AquaMark 3

Despite what some people would like everyone to think, Aquamark3 is really a test of how people developing software now envision DirectX 9 pixel and vertex shaders will be used in the future. The situation is very reminiscent of the first Sony PlayStation: the first games that used the technology were limited by the hardware until developers really learned to work with the hardware rather than on the hardware. As time progressed, we went from what were essentially ports of 16bit console games to amazingly complex and beautiful games like Gran Turismo 2. The same thing will happen with shader technology, and no amount of guessing and throwing functions at a gpu will tell you how its performance will really be in the future. Essentially, my advice is that any piece of software that claims it is a valid predictor of future performance should be taken lightly. We based our decision to include Aquamark3 on its popularity in the community. Aquamark3 is a cool piece of software, with some pretty neat tests, and a high score in any benchmark can still earn bragging rights in the forums. The only Aquamark3 test we ran was the publicly available 1024x768 4xAF noAA in order to maximize the usefulness of these numbers to the community. Our drivers were set to allow application control of AF and AA.

We can see almost a pairing off of the cards in direct competition with one another from each camp. ATI pulls ahead by an insignificant margin in the case of the top cards, but the 5600 Ultra falls way behind in this test. Image quality appears to have improved for NVIDIA in this benchmark over what has been reported of previous drivers, and the NV38 handled the massive overdraw portion of the test the smoothest of all the cards. We will be taking a much closer look at image quality very soon, but until then, it looks like ATI and NVIDIA have equal footing in the Aquamark3 arena and we are left to find more useful information about their differences elsewhere. We would also like to point out that the 9700 Pro held its own in this test inching out the standard 9800.

The New Test Suite C&C Generals: Zero Hour
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  • Anonymous User - Wednesday, October 1, 2003 - link

    I would like to see you guys use

    Starwars Galaxies: An Empire divided

    I'm not sure if there's a benchmark for this game but i think you can come up with something...

  • Anonymous User - Wednesday, October 1, 2003 - link

    #69 I agree that those areas should have been explored further, perhaps not in situations where frames were dropping very low but indeed you make a good point
  • Anonymous User - Wednesday, October 1, 2003 - link

    Great work, however in the relentless march forward the benchmarks lack the cards to compare the previous generation.

    For instance I own a Nvidia Ti4600. I'd potentially want to buy something new but to make a decision I want to see how my card performs against the newer cards shown.
  • Anonymous User - Wednesday, October 1, 2003 - link

    I have just came here from [H]ardOCP to read this article and I noticed something so glaringly obvious im surprised no one has mentioned it.
    How many of you play games at 1024X768, I know I dont, I play em at 1280X1024 or higher and where has Nvidias biggest drawback been lately, yes thats right you increase the screen size and Nvidia jumps of a cliff whereas ATI walks down a step.
    I been a gamer who doesnt use 1024X768 means this review is of no use to me, the drivers used are questionable, the image quality is inferior, the setup is poor, and the results DO NOT compare to other sites (ive checked 4 sites so far not including NV38 part), also after looking over this site I have seen not one advertisement for ATI yet I have seen a few concerning Nvidia.
    Anandtech from what I remember used to be impartial this something I dont think they are anymore.
  • Anonymous User - Wednesday, October 1, 2003 - link

    which bench's did that occur #65? im too lazy to go sorting thru em ;)
    if that is the case, then that has dodgy drivers written all over it
  • Anonymous User - Wednesday, October 1, 2003 - link

    I'm most interested in hearing about MMORPG performance. I know you included Final Fantasy XI in this suite, but I was hoping that you select an established, popular game. MMORPG DX9 titles like Starwars Galaxies or Asheron's Call 2. And MMORPG DX8 titles like Dark Age of Camelot or Anarchy Online. These games represent more closely were MMORPGs are headed in graphics engine development. Upcoming titles like, like Middle-Earth Online (Turbine), D&D Online (Turbine), Everquest 2 (Sony Entertainment), and Mythica (Microsoft).
  • Anonymous User - Wednesday, October 1, 2003 - link

    hey i'm interested in the benchmark from simcity4.

    i find it akward that since i have a radeon 9800PRO in my rig running a athlon 2600+ with 1gb of ram, i usually get 15fps with the updated patches from EA for simcity4. I've been searching around the internet about this problem of why simcity 4 just plain sucks with radeon cards and everyone on the forums says that its EA's fault for the way how they programed it. Anyways, why is it that Anand's benchmark of his radeons are all the way up to 52fps when most of his system setup is close to my specs?....anand? what drivers and patches are you using?
  • Anonymous User - Wednesday, October 1, 2003 - link

    How do some cards (mostly nVidia, most evident on the 5600 Ultra) speed up in some benchmarks when AA and AF were turned on? Doesn't that raise a flag immediately?
  • Anonymous User - Wednesday, October 1, 2003 - link

    I know that this is all about the newer technology, but it would have been nice if you would have thrown a couple of the older cards in for comparisions sake (and for those without the cash to purchase new cards every 6 months) like the Geforce 4 TI 4600 or 4200 and the Radeon 8500.
  • Anonymous User - Wednesday, October 1, 2003 - link

    Any news as to why HL 2 benchmark was not out on 30.09 as it was supposed to?

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