Graphics Engine
  • nVidia RIVA TNT
  • 128-bit graphics engine and memory interface
  • 250 MHz RAMDAC

Memory Technology

  • 16 MB SDRAM
  • 128-bit memory interface

Board Features

  • 98MHz TwinTexel Pipeline 128-bit processor
  • AGP 2x (133mhz) Interface

3D Features

  • High precision 24-bit floating point Z-buffer (or 16bit)
  • Transparency
  • Fog
  • Translucency
  • Full Screen Anti-aliasing
  • Alpha blending
  • Perspective correction
  • LOD MIP Mapping
  • Tri-linear filtering, Anisotropic filtering
  • more...

98 Mpixels/sec performance
196 Mtexels/sec performance
Up to 6 Million triangles/sec

System Requirements
  • AGP capable system
  • 16-32MB RAM
  • VGA compatible multi-frequency monitor
  • CD/DVD-ROM drive
  • Windows 95/98/NT4

OS Support

  • MS-DOS
  • Windows 95/98
  • Windows NT 4.0
  • Other 3rd party support

API Support

  • Direct3D
  • OpenGL

 

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  • slatanek - Friday, November 30, 2012 - link

    Had this one assembled in my friends PC at the age of 16. those were the times... Reply

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