Storage Devices

Both the PlayStation 3 and the Xbox 360 feature removable 2.5” HDDs as an option for storage; the difference being that the PS3 won’t ship with a hard drive, while the Xbox 360 will. 

In the original Xbox, developers used the hard drive to cache game data in order to decrease load times and improve responsiveness of games.  Compared to the built in 5X CAV DVD drive in the Xbox, the hard drive offered much faster performance.  With the Xbox 360, the performance demands on the hard drive are lessened, the console now ships with a 12X CAV DVD-DL drive.  You can expect read performance to more than double over the first DVD drive that shipped with the original Xbox, which obviously decreases the need for a hard drive in the system (but definitely doesn’t eliminate it).

This time around, Microsoft has outfitted the 360 with a 20GB removable 2.5” HDD, but its role is slightly different.  While developers will still be able to use the drive to cache data if necessary, its role in the system will be more of a storage device for downloaded content.  Microsoft is very serious about their Xbox Live push with this next console generation, and they fully expect users to download demos, game content updates and much more to their removable hard drive.  The fact that it’s removable means that users can carry it around with them to friends’ houses to play their content on other 360s. 

It is important to note that disc capacity remains unchanged from the original Xbox, the 360 will still only have a maximum capacity of 9GB per disc.  Given that the current Xbox titles generally use less than half of this capacity, there’s still some room for growth.

Microsoft has also reduced the size of the data that is required to be on each disc by a few hundred megabytes, combine that with the fact that larger game data can be compressed further thanks to more powerful hardware and game developers shouldn’t run into capacity limitations on Xbox 360 discs anytime soon. 

The PS3 is a bit more forward looking in its storage devices, unfortunately as of now it will not ship with a hard drive.  The optical drive of choice in the PS3 will be a Blu-ray player, which originally looked quite promising but now is not as big of a feature as it once was. 

The two main competitors for the DVD video successor are the HD-DVD and Blu-ray standards.  Around the announcement of the PS3 at E3, there was a lot of discussion going on surrounding an attempt to unify the HD-DVD and Blu-ray standards, which would obviously make the PS3 Blu-ray support a huge selling feature.  It would mean that next year you would be able to buy a console, generally estimated to be priced around the $400 mark, that could double as a HD-DVD/Blu-ray player.  Given that standalone HD-DVD/Blu-ray players are expected to be priced no less than $500, it would definitely increase the adoption rate of the PS3.  However, talks between unifying the two standards appear to have broken down without any hope for resolution meaning that there will be two competing standards for the next-generation DVD format.  As such, until unified HD-DVD/Blu-ray players are produced, the PS3 won’t have as big of an advantage in this regard as once thought.  It may, however, tilt the balance in favor of Blu-ray as the appropriate next-generation disc standard if enough units are sold. 

When we first disassembled the original Xbox, we noticed that it basically featured a PC DVD drive.  From what we can tell, the Xbox 360 will also use a fairly standard dual layer DVD drive.  As such, it would not be totally unfeasible for Microsoft to, later on, outfit the Xbox 360 with a HD-DVD or Blu-ray drive, once a true standard is agreed upon. 

The one advantage that Sony does have is that developers can use BD-ROM (Blu-ray) discs for their games, while if MS introduces Blu-ray or HD-DVD support later on it will be strictly as a video player (game developers won’t offer content for only owners of Blu-ray/HD-DVD Xbox 360 versions).  The advantage is quite tangible in that PS3 developers will be able to store a minimum of 23.3GB of data on a single disc, which could mean that they could use uncompressed video and game content, freeing up the CPU to handle other tasks instead of dealing with decompression on the fly.  Of course, Blu-ray media will cost more than standard DVD discs, but over the life of the PS3 that cost will go down as production increases. 

Will Sony Deliver on 1080p? System Costs
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  • PS3 Masterbater 5 - Tuesday, January 9, 2007 - link

    I WOULD JUST LIKE TO SAY THAT IF PS3 HAD A HOLE IN IT I WOULD INSERT MY PENIS IN AND MAKE SWEET LOVE TO IT BECAUSE IT IS THE GREATEST THING EVER. NINTENDO WII CAN SUCK MY HUGE COCK BECAUSE ITS A LITTLE BITCH AND IT IS THE POOR MANS PS3. IF NINTENDO WII WAS A MAN IT WOULD HAVE A VERY SMALL PENIS AND STILL BE A VIRGIN YOU GUYS ARE SO JEALOUS THAT I HAD THE FIRST PS3 EVER AND I WILL DOMINATE ANYONE IN "RESISTANCE : FALL OF MAN"
  • Wizzdo - Friday, January 14, 2011 - link

    Definitely a bigger head below than above!
  • steveyoung123456789 - Friday, December 9, 2011 - link

    your a virgin pussy and if i ever find out where you live i will kick your ass!!!!!!!!!!!!
  • steveyoung123456789 - Friday, December 9, 2011 - link

    Btw your a psycho for wanting to fuck a gaming cousel... smh.... queef!!
  • Oliseo - Thursday, January 2, 2020 - link

    How amusing would it be to meet the guy who wrote that, all these years later in a pub. And show him what he wrote. Wonder how he'd respond! Here's to 2020 my main man! Imagine your wife or kids seeing this. *cringe*

    ha! But isn't that the beauty of growing up, that we can all look back on our younger selves and cringe a little.

    Thing is, if you're not doing this, are you even progressing as a person!?
  • SilverTrine - Friday, November 17, 2006 - link

    The GPU in the Ps3 is more than enough for what its intended for. Theres no magic in GPUs they're just specialized processors.

    In the Xbox360 the GPU carries more of the processing load. Remember the unified ram that the GPU uses in the Xbox360 is 700mhz fast.

    The GPU in the Ps3 also has 700mhz ram. However the Cell processor has access to XDR ram running at a whopping 3.2ghz! In the Ps3 system the Cell with the superfast XDR ram will do more of the grunt work and rely less on the GPU.

    Saying the GPU in the Xbox360 somehow gives the system is a mistake. What would you rather have doing processing work a GPU running relatively slow with 700mhz ram or a extremely fast Cell processor with 3.2ghz XDR ram?

    However utilizing this on the Ps3 will require more specialized programming, the Xbox360 because its fairly conventional will be able to tap more of its power sooner than the Ps3.
  • tipoo - Wednesday, August 6, 2014 - link

    Uhh, "mhz fast" doesn't matter an iota. The bandwidth of that XDR RAM was still 25GB/s to the Cell, it just works in a different way than GDDR, needs a higher clock speed for similar bandwidth. The clock speed was no advantage. And the RSX could only get data back at 15GB/s from the Cell going to the XDR.
  • theteamaqua - Tuesday, July 12, 2005 - link

    http://theconsolewars.blogspot.com/2005/05/xbox-36...
    i just wan people to know that how bias this site is, i mean this guy has no idea what he is talking about
  • jwix - Wednesday, July 6, 2005 - link

    #77 I wouldn't say Anand's article was "full of shit." I would say it was a bit sensationlist, as stated in the Arstechnica article. What surprised me more than anything was that Anand would post such an article, then remove it so quickly. That's not his style.
    Bottom line though - these consoles will offer nothing new or innovative in the way of gameplay. I think I'll stick with my PC and Nintendo DS for now.
  • steveyoung123456789 - Friday, December 9, 2011 - link

    get a life

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