Final Words
DirectX 10 is here, and NVIDIA has the hardware for it. Much like ATI led the way into DX9, NVIDIA has taken hold of the industry and we can expect to see developers take their DX10 cues from G80 behavior. After all, 8800 cards have been available for nearly half a year without any other DX10 alternative, so developers and consumers have both moved towards NVIDIA for now. Hopefully the robust design of DX10 will help avoid the pitfalls we saw in getting DX9 performance even across multiple GPU architectures.
Now that affordable GeForce 8 Series hardware is here, we have to weigh in on NVIDIA's implementation. While the 8600 GT improves on the performance of its spiritual predecessor the 7600 GT, we don't see significant performance improvements above hardware currently available at the target prices for the new hardware. In NVIDIA's favor, our newest and most shader intensive tests (Oblivion and Rainbow Six: Vegas) paint the 8600 hardware in a more favorable light than older tests that rely less on shader programs and more on texture, z, and color fill rates.
We are planning on looking further into this issue and will be publishing a second article on 8600 GTS/GT performance in the near future using games like S.T.A.L.K.E.R., Supreme Commander, and Company of Heroes. Hopefully these tests will help confirm our conclusion that near future titles that place a heavier emphasis on shader performance will benefit more from G84 based hardware than previous models.
Whatever we feel about where performance should be, we are very happy with the work NVIDIA has placed into video processing. We hope our upcoming video decoding performance update will reflect the expectations NVIDIA has set by claiming 100% H.264; VC-1 and MPEG-2 are not decoded 100% by the GPU, but at least in the case of MPEG-2 it's not nearly as CPU intensive anyway. Including two dual-link DVI ports even on $150 hardware with the capability to play HDCP protected content over a dual-link connection really makes the 8600 GTS and 8600 GT the hardware of choice for those who want HD video on their PC.
For users who own 7600 GT, 7900 GS, or X1950 Pro hardware, we can't recommend an upgrade to one of these new parts. Even though new features and higher performance in a few applications is better, there's not enough of a difference to justify the upgrade. On the other hand, those who are searching for new hardware to buy in the $150 - $200 range will certainly not be disappointed with 8600 based graphics. These cards aren't quite the silver bullet NVIDIA had with the 6600 series, but DX10 and great video processing are nothing to sneeze at. The features the 8600 series supports do add quite a bit of value where pure framerate may be lacking.
These cards are a good fit for users who have a 1280x1024 panel, though some of the newer games may need to have a couple settings turned down from the max to run smoothly. That's the classic definition of midrange, so in some ways it makes sense. At the same time, NVIDIA hasn't won the battle yet, as AMD has yet to unveil their DX10 class hardware. With midrange performance that's just on par with the old hardware occupying the various price points, NVIDIA has left themselves open this time around. We'll have to wait and see if AMD can capitalize.