ATI's Radeon 9500 Pro

by Anand Lal Shimpi on October 24, 2002 6:00 AM EST

Unreal Tournament 2003 Performance

With this review we introduce the final retail version of Unreal Tournament 2003 as a benchmark tool. The benchmark works similarly to the demo, except there are higher detail settings that can be chosen. As we've mentioned before, in order to make sure that all numbers are comparable you need to be sure to do the following:

By default the game will detect your video card and assign its internal defaults based on the capabilities of your video card to optimize the game for performance. In order to fairly compare different video cards you have to tell the engine to always use the same set of defaults which is accomplished by editing the .bat files in the X:\UT2003\Benchmark\ directory.

Add the following parameters to the statements in every one of the .bat files located in that directory:

-ini=..\\Benchmark\\Stuff\\MaxDetail.ini -userini=..\\Benchmark\\Stuff\\MaxDetailUser.ini

For example, in botmatch-antalus.bat will look like this after the additions:

..\System\ut2003 dm-antalus?spectatoronly=true?numbots=12?quickstart=true -benchmark -seconds=77 -exec=..\Benchmark\Stuff\botmatchexec.txt -ini=..\\Benchmark\\Stuff\\MaxDetail.ini -userini=..\\Benchmark\\Stuff\\MaxDetailUser.ini -nosound

Remember to do this to all of the .bat files in that directory before running Benchmark.exe.

Unreal Tournament 2003 Retail - Flyby
1024x768 - Maximum Detail
ATI Radeon 9700 Pro

ATI Radeon 9700

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

ATI Radeon 9500 Pro

NVIDIA GeForce4 Ti 4200

191.2

181.4

162.9

152.9

145.1

134.3

|
0
|
38
|
76
|
115
|
153
|
191
|
229

The minimum resolution for any of these cards should be 1024x768 and that's where we start things off with the final retail version of Unreal Tournament 2003. Here we have the Radeon 9500 Pro falling halfway in between the GeForce4 Ti 4400 and GeForce4 Ti 4200.

The Radeon 9700 provides a more affordable "step" above the Ti 4600 without going all the way with the Radeon 9700 Pro.

Unreal Tournament 2003 Retail - Flyby
1280x960 - Maximum Detail
ATI Radeon 9700 Pro

ATI Radeon 9700

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

ATI Radeon 9500 Pro

NVIDIA GeForce4 Ti 4200

157.1

138.2

115.9

106.0

99.2

91.3

|
0
|
31
|
63
|
94
|
126
|
157
|
189

The standings do not change at all as we increase resolution; with the Radeon 9500 Pro having virtually identical fill rate and memory bandwidth capabilities to the Ti 4400 it's no surprise that the two have similar performance.

Once again, both the Radeon 9700 and 9700 Pro are untouchable by the GeForce4 Ti 4600.

Unreal Tournament 2003 Retail - Flyby
1600x1200 - Maximum Detail
ATI Radeon 9700 Pro

ATI Radeon 9700

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

ATI Radeon 9500 Pro

NVIDIA GeForce4 Ti 4200

108.6

93.3

77.6

70.7

65.2

60.3

|
0
|
22
|
43
|
65
|
87
|
109
|
130

At 1600x1200 it becomes clear where the 9700 gets a lot of its performance from - the 256-bit memory bus. The Radeon 9500 has to make its way with just as much memory bandwidth as the Ti 4400 and once again, falls in between the 4200 and 4400.

What's Around the Corner? DDR-II & GDDR3? Unreal Tournament 2003 Performance (continued)
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