By this point, we’re all familiar with Apple’s revised release cadence for iOS and iOS devices. Introduce a new iOS release at WWDC, beta test it through to the Fall event, and release it alongside the next iOS device. This year is no different with iOS 6 and the iPhone 5. A lot has happened in the mobile OS space in the past few months; and with Android 4.1 Jelly Bean and Windows Phone 8, the competition is really heating up. At this point however, all major mobile OSes have pretty mature feature set; notifications, copy/paste, multitasking and so on have all been implemented and checked off the list. The focus is now slowly shifting towards re-evaluating basic usage scenarios and implementing small tweaks and...

Apple iOS 5 Review

The original iPhone was designed to address a significant user experience problem with smartphones of the day. The iPhone itself was just the delivery vehicle, what later became known...

91 by Vivek Gowri, Andrew Cunningham, Saumitra Bhagwat & Brian Klug on 10/18/2011

Game Review: The Binding of Isaac

There is some special alchemy at the heart of The Binding of Isaac. Developer Edmund McMillen (Super Meat Boy) has combined biblical monsters, scatological humor, and tense twin-stick shooting...

11 by Craig Getting on 9/30/2011

Game Review: Hard Reset

The PC-exclusive shooter Hard Reset is uncompromising in its old-school ways. There is no cover. Enemies bum rush you in disorganized hordes. Glowing green health packs and red and...

7 by Craig Getting on 9/20/2011

Back to the Mac: OS X 10.7 Lion Review

Apple hasn't exactly paid a ton of attention to Mac OS X since the iPhone came out. There, I said it. This was obvious even in the lead-up to Leopard...

112 by Andrew Cunningham, Kristian Vättö & Anand Lal Shimpi on 7/20/2011

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