Display

One of my only issues with the Note 2 after using it for a long time was resolution. Although the move to a subpixel matrix with a full 3 subpixels per pixel on the Note 2 honestly really put most of my concerns at bay at launch, 720p started to feel limiting further on in that product’s cycle. Having more display area is great, however in Android what really matters is resolution. It was ironic having this phone with a huge display, but 720p resolution that was quickly eclipsed by devices with so much smaller displays. With the Note 3 Samsung moves to 1080p at 5.7 inches, up from the 720p at 5.5 inches in the Note 2, and 1280x800 at 5.3 inches from the original Note.

A question that immediately comes up every time we get a Samsung phone with AMOLED is first, what kind, and second what subpixel unit cell is behind it all, be it an RGB stripe or some other RG,BG alternative unit cell. In the case of the Note 3 we unsurprisingly see Samsung use the same unit cell as they did on SGS4, an offset pattern with green on one line and red and blue on another line. There’s a square blue subpixel with more area than the circular red and green subpixels as well to compensate for the difference in luminous efficiency of the material used in each subpixel type. As I’ve said in the past this isn’t PenTile (although people have started using that brand as a proxy for RG,BG alternatives) but something else entirely, but the ultimate end is still the same, two subpixels per unit pixel and not an RGB stripe.


The question for most normals then becomes – is this a big deal or can a normal human being see it? I’d argue that the subpixels on the Note 3, like the SGS4, are now small enough that they can’t be seen. I used to very picky about this, but I don’t find the new offset RG,BG pattern distracting at all on the Note 3. Subpixel size moves from just above 1 arcminute (1.006 and 1.073 for the Note and Note 2 respectively) down to 0.741 for the Note 3, making them small enough to in theory exceed human eye resolution of 1 arcminute. I won’t break out the huge table or chart, or go over all of that again, but it’s nice to see that finally be the case with the Note 3.

Brightness (White)

The Note 3 has the same display mode settings as we’ve seen in other generations, these mDNIe toggles allow some control over display color curves. They’re ultimately not a mitigation for Android’s lack of a real CMS and don’t completely solve the oversaturation issue that comes hand in hand with AMOLED’s different spectral curves, but they do help somewhat. These are unchanged as well from the SGS4 – Adapt Display is checked by default and will select which mode to use automatically for first party apps and a few others, but you can select between dynamic, standard, professional photo, and movie manually, which have different tunings for white point, gamut, and saturation. There’s also still the toggle for automatically adjusting screen tone depending on what’s being displayed.

Of the modes and configuration options available, I don’t doubt for a second that the most used one will be the defaults, however if you’re looking for the most sane from a color accuracy perspective it’s still Movie mode with the auto screen tone toggle unchecked. I gave Samsung the benefit of the doubt and ran all my measures in Movie mode as a result, but also took saturation measures of the other modes so you can see the difference in gamut and saturation with what you get under those.


The Standard and Dynamic modes have a ton of oversaturation, extending far beyond sRGB. In Dynamic mode we can also see some compression going on at the higher saturation levels, effectively blowing out those colors even more, with the second to last point almost on top of the last point. Pro Photo mode clamps down gamut and makes saturation a bit more linear, but has some odd other artifacts that show up. With the Movie selection made, the Note 3 display is considerably more controlled and linear, and makes a dramatic difference in how everything appears on the Note 3 during normal use. If you care about display really this is the only setting you should be using.


White point in movie mode is still bluer than I’d like at an average of just over 7100K, but in the all important Gretag Macbeth patch test, Delta-E is pretty low and puts it among iPhone 5, HTC One, and G2 territory. The results under movie mode from the Note 3 are actually nicely controlled. It still isn’t perfect, but there’s at least been an attempt made to give users that option if they don’t want garish colors that might look great on a store display but not so great if you care about matching photos you’ve taken to a display or print later, or web content between desktop and mobile.

CalMAN Display Performance - White Point Average

CalMAN Display Performance - Grayscale Average dE 2000

CalMAN Display Performance - Gretag Macbeth Average dE 2000


CalMAN Display Performance - Saturations Average dE 2000


 

Performance: CPU, GPU, NAND & USB 3.0 Camera
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  • Anand Lal Shimpi - Tuesday, October 1, 2013 - link

    We definitely didn't minimize/brush aside blatant cheating. We were the first to report this story back in July: http://www.anandtech.com/show/7187/looking-at-cpug... The story is nothing new, it's the same thing (minus the GPU max clock manipulation).
  • klagermkii - Tuesday, October 1, 2013 - link

    That article makes it sound like it's a Samsung specific thing that was a problem, but now Brian makes it sound like it's across the whole smartphone industry. I never saw any article about that. Is it all of the manufacturers? Does iOS do it as well and does it impact 3DMark there when we're comparing offscreen rendering to Android? When we have benchmarks that include old and new devices, did the old devices not include the optimisations and thus the real world improvement you'd see with an upgrade isn't as big? When did this application targeting start?
  • equals42 - Friday, October 11, 2013 - link

    I think Chillin1248 was correct. If you know that the results are compromised do not publish them. I don't know that reviewers from other market segments would continue to quote results if they knew them to be wrong.

    Think of Consumer Reports reporting efficiency numbers on cars or dishwashers if they knew the results were skewed. They just wouldn't and they'd be beating the manufacturer over the head until the practice stopped. Major news outlets would catch on and cause a furor.

    The apparent resignation to the practice that many of these sites promote is part of the problem.
  • vFunct - Tuesday, October 1, 2013 - link

    Anandtech definitely lost a lot of credibility by even allowing these cheat results to be published.
  • cupholder - Tuesday, October 1, 2013 - link

    Apple fanboy detected.
  • bji - Wednesday, October 2, 2013 - link

    Moron alert.
  • Talks - Saturday, October 12, 2013 - link

    hmmm. want a real-world benchmark? see this, and comment afterwards:

    http://www.youtube.com/watch?v=jXX_35xy8Rc

    then, enjoy your iPhone 5S......
  • PC Perv - Tuesday, October 1, 2013 - link

    Think hard about what those "other OEMs" might be.

    Perhaps a certain fruit-named corporation this site gave ravishing reviews very recently?
    Or how about the almighty that this site and some of its staffs admire/worship. I thought I'd heard something about the almighty cheating on Antutu or something.

    Hard to keep a straight face when you are already in the deep. You reap what you sow.
  • vFunct - Tuesday, October 1, 2013 - link

    So why keep using the benchmark if they're invalid by cheats?
  • akdj - Wednesday, February 5, 2014 - link

    Why would you spend A) Time to read the article, understand it and come to your own 'conclusions' ....and B) take the time to comment after the fact....an an article written, on a site 'taken over' by the mighty 'fruit-named corporation'?
    Man...another DBag alert. I take total exception to your wisdom, age and/or maturity. Find a site you trust. Read that one. Respond to that one. Go away. As an iPhone 5s and Note 3 owner, this review....as well as the 5s review echo my near six month experiences with both products. Just happened across your silky comment. Cheating is cheating. Anand was the first to find AND exploit/expose it. Initially it was during testing of a Samsung handset. Since August, he's now learned (and edited the review to reflect this) Snapdragon equipped sets from several OEMs are exploiting the same 'cheat'. IOW, this isn't inherent to Samsung. iOS he's also made extremely clear that he doesn't 'believe' it's being done...Apple denies any tinkering but he/they (Anand & Brian) aren't able to 'guarantee with confidence' if they are or not. iOS is locked down. As is the A7. Different system and sounds like it's an extremely secure chip and tough to reach the 'root' in order to absolutely confirm or deny with certainty. It's in all recent reviews. They've done more than any other....Ars took Anand's original post as a 'link back' article when discovered. Doesn't matter. Neither is the NY times, Chicago tribune or Brian Williams's nightly NBC newscast. It's a tech site. Of Sammy's billion customers and Apple's half billion....there's an extremely small percentage that will hear, know or but none the wiser of these benchmarks. That they've 'cheated'. Or that they even EXIST. The iPhone 5s and Note 3 are marvels in engineering. Their app and software selections these days are astounding. As a 42 year old avid fan if technology....and growing up with an Apple IIe as my first computer in the early 80s....I'm astounded by the power, speed, displays, battery life....connectivity and LTE speeds, media, mags and music and movies and photography manipulation, motion picture creation...cameras being used by Nat Geo on world shoots. A few ounces. In our pocket...faster than computers a half decade ago, more reliable and faster 'internet access', email download and sends, SMS and Skype/FaceTime. All genuine and powerful apps. GarageBand. The entire productivity suite....both OSx'ea iOS version and a half dozen options in the Play store with excellent editing and creation options for the MS office suite, Word, Excel and PowerPoint. And again, all that in your pocket
    What amazes me more....dbags jumping in claiming someone else is an iOS (or Android) 'fanboy' because he or she disagrees with this scandal. That is SILLY! These speeds can't be replicated in a game or number crunching and extended CPU load times with the battery life anything but an hour, maybe 75 minutes. It's a sham. Should be stopped. Anand's done his job. You should A) apologize or B) leave. Don't comment. Find a hobby and site you enjoy and 'trust'
    J

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