3D Rendering Performance using SSE2

While 3D Studio MAX is SSE2 optimized, the level of optimization is nowhere near what NewTek reported with Lightwave upon releasing version 7.0b. The performance improvements offered by the new SSE2 optimized version were all above 20% using NewTek's supplied benchmarking scenes.

As we've shown countless times in the past, most 3D rendering applications require a good deal of memory bandwidth but not enough to illustrate differences between these platforms. Because of this we've stuck to only a single benchmark for the 3D rendering portion of our tests.

3D Rendering Performance using SSE2
Lightwave 7.5 (Raytrace Benchmark)
(Image Render Time in Seconds)
Intel 850E (533/PC1066)

Intel 845G (533/DDR333)

Intel 845G (533/DDR266)

VIA P4X333 (533/DDR333)

VIA P4X333 (533/DDR266)

Intel 850E (533/PC800)

Intel 845E (533/DDR266)

SiS 645 (533/DDR333)

SiS 645 (533/DDR266)

121.4

121.8

121.8

121.9

122.4

122.6

123.2

123.4

125.2

|
0
|
25
|
50
|
75
|
100
|
125
|
150

While the 845G and P4X333 swap positions once again the performance difference between the two is intangible.

Internet Content Creation & General Usage Performance 3D Gaming Performance
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