Final Words

When Valve and ATI came together to show us the first inklings of Half Life 2 performance last year, it did not look pretty for NVIDIA.  NVIDIA’s highest end card at the time, the GeForce FX 5900 Ultra, could not even outperform a Radeon 9600 Pro in most tests – much less anything from ATI at its price point.  Even though we haven’t shown it here (that’s coming in Part II), the situation has not changed for NVIDIA’s NV3x line of GPUs – they still must be treated as DirectX 8 hardware, otherwise they suffer extreme performance penalties when running Half Life 2 using the DirectX 9 codepath.  To give you a little preview of what is to come, in DirectX 9 mode, the GeForce 5900 Ultra offers about 1/3 of the performance of the slowest card in this test.  If you’re unfortunate enough to have purchased a NV3x based graphics card, you’re out of luck with running Half Life 2 using the DX9 codepath (at any reasonable frame rates). 

What we were missing from looking at Half Life 2 performance a year ago was the release of NVIDIA’s NV4x line of GPUs, which have effectively “saved” NVIDIA from delivering embarrassing performance under Half Life 2.  In fact, NVIDIA’s GeForce 6 line of GPUs actually runs Half Life 2 extremely well, even when pitted up against equivalently priced competition from ATI. 

Our final Head to Head comparisons revealed a few interesting things:

The GeForce 6800 Ultra performs very similarly to the X800 XT as long as antialiasing and anisotropic filtering are disabled.  With those two features enabled, the X800 XT begins to show a performance advantage that is truly seen at 1280 x 1024 and 1600 x 1200 with 4X AA enabled.  If you are running with AA disabled, the two GPUs perform very similar to each other.  It is only at 1600 x 1200 that the performance becomes somewhat noticeable between the two, as the X800 XT averaged 8% faster than the 6800 Ultra.  However, turning on antialiasing and anisotropic filtering gave the X800 XT between a 4 – 20% advantage depending on resolution, which definitely isn’t shabby. 

At the $400 price point, the X800 Pro and the GeForce 6800GT are basically equal performers in all of the resolutions we tested (regardless of whether or not AA/aniso was enabled).  So the recommendation here goes either way, look at the performance of the cards in some of the other games you play to determine which one is right for you. 

If you’re spending $200 - $300 you’ve got three choices for PCI Express graphics cards, and one for AGP.  The NVIDIA GeForce 6800 is 12-pipe underclocked version of the 6800GT/Ultra and currently sells for close to $300, however in Half Life 2 the performance of the regular 6800 is not any better than the cheaper 6600GT, thus making our NVIDIA recommendation clear.  But how does the 6600GT stack up to the X700 XT?  The two GPUs are basically equal performers under Half Life 2, although the X700 XT is faster with AA enabled. If you need an AGP card however, then the 6600GT AGP is your only option (and far from a bad one at that).

We’ve left a number of questions unanswered here today involving older/slower hardware, so be sure to check back for part II of our Half Life GPU comparison to find out how well older hardware performs under Valve’s amazing game.  Thanks for taking a break from playing Half Life 2 to read this, now get back to it…

Head to Head: NVIDIA GeForce 6800 vs. NVIDIA GeForce 6600GT
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  • ballero - Wednesday, November 17, 2004 - link

    it'd be nice a comparison between cpu
  • Jalf - Wednesday, November 17, 2004 - link

    To those wanting benchmarks on older hardware, remember that this is a hardware site, not a games review site.

    Their focus is on the hardware, and honestly, few hardware enthusiasts can get excited about an 800 mhz cpu or a Geforce 3. ;)

    For AT, HL2 is a tool to compare new *interesting* hardware. It's not the other way around.
  • CU - Wednesday, November 17, 2004 - link

    I would also like to see slower cpu's and 512meg systems tested. It seems all recent cards can run it fine, so it would be nice to see how other things affect HL2.
  • CU - Wednesday, November 17, 2004 - link

    Based on the 6800nu vs 6600gt I would say that HL2 is being limited by fillrate and not bandwith. I say this since they both have about the same fillrate, but the 6800nu has around 40% more bandwidth than the 6600gt. So, unlocking extra pipes and overclocking the GPU should give the most increase in fps. Anyone want to test this?
  • Jeff7181 - Wednesday, November 17, 2004 - link

    ... in addition... this is a case where minimum frame rates would be very useful to know.
  • Jeff7181 - Wednesday, November 17, 2004 - link

    Those numbers are about what I expected. I'm sorta thinking that triple buffering isn't working with the 66.93 drivers and HL2 because I have vsync enabled, it seems like the frame rate is either 85 or 42.

    I also suspected that anistropic filtering wasn't particularly necessary... I'll have to try it without and see how it looks... although with 4XAA and 8XAF I'm still getting acceptable frame rates.
  • nserra - Wednesday, November 17, 2004 - link

    #8 i never heard of 6800 extra pipes unlocked, where did you see that. Arent you making some confusion with the Ati 9500 cards?
  • MAME - Wednesday, November 17, 2004 - link

    Make some budget video card benchmarks (Ti4200 plus or minus) and possibly a slower cpu or less ram so that people will know if they have to upgrade
  • Akira1224 - Wednesday, November 17, 2004 - link

    #8 Thats not a fair comparison. Yes atm it would seem the 6800Nu is a better buy. However if you go to Gameve you will find the XFX (clocked at PCIe speeds)6600GT for $218. Thats a much better deal than your example using Newegg. You talk about a $5 diff... if you are a smart shopper you can get upwards of a $50 diff.

    THAT makes the 6600GT the better buy. Esp when you consider that the market this card is aimed at is not the same market that will softmod their cards to unlock pipes. Either way you go you will get great performance.

    I digress off topic.... sorry.
  • nserra - Wednesday, November 17, 2004 - link

    You didn’t use overclocked nvidia cards like hardocp did. That Kyle has the shame to say he used stock clock, those BFG OC are overclocked from factory. Just 25Mhz but its something.

    Very good review!!! Better then the NVIDIA's GeForce 6600GT AGP review where something was missing.

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