uploading media such as video and photos from either flash cards or directly from cameras. it is such a good device to use with cameras.

    one more thing, they could get the intel atom cpu once it gets to a smaller process to improve size and energy efficiency.
  • Spivonious - Thursday, April 8, 2010 - link

    Anand, I love your writing and have read the site since the GeoCities days, but please learn the difference between "lay" and "lie".
  • crimson117 - Thursday, April 8, 2010 - link

    My biggest pet peeve with the iPhone UI is the lack of an indicator for when an app is visible but busy processing something and not currently accessible.

    The default Notepad app on the iPhone 3G is a great example - as soon as you tap the icon, the yellow Notepad interface pops right up. However, it actually takes several seconds to finish loading until you can tap to edit a note or tap the (+) sign to start a new note. There's no indicator at all of when the loading is complete - you have to keep tapping periodically until it finally works.

    The same is true for resizing a web page using multitouch - there's no indicator that your input has been received but it's going to take a few moments to make it happen.

    In Windows 7 when an app is "thinking" and thus you can't interact with it, your mouse pointer becomes a a little circle (aka an hourglass). If an app is ever extremely busy thinking, the app may even gray out to indicate that even Windows can't get it to respond at that time.

    The iPhone's lack of this feature just smells of Apple trying to make the device appear on the surface to be more responsive than it really is. Perhaps you'll question whether you tapped correctly, and won't realize that the device is just slower than you expect it to be.
  • archcommus - Thursday, April 8, 2010 - link

    This article, like your others, despite being 22 (!) pages long, is a quick, refreshing read. It feels more like you're talking about your experiences and less like you're writing an article as a journalist (which can make some other long reviews a little boring). Also seemed pretty unbiased and highlighted the good and bad. Another solid article, thanks.
  • Mumrik - Thursday, April 8, 2010 - link

    Hehe, this isn't a big deal - it's just amusing:

    "Although there's no mute button, holding the volume down rocker for 2 seconds mutes the device instantly."

    Nope. Sounds to me like it takes about two seconds to mute the device :)
  • AstroGuardian - Thursday, April 8, 2010 - link

    Good one. My thought exactly...
  • leospagnol - Thursday, April 8, 2010 - link

    I'm planning to buy one of them when I travel to US next month. THe Eee 1001P is $ 280.00, and the iPad $499.00 at least. I usually read more than I write during classes and I have wifi available during class. I'll probably buy the Eee, but wich do you think suits this task best?
  • Mumrik - Thursday, April 8, 2010 - link

    Imagine the iPad lying flat on your desk and then imagine the position you would have to sit in all lecture long if you wanted to be able to write.

    Then imagine how much of the time you'd have to look down at what you were writing because you didn't have the physical response of a keyboard to make touch typing easy.

    Now imagine not being able to multitask.

    It would not be a difficult choice for me - Anand said it himself - the iPad is generally not a laptop substitute.
  • videogames101 - Thursday, April 8, 2010 - link

    I love the M3, great episode there.

    Good to know I can watch it on the iPad, lol.
  • AstroGuardian - Thursday, April 8, 2010 - link

    As far as i remember, this was not mentioned in the review (the overheating problem):
    http://www.dailytech.com/article.aspx?newsid=18075

    Personally i don't think it's worth commenting. It's not just the iPad but all other electronic devices will overheat when put out on the sun. And i wouldn't call it overheating but more like misuse.

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