Benchmarking Performance: CPU System Tests

Our first set of tests is our general system tests. These set of tests are meant to emulate more about what people usually do on a system, like opening large files or processing small stacks of data. This is a bit different to our office testing, which uses more industry standard benchmarks, and a few of the benchmarks here are relatively new and different.

All of our benchmark results can also be found in our benchmark engine, Bench.

PDF Opening

First up is a self-penned test using a monstrous PDF we once received in advance of attending an event. While the PDF was only a single page, it had so many high-quality layers embedded it was taking north of 15 seconds to open and to gain control on the mid-range notebook I was using at the time. This put it as a great candidate for our 'let's open an obnoxious PDF' test. Here we use Adobe Reader DC, and disable all the update functionality within. The benchmark sets the screen to 1080p, opens the PDF to in fit-to-screen mode, and measures the time from sending the command to open the PDF until it is fully displayed and the user can take control of the software again. The test is repeated ten times, and the average time taken. Results are in milliseconds.

System: PDF Opening with Adobe Reader DC

PDF opening is all about single thread frequency and IPC, giving the win to the new KBL-X chips.

FCAT Processing: link

One of the more interesting workloads that has crossed our desks in recent quarters is FCAT - the tool we use to measure stuttering in gaming due to dropped or runt frames. The FCAT process requires enabling a color-based overlay onto a game, recording the gameplay, and then parsing the video file through the analysis software. The software is mostly single-threaded, however because the video is basically in a raw format, the file size is large and requires moving a lot of data around. For our test, we take a 90-second clip of the Rise of the Tomb Raider benchmark running on a GTX 980 Ti at 1440p, which comes in around 21 GB, and measure the time it takes to process through the visual analysis tool.

System: FCAT Processing ROTR 1440p GTX1080 Data

FCAT similarly favors frequency and IPC. For this sort of workload, the Core i7 is the best chip to get.

3D Movement Algorithm Test v2.1: link

This is the latest version of the self-penned 3DPM benchmark. The goal of 3DPM is to simulate semi-optimized scientific algorithms taken directly from my doctorate thesis. Version 2.1 improves over 2.0 by passing the main particle structs by reference rather than by value, and decreasing the amount of double->float->double recasts the compiler was adding in. It affords a ~25% speed-up over v2.0, which means new data.

System: 3D Particle Movement v2.1

As 3DPM expands into several threads, the new quad-core parts will easily get trounced here by AMD's 8-cores for the same price. The Core i7-7800X puts on a good showing, as per core Intel's chips give a higher score.

DigiCortex v1.20: link

Despite being a couple of years old, the DigiCortex software is a pet project for the visualization of neuron and synapse activity in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron/1.8B synapse simulation. The results on the output are given as a fraction of whether the system can simulate in real-time, so anything above a value of one is suitable for real-time work. The benchmark offers a 'no firing synapse' mode, which in essence detects DRAM and bus speed, however we take the firing mode which adds CPU work with every firing.

System: DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

DigiCortex likes a bit of everything: cores, threads, IPC, frequency, uncore frequency, and memory frequency. The Core i7 parts roughly double the Core i5s due to the thread count, and also the AMD Ryzen parts skip ahead as well due to having double the threads to the Core i7.

Agisoft Photoscan 1.0: link

Photoscan stays in our benchmark suite from the previous version, however now we are running on Windows 10 so features such as Speed Shift on the latest processors come into play. The concept of Photoscan is translating many 2D images into a 3D model - so the more detailed the images, and the more you have, the better the model. The algorithm has four stages, some single threaded and some multi-threaded, along with some cache/memory dependency in there as well. For some of the more variable threaded workload, features such as Speed Shift and XFR will be able to take advantage of CPU stalls or downtime, giving sizeable speedups on newer microarchitectures.

System: Agisoft Photoscan 1.0 Total Time

Agisoft is like a Formula 1 race circuit: the long fast straights and techical corners make it a nightmare to have the technology to be the best at both, and Photoscan has enough serial code for high single thread performance to take advantage but also massively parallel sections where having 12-18 threads makes a difference.  Despite having half the threads, the single core performance of the Core i7-7740X makes it pull ahead of the Ryzen 7 chips, but when comparing the four threads of the Core i5-7640X to the twelve threads of the Ryzen 5 processors, having 12 threads wins.

Benchmark Overview Benchmarking Performance: CPU Rendering Tests
Comments Locked

176 Comments

View All Comments

  • Gulagula - Wednesday, July 26, 2017 - link

    Can anyone explain to me how the 7600k and in some cases the 7600 beating the 7700k almost consistenly. I don't doubt the Ryzen results but the Intel side of results confuses the heck out of me.
  • PeterSun - Wednesday, July 26, 2017 - link

    7800x is missing in LuxMark CPU OpenCL benchmark?
  • kgh00007 - Thursday, July 27, 2017 - link

    Hi, thanks for the great review. Are you guys still using OCCT to check your overclock stability?

    If so what version do you use and which test do you guys use? Is it the CPU OCCT or the CPU Linpack with AVX and for how long before you consider it stable?

    Thanks, I'm trying to work on my own 7700k overclock at the minute!
  • fattslice - Thursday, July 27, 2017 - link

    I hate to say, but there is clearly something very wrong with your 7700K test system. Using the same settings for Tomb Raider, a GTX 1080 11Gbps, and a 7700k set at stock settings I am seeing about 40-50% better fps than you are getting on all three benchmarks--213 avg for Mountain Peak, 163 for Syria, and 166 for Geothermal Valley. This likely is not limited to just RotTR, as your other games have impossible results--technically the i5s cannot beat their respective i7s as they are slower and have less cache. How this was not caught is quite disturbing.
  • welbot - Tuesday, August 1, 2017 - link

    The test was run with a 1080, not a 1080ti. Depending on resolution, ti's can outperform the 1080 by 30%+. Could well be why you see such a big difference.
  • Funyim - Thursday, August 10, 2017 - link

    No. I'm pretty sure the 7700k used was broken. It worries me as well this was posted without further investigation. Basically invalidates all benchmarks.

Log in

Don't have an account? Sign up now