Multi-core in Gaming: Alan Wake demoed

Markus Maki, Founder and Chairman of Remedy, came on stage to demonstrate the latest build of Alan Wake on an overclocked Core 2 Quad system. The Kentsfield based CPU was running at 3.73GHz and ran the game just fine without any slowdowns:

According to Markus, Alan Wake is multithreaded and uses dedicated threads for physics, rendering and data streaming. One of Alan Wake's most unique features is its dynamic weather, and the tornado in action below used an entire core to achieve its effects:

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  • gersson - Tuesday, September 26, 2006 - link

    I would also like to make a generic statement
  • PeteRoy - Tuesday, September 26, 2006 - link

    Good to hear that there's still more to come.

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