Llano, Trinity and Kaveri Die: Compared

AMD sent along a high res shot of Kaveri's die. Armed with the same from the previous two generations, we can get a decent idea of the progression of AMD's APUs:

Llano, K10 Quad Core

Trinity and Richland Die, with two Piledriver modules and processor graphics

Kaveri, two modules and processor graphics

Moving from Llano to Trinity, we have the reduction from a fully-fledged quad core system to the dual module layout AMD is keeping with its APU range. Moving from Richland to Kaveri is actually a bigger step than one might imagine:

AMD APU Details
Core Name Llano Trinity Richland Kaveri
Microarch K10 Piledriver Piledriver Steamroller
CPU Example A8-3850 A10-5800K A10-6800K A10-7850K
Threads 4 4 4 4
Cores 4 2 2 2
GPU HD 6550 HD 7660D HD 8670D R7
GPU Arch VLIW5 VLIW4 VLIW4 GCN 1.1
GPU Cores 400 384 384 512
Die size / mm2 228 246 246 245
Transistors 1.178 B 1.303 B 1.303 B 2.41 B
Power 100W 100W 100W 95W
CPU MHz 2900 3800 4100 3700
CPU Turbo N/A 4200 4400 4000
L1 Cache 256KB C$
256KB D$
128KB C$
64KB D$
128KB C$
64KB D$
192KB C$
64KB D$
L2 Cache 4 x 1MB 2 x 2 MB 2 x 2 MB 2 x 2 MB
Node 32nm SOI 32nm SOI 32nm SOI 28nm SHP
Memory DDR-1866 DDR-1866 DDR-2133 DDR-2133

Looking back at Llano and Trinity/Richland, it's very clear that AMD's APUs on GF's 32nm SOI process had a real issue with transistor density. The table below attempts to put everything in perspective but keep in mind that, outside of Intel, no one does a good job of documenting how they are counting (estimating) transistors. My only hope is AMD's transistor counting methods are consistent across CPU and GPU, although that alone may be wishful thinking:

Transistor Density Comparison
Manufacturing Process Transistor Count Die Size Transistors per mm2
AMD Kaveri GF 28nm SHP 2.41B 245 mm2 9.837M
AMD Richland GF 32nm SOI 1.30B 246 mm2 5.285M
AMD Llano GF 32nm SOI 1.178B 228 mm2 5.166M
AMD Bonaire (R7 260X) TSMC 28nm 2.08B 160 mm2 13.000M
AMD Pitcairn (R7 270/270X) TSMC 28nm 2.80B 212 mm2 13.209M
AMD Vishera (FX-8350) GF 32nm SOI 1.2B 315 mm2 3.810M
Intel Haswell 4C (GT2) Intel 22nm 1.40B 177 mm2 7.910M
NVIDIA GK106 (GTX 660) TSMC 28nm 2.54B 214 mm2 11.869M

If AMD is indeed counting the same way across APUs/GPUs, the move to Kaveri doesn't look all that extreme but rather a good point in between previous APUs and other AMD GCN GPUs. Compared to standalone CPU architectures from AMD, it's clear that the APUs are far more dense thanks to big portions of their die being occupied by a GPU.

The Steamroller Architecture: Counting Compute Cores and Improvements over Piledriver Accelerators: TrueAudio DSP, Video Coding Engine, Unified Video Decoder
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  • ImSpartacus - Thursday, January 16, 2014 - link

    "Whether or not AMD decides to develop an APU with more than 8 GCN CUs is another matter. This is a point we've brought up with AMD internally and one that I'm curious about - do any AnandTech readers have an interest in an even higher end APU with substantially more graphics horsepower? Memory bandwidth obviously becomes an issue, but the real question is how valuable an Xbox One/PS4-like APU would be to the community."

    I would love to see a massive APU with a Pitcairn-sized GPU. I wouldn't mind if it required a 130-150+W TDP.

    I love seeing machines like the 4770R-powered Brix Pro. Valve obviously likes it as well, because it became the Steam Box sent to developers.

    If I'm getting the performance of a ~$200 GPU, I'd happily pay $300 to get the CPU baked in. I'm hoping DDR4 will allow Intel or AMD to pursue this kind of market.
  • Haravikk - Friday, January 17, 2014 - link

    I'm really interested to find out what the dual graphics performance will be like now that AMD's APUs are much more up-to-date at long last.

    CrossFire using an APU and a discrete GPU has been entirely underwhelming thanks to how limited compatibility was, so much so that you are always better off fitting a better discrete GPU instead. The only case it remained interesting was for small form factors where the more limited range of low-profile cards (and less aggressive pricing) meant that compatible cards weren't always so far behind newer ones.

    But with GCN graphics, HSA and Mantle on the way, maybe we might finally see the benefit of pairing the two rather than just using a better pure CPU and discrete graphics. Of course, we could see some benefit already if more games used OpenCL for physics, since that at least would run quite well on an APU even if the discrete GPU still did all the heavy graphical work.
  • Klimax - Friday, January 17, 2014 - link

    Tests are very incomplete. Where are CPU+GPU results? AMD markets APU as total solution, so as such it should be tested. So far I have seen only Luxmark set of results on TechReport and when CPU+GPU was set, APU lost, because CPU part is sufficiently weak, that not even powerful GPU was able to save it.

    Also some OpenCL tests are not marked whether CPU+GPU or GPU-only, which can skew things badly.
  • eanazag - Friday, January 17, 2014 - link

    I think this article is good, but it deserves and needs some dings on it because it is on Anandtech. When we look at the benchmark section there is a disconnect between this article (the applications used for benchmarking) and the Bench portion of the website. I have enjoyed and trusted the bench methodologies used on this site over the years and find it a resource I come back to, to help me make purchasing and hardware decisions because of the bench. Over time I will find it difficult to compare findings without the bench. I have no problem with you updating the bench as what has been done with SSDs and GPUs. I just think this article overlooked what becomes the real value of what this site offers if you overlook the ongoing bench portion of this site. I looked in the bench and haven't really seen a whole lot of anything recent on AMD APUs in the bench. That's my first ding.

    I suspect that if Anand was excited about AMD's release and had reviewed this product we would have gotten a better appreciation of what Kaveri brings to the table. I got the message that the 45W part is a very good in its segment and may be something worth considering, but I did not get what is mentioned in the article. What's the reality of running Kaveri on 1080p? You gave us the high settings, but no one with any sense is going to settle for less than 12 fps. So what are the realistic settings that will give us 20/30+ fps (game depending) performance. What are we really able to work with. I understand Anand is busy and likely not excited about another AMD CPU product release. I get it; it is hard to get excited about desktop and higher wattage laptop parts for AMD because they have been lack luster & underwhelming year over year for so long. I think this product fits in more than just the 45W space, but I didn't get that answer. I am still wondering, which is not what I would normally get at Anandtech. Normally, I would be getting more than I expected from a review. That's my second ding.

    This next is a general ding about the bench. You guys do great work here. I am on here about every day. The bench could use some tweaking in relation to the CPU and GPU between laptop and desktop and to an extent mobile. I want to know how a mobile GPU/CPU matches up to a desktop variant. Sometimes I even want to know how they match up in mobile devices (tablets and phones). I have gotten some of that info from articles, but it is rough matching up that info in the mobile (laptop) bench. Sometimes I do want to look at specific laptop info, but most of the time I am just considering the guts of the device. I decide between the trade offs of desktops to laptops in applications. The information is here, but it is not easy to compare. This is an opportunity for improvement, especially given the nature of the changing technology landscape.

    This is an addendum to the bench issue. I'd like to compare server processors too. It seems to me like in some niches we might start seeing server parts fill over the places where those highend desktop parts were. I already see this in AMD. Intel is on the cusp of this also. This is something to consider. I'd also like to see some more enterprise items covered in general. AMD is selling ARM servers already? Where have I been? And there are ARM based linuxes available.

    Thanks for the great work and timely info.
  • HisDivineOrder - Saturday, January 18, 2014 - link

    "The point I am making with this heart-warming/wrenching family story is that the Kaveri APU is probably the ideal fit for what he needs. Strap him up with an A8-7600 and away he goes. It will be faster than anything he has used before, it will play his games as well as that new HD 6750, and when my grandmother wants to surf the web or edit some older images, she will not have to wait around for them to happen. It should all come in with a budget they would like as well."

    OR you could buy him a cheapo dual-core CPU from Intel plus a used mid-range card from a year or two ago.

    Far better performance for only a bit more. There is an argument forthese APU's in gaming and it's for those who want to game with something like a Gigabyte BRIX-sized computer that trades performance for size.

    Performance per dollar does not favor the APU simply because you can get so much more performance ignoring these APU's altogether.
  • NinuGie - Saturday, January 18, 2014 - link

    such wow much fail. until APU comes in desktop format there will always be better alternatives. i want to see an APU compact format and similar to what they did on PS4. shared fast RAM .until then,they suck. i mean this is so bad implemented. and they advertise it for gamers lol. even if you CF the apu with a supprted gpu ,a HD 7770 is better so no thank you
  • arthur42 - Sunday, January 19, 2014 - link

    The A10-6700T is in good supply in Europe; I'm running one for months now.
  • aidnr - Monday, January 20, 2014 - link

    I'm pretty impressed with what they've done here, it looks like it is pretty evenly matched with Intel's offering - http://versus.com/en/amd-a10-7850k-vs-intel-core-i...

    Will be interesting to see how widely adopted Mantle is, seems pretty nice.
  • samal90 - Monday, January 20, 2014 - link

    Can someone explain to me how come AMD is able to make an incredible APU capable of running games at almost 60fps on the new consoles but can't make a desktop APU to do so? Why can't they use the same architecture? Maybe I'm missing something...but I'm just wondering.
  • meacupla - Wednesday, January 22, 2014 - link

    Because PS4/XB1 is not limited to using FM2+ socket, because they use a much slower CPU portion in PS4/XB1 and because of thermal limits.

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