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AMD's CrossFireX: Tri & Quad GPU Preview
AMD's CrossFireX: Tri & Quad GPU Preview
Date: February 21st, 2008
Topic: Video Card
Manufacturer: ATI
Author: Anand Lal Shimpi
 
 

Back when we reviewed the Phenom AMD really wanted us to stress the importance of CrossFireX as a part of the overall platform package. After all, only AMD 790 FX motherboards were properly equipped to support four GPUs and that was a clear advantage Phenom held over Intel's Core 2. We see this sort of pressure all the time; NVIDIA has been trying to get us to test with its "platforms" for the past year, with little success of course.

We never capitulate, always stressing that we'll use components because they make sense, not because they are a part of some platform that doesn't necessarily offer a tangible benefit to the end user. We strive for scientifically sound comparisons at AnandTech, testing ATI video cards on an AMD platform and comparing them to NVIDIA video cards on an NVIDIA platform would violate the scientific method in a horribly inappropriate way.

It's always a good thing that we don't capitulate, but it was extra good in the case of Phenom for one very obvious reason: CrossFireX didn't work. Upon Phenom's launch, CrossFireX was promised as a feature but the driver support was not ready. Even today, CrossFireX continues to be a feature that's been promised but not delivered.

What is CrossFireX? The new CrossFire is AMD's attempt to finally achieve multi-GPU parity with NVIDIA's SLI. And like NVIDIA's SLI, CrossFireX supports configurations of 2, 3 or 4 GPUs.

All the way down to basic marketing CrossFire has always fallen short of dethroning SLI, but AMD has been making significant strides towards perfection. The release of the Radeon HD 3870 X2 surprised us, as it was the most seamless multi-GPU implementation we've ever seen. The card just...worked. AMD promised a new world of multi-GPU support in the future after the release of the X2, and since that review we've started giving it the benefit of the doubt.

AMD plans on enabling CrossFireX support sometime in March (we also plan on being at CeBIT sometime in March, maybe the two will coincide), but in the interim we've been provided with a preview system to begin to whet our quad-GPU appetites.

Receiving such a system doesn't come without its caveats however. The graphics and chipset guys over at AMD are a bit frustrated, they finally have a competitive GPU and they never get tested on their own platforms because everyone uses Intel CPUs. Had Phenom been competitive at launch this would be a very different situation, but it wasn't, so it's not.

In an effort to give Phenom some more limelight, AMD built these CrossFireX systems with 790 FX motherboards and quad-core Phenom CPUs running at 2.6GHz. We were only allowed to run today's tests on this platform. (Shh...we never capitulate!)

When testing four GPUs we tend to run at very high, GPU bound, resolutions making the choice of CPU much less of an issue. If anything, AMD was hurting itself by forcing Phenom upon us but it figured that any performance deficit due to CPU choice wouldn't be too great thanks to the GPU-limited nature of most of the tests we'd be running.


The system, all AMD

The other stipulation for receiving this preview system is that we had to agree to only test the games AMD shipped with the system: Call of Duty 4, Bioshock, Unreal Tournament 3, Crysis and Half Life 2: Episode Two. AMD's explanation for why is as follows:

"We’ve chosen some apps that demonstrate the performance that these new configurations afford gamers, and the scalability that can be seen when moving from a single GPU to four GPUs. While these apps show good scaling, we haven’t selected these because they represent the “best-case scenario” – in fact, there are other games that exhibit better scaling, as your testing down the road will show. The five apps we’ve chosen are intended to be a fair representation of the CrossFireX experience in general. "

Certainly when it comes time to actually review CrossFireX we'll be able to test on our own system with whatever games we'd like, but for this preview we were limited to the titles mentioned above. Thankfully the titles AMD allowed us to test with were all parts of our regular suite and we do believe that the intention wasn't to paint CrossFireX as best as possible, but to avoid this preview turning into a list of games that didn't work.

Given the constraints, you should view this article much as the title indicates - a preview.

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28 Comments - Last by Anonymous Freak, 633 days ago
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percents by skiboysteve, 638 days ago
"What were 70 - 100% gains from 1-to-2 GPUs are more than cut in half, becoming 30 - 45% gains when you add a third GPU"

this should be expected...

If each card provides 50fps in an ideal case...
1card at 50 fps
2card at 100fps = 100% improvement over 1 card
3card at 150fps = 50% improvement over 2 cards
4card at 200fps = 33% improvement over 3 cards

The most it can possibly provide is 100%, 50%, 33% improvements at 2,3,4 cards.

Noting that, COD4 scales incredibly well.



Reply
RE: percents by dustwalker13, 638 days ago
exactly what i was thinking ... cod almost scales ideally right up to 4 gpu's ... that 'somewhat reasonable gains' statement would fit HL2, which is scaling with every gpu added but the benefit diminishes. cod is scaling almost optimal:

gpus - max scaling - actual scaling
2gpu - 100% - 98%
3gpu - 50% - 44%
4gpu - 33% - 29%



Reply
RE: percents by Bladen, 638 days ago
I'll say.

I am very surprised to see "unfinished" drivers and tech preforming almost optimally, albeit in only 1 test case.

I think AMD should heavily encourage Infinity Ward to licence out COD4's engine.

Reply
RE: percents by Griswold, 638 days ago
"I think AMD should heavily encourage Infinity Ward to licence out COD4's engine."

Oh please, no!

Reply
RE: percents by Samus, 638 days ago
Yea, frak that. COD4's engine doesn't have the feeling or capability of the source engine, which scales great (except for the 4th GPU I suppose.)

With more tweaking, the Source engine is most ideal. Obviously they shouldn't target Crytek's engine, though.

Reply
RE: percents by RamarC, 638 days ago
i'd like to see how it handles mismatched cards in 3/4 way configs. another site did a crossfire review with a hd 3870 paired with a hd 3850 and their combined performance approached a hd 3870x2.

Reply
Amdahl's law ? by yyrkoon, 638 days ago
"From AMD's explanation it sounds like there's still a lot of work to be done on the CrossFireX driver. While we can expect to see its public debut in March, it seems like it'll be a while before we're anywhere close to ideal scaling. We've found ourselves in this position with many-GPU designs in the past, at least the players are taking things a bit more seriously this time around."

You guys, and many others have been talking about how well quad core CPUs scale(or dont) in a none server, are you really all that surprised to find that quad GPUs would be similar ?

I have been long suspecting that while the PCIe specification is absolute in how much bandwidth a number of PCIe lanes are supposed to have total, that motherboard manufacturers have been skimping as to how much they are allowing those lanes use. Maybe this is just now biting them in the behind ? Or maybe I am just being silly . . . ; ) Either way, system details are not exactly forthcoming here.



Reply
RE: Amdahl's law ? by skiboysteve, 638 days ago
... What?

Reply
RE: Amdahl's law ? by Pirks, 638 days ago
Do they speak English in "what"? (C) Pulp Fiction

Never mind, just kidding :)

Reply
RE: Amdahl's law ? by Griswold, 638 days ago
What!?

Reply
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