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Western Digital's Raptors in RAID-0: Are two drives better than one?
Western Digital's Raptors in RAID-0: Are two drives better than one?
Date: July 1st, 2004
Topic: Storage
Manufacturer: Western Digital
Author: Anand Lal Shimpi
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Game Loading Performance

For our game loading tests, we used two games: Far Cry and Unreal Tournament 2004. Both games were installed, in full, to the hard drive. We then used no-CD patches to prevent any accessing of the CD/DVD drive to skew the loading process. Both games were installed to a clean drive without anything else present on the drive (the OS is located on a separate drive).

Our Far Cry test consists of starting a campaign with the default difficulty level, hitting escape to skip the introductory movie and beginning the stop watch timer at first sight of the loading screen. The stop watch timer is stopped as soon as the loading screen disappears. The test is repeated three times with the final score reported being an average of the three. In order to avoid the effects of caching, we reboot between runs. All times are reported in seconds; lower scores, obviously, being better.

Far Cry Level Loading Performance

We were hoping to see some sort of performance increase in the game loading tests, but the RAID array didn't give us that. While the scores put the RAID-0 array slightly slower than the single drive Raptor II, you should also remember that these scores are timed by hand and thus, we're dealing within normal variations in the "benchmark".

Our Unreal Tournament 2004 test uses the full version of the game and leaves all settings on defaults. After launching the game, we select Instant Action from the menu, choose Assault mode and select the Robot Factory level. The stop watch timer is started right after the Play button is clicked, and stopped when the loading screen disappears. The test is repeated three times with the final score reported being an average of the three. In order to avoid the effects of caching, we reboot between runs. All times are reported in seconds; lower scores, obviously, being better.

Unreal Tournament 2004 Level Loading Performance

In Unreal Tournament, we're left with exactly no performance improvement, thanks to RAID-0.

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121 Comments - Last by Madpeter, 251 days ago
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No Subject by RebolMan, 2049 days ago
Any subjective comments on whether the system using RAID-0 feels any smoother? A lot of people comment that P4s with Hyperthreading produce a system that just feels more responsive regardless of whether it's really any faster.

I find the best thing to do (under Windows) when you've got two drives hooked up is to move your Virtual memory onto the one which you use less. There's all sorts of tricks you can use to distribute your system load without necessarilly using RAID.

Reply
No Subject by SilverBack, 2049 days ago
I'm using two RAID 0 arrays.
A8V mobo with a promise 378 controller and the onboard VIA as well.

I prefer the system this way. It just makes the whole windows experience faster.



Reply
No Subject by ciwell, 2049 days ago
Excellent article...and for those who think it is faster experientially: it is all in your head. ;)

Reply
No Subject by Runamile, 2049 days ago
I liked the diagrams for RAID0 and 1. Would be cool to see 3,4,5, and 10 drawn out too, but that wouldn't of been relevent to the article.

Reply
No Subject by nofuse, 2049 days ago
This article doesn't seem to be up to the standards I've come to expect from Anandtech.

It would be more fair to say "Intel's onboard RAID 0 solution offers no performance gain." I'd be interested to see results from other RAID controllers. You can't take one product and make a blanket comment like "RAID 0 is not worth it." That would be like me reviewing an NVIDIA Vanta graphics card and saying "3D acceleration is not worth it."

Reply
No Subject by djm2cmu, 2049 days ago
#4: Excellent introduction to all the common RAID levels here: http://www.acnc.com/04_01_00.html

Reply
No Subject by parrybj, 2049 days ago
Very good article. The results are not surprising. I have one comment about RAID1. While in theory it is simply a data redundancy mechanism, in practice there are performance benefits. Any good RAID1 algorithm will use read optimizations that will allow for parallellism during read requests. Thus, under the right conditions, most RAID1 arrays will achieve higher read IOPS than a single drive. Also, there may be a performance hit on writes due to the fact that writes will only be as fast as the slowest drive.

Reply
No Subject by Matthew Daws, 2049 days ago
I'd be interested in seeing how using RAID0 with older drives, or one old drive and a newer drive, works out. If you're upgrading your motherboard, then given that RAID comes "for free", it could be a good way to save money by buying a second, smallish hard-drive, and using your old hard-drive with this new one in parallel...

Reply
No Subject by Marlin1975, 2049 days ago
Well the review was nice if you are thinking of running 2 raptors on a ICH5/6 SATA ports, but what about the other 99% of use that may use VIA, SiS, etc.. and/or other 7200 rpm hard drives?

Reply
No Subject by parrybj, 2049 days ago
While your overall disk bound throughput may be higher, seek times are sill only as fast as the slowest drive in the array. Since seek time is a more important desktop performance metric, I would think there would be very little benefit to doing this.

Reply
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