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Doom3 Linux and Windows Battlegrounds
Doom3 Linux and Windows Battlegrounds
Date: October 13th, 2004
Topic: Linux
Manufacturer: Various
Author: Kristopher Kubicki
 
 


Introduction

Doom3 was a turning point for a lot of us as it marked an important milestone in next generation game engines. We have been keeping a very close eye on id's Linux adventure, and at the core of id's Linux development is Timothee Besset, the Linux port maintainer.

"I'm getting surprisingly good performance compared to the Windows version."

Timothee Besset, Linuxgames.com [1]

This sounds like the premise of a wonderful opportunity to put Doom3 through its paces. We crafted this entire analysis around Timothee's expectations.

Our goals for this analysis are twofold. We want to take the newest working video cards that we can find and test their performance on Linux using Doom3. This is slightly a continuation of last week's GPU roundup as the Doom3 engine will ultimately become the next cornerstone for Linux first-person shooter games. This includes exhaustive image quality (IQ) testing. Secondly, we wish to run comparative analysis on how Doom3 performs and looks on Linux versus Windows.

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36 Comments - Last by , 108 days ago
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No Subject by ViRGE, 1945 days ago
Since you're comparing Linux and Windows from time to time, wouldn't it be prudent to at least post a couple of Windows numbers, just so we know what the actual difference is?

Reply
No Subject by KristopherKubicki, 1945 days ago
Virge?

http://www.anandtech.com/linux/showdoc.aspx?i=2241&p=4
http://www.anandtech.com/linux/showdoc.aspx?i=2241&p=5

Like those?

Kristopher

Reply
No Subject by Zebo, 1945 days ago
People still playing this disappointment?

Reply
No Subject by tyski34, 1945 days ago
Putting the Linux and Windows FPS numbers on the first couple of pages on the same chart would have been very helpful (even more helpful if they were color-coded or something). As it is, it was pretty tough to compare the two.

Reply
No Subject by jepapac, 1945 days ago
From reading your article, I'm guessing that you ran Doom 3 from within KDE on SUSE. Can you run some Doom 3 benchmarks from a super-lightweight window manager like blackbox or better yet just the failsafe xterm. I'd be interested in how much running a bloated desktop environment like KDE or Gnome slows down the gaming performance.

Reply
No Subject by mave, 1945 days ago
I guess the biggest reason why Linux performance lags behind Windows could be NVidia Linux drivers aren't optimized for doom3 yet. Their version number is 6111, windows drivers 61.77 (used for testing).

Also Doom 3 binary will propably get performance boost later.

(Just a guess, just have to wait and see)

Being Linux gamer always means that you have to have patience:=)

Reply
No Subject by Lwood, 1945 days ago
That bit about the 16x AA you can enable in Linux is surely interesting. Maybe you can try this on a less performance-demanding game than Doom 3.
I'd love to see UT 2004 and Enemy Territory benchmarks for this mode... :-)


Reply
No Subject by Myrandex, 1945 days ago
The AA pictures won't work for me. When I click on them, I get a new window w/ the alert 'hold your mouse over the picture' and then the page doesn't load. When I hold my mouse over the original image, nothing happens. Also, the black pictures to the right of those are way to black to tell a thing about them. Interesting article though. I wonder if 16X AA would be playable in a lower resolution.
Jason

Reply
No Subject by jensend, 1945 days ago
Neither NV nor id has much of a reason to optimize heavily for linux, and it's entirely unsurprising that the windows version performs better. Nevertheless, I expect that the gap will close considerably as the Doom 3 engine matures.

Reply
No Subject by reljam, 1945 days ago
Kris, please put Windows and Linux numbers on the same graph, you know that people will want to see how they stack up against each other.

Not clear on why you wouldn't want to do that.

Reply
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