I still remember the first time I held the original Galaxy Note. At that point in time it wasn’t really obvious just how critical larger-display smartphones were going to be in the future, nor just how close the smartphone market was to becoming a mature one. In a mature market it’s all about filling in the niches, something Samsung has been doing since the very beginning by casting a very large form factor net with its lineup of android devices.

I remember being intrigued with the original Note more for the active digitizer feature (S-Pen) than the large display. It was during the height of the draw something craze, and having a stylus seemed like a logical advantage. Two years I lean the other way entirely, it’s that bigger display that makes me interested in the form factor not just as a curiosity but as something I actually want to use daily.

This is now Samsung’s third Galaxy Note, and as the adage goes hopefully third time is indeed a charm. Not that the first two weren’t wildly popular to begin with, either.

The Note 3 is obviously an iterative product with iterative improvements. The basic formula of the Note is unchanged - huge display, bumped specs versus the S series flagship, and active digitizer pen. The improvements this time are bigger display while making the overall device dimensions smaller, much faster SoC, higher resolution display, better camera, and all the improvements around the edges you’d expect (802.11ac, USB 3.0, IR).

I always start out by talking about the industrial design, appearance, and feel of devices, and won’t change that with the Note 3. Let’s just say it - the design of the Note 3 honestly isn’t a significant departure from Samsung’s norm. Then again nobody should’ve expected a huge departure to begin with.

Whereas the Note 2 felt and looked a lot like a blown up SGS3, the Note 3 is likewise a bit like a larger SGS4, although I honestly see bits of SGS2 in it. The front is home to the huge display, the same kind of earpiece grille we always see from Samsung, front facing camera, physical home button, and capacitive menu and back buttons.

The edge of the Note 3 is ringed with the familiar chrome, although this time there’s a ridge which makes it more grippy. With bigger phones making the edges less slippery is important, the Note 3 hits the mark here nicely.

All the buttons are also in the usual places for Samsung, and feel great. Power is easy to get to, the volume rocker as well is nicely positioned.

Headphone jack and the IR port are up top, along with one of the 3 microphones used for noise cancelation on the Note 3.

There’s another microphone on the bottom right of the device, and the third is at the bottom to the left of the microUSB 3.0 type B connector jack.

There’s been a lot of talk about the presence of USB 3.0, even though the micro B connector type has been around for considerable time already and in a ton of devices. The Note 3 just has the misfortune of apparently being many people’s first exposure to the connector, whose awkward double lobed shape gives it forwards compatibility with microUSB 2.0. The rightmost region is just the familiar microUSB 2.0 connector, the left contains the pins for SuperSpeed signaling for 3.0. Plug something into the right 2.0 jack and you get 2.0 speed for transfers and charging. 3.0 at present should give you faster transfer rate (it doesn't in practice as you'll soon see), and eventually faster charging, but the Note 3 continues to use Samsung’s 2.0 amp charging spec and rate, but more on that later.

  Samsung Galaxy Note 3
(T-Mobile SM-N900T)
SoC 2.3 GHz Qualcomm Snapdragon 800 (MSM8974)
4x Krait 400 @ 2.3 GHz, Adreno 330 at 450 MHz
Display 5.7-inch Super AMOLED (1080p)
RAM 3 GB LPDDR3
WiFi 802.11a/b/g/n/ac (BCM4339) + BT 4.0
Storage 32 / 64 GB + microSDXC (up to 64 GB)
I/O microUSB 3.0, MHL 2.0, IR LED (remote), NFC
OS Android 4.3
Battery 3200 mAh, 3.8V, 12.1 Whr
Size / Mass 151.2 x 79.2 x 8.3mm, 168g
Camera 13 MP w/AF, LED (Rear Facing) – 1080p60, 720p120, 4k30
2 MP (Front Facing)

Whereas most of the Note 3 is par for the course for Samsung device design, the backside is something different entirely. Instead of the slick plastic that we normally get out of the Korean handset makers, the Note 3 backside material is plastic, textured to look like a leather bound book complete with faux stitching, and in the case of the black color, topped with a somewhat grippy rubbery finish. The white model doesn’t get that rubbery finish, and instead just feels like somewhat roughly textured plastic with the same faux leather pattern. I’ve held pleather, fake leather, and real leather, and this frankly isn’t any of that. It’s still injection molded plastic, but this time patterned so it looks vaguely leather.

Samsung does deserve kudos for not just giving us another slimy-backed phone with a glossy plastic battery cover, however. I have to admit I do like the rubber finish on the black Note 3 I was sampled, as the white one feels significantly different as it lacks that finish. The only downside is that it does pick up and show hand grease, whereas the white one handles it better. I could do without the fake stitching though.

I’ve been avoiding the discussion about the size of the Note 3 and whether it’s too big or too much. I’ve addressed this before in the Note 2 review, and I’d encourage you to read page 2’s “using a phablet” section, since the Note 3 is essentially the same situation, since it’s the same form factor. I can definitely use the form factor just fine, and the Note 3 comfortably. With the swipe keyboards that are popular now (I just use the stock Google Keyboard) I can even type one handed without much effort. In fact I’ve written a huge chunk of this review on the Note 3 in Draft, some of it one-handed.

Hands vary in size, and what size device is “best” for someone is really just a matter of personal taste. Some people are clamoring for smaller devices, others want bigger - as this market matures, success for OEMs will mean a diverse portfolio filling in all the obvious form factors.

More and more I’m starting to think the width of devices is the pain point that causes real fatigue, and edge bezel thickness. The Note 3 does very well here compared to its predecessor because it’s thinner, and lighter. In fact, you could pretty much sum up the Note 3 with – thinner, lighter, faster, oh and it has a bigger display at the same time.

  Galaxy Note 3
(T-Mobile)
Galaxy Note 2
(T-Mobile)
Galaxy Note
(AT&T)
Height 151.2 mm 151.1 mm 146.85 mm
Width 79.2 mm 80.5 mm 82.95 mm
Thickness 8.3 mm 9.4 mm 9.65 mm
Mass 168 grams 180 grams 178 grams
Display Size 5.7-inch 5.5-inches 5.3-inches
Display Resolution 1920 x 1080 1280 x 720 1280 x 800
SoC 2.3 GHz Snapdragon 800 (4x Krait 400) 1.6 GHz Samsung Exynos 4412 (4x Cortex A9) 1.4 GHz Qualcomm Snapdragon
(APQ8060 - 2x Scorpion)
Camera 13 MP with LED 8 MP with LED 8 MP with LED
Battery 3200 mAh, 3.8V, 12.16 Whr 3100 mAh, 3.8V, 11.78 Whr 2500 mAh, 3.7V, 9.25 Whr

I really want to use the Note 3 a lot more this time, since having more display real estate does make me feel like I can accomplish more. Obviously multimedia content also benefits from a larger viewport as well. Since I haven’t ever really been a tablet person, larger phones seem like a logical tradeoff.

Honestly the Note 3 feels better than its predecessor, and the biggest reasons for that are the textured rubberized back, grippier textured edge, thinner body, and thinner width. Oh and there’s no creakiness or build quality issues to speak of, in spite of being so large the Note 3 is very rigid and solid.

 

S Pen
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  • Anand Lal Shimpi - Tuesday, October 01, 2013 - link

    We definitely didn't minimize/brush aside blatant cheating. We were the first to report this story back in July: http://www.anandtech.com/show/7187/looking-at-cpug... The story is nothing new, it's the same thing (minus the GPU max clock manipulation). Reply
  • klagermkii - Tuesday, October 01, 2013 - link

    That article makes it sound like it's a Samsung specific thing that was a problem, but now Brian makes it sound like it's across the whole smartphone industry. I never saw any article about that. Is it all of the manufacturers? Does iOS do it as well and does it impact 3DMark there when we're comparing offscreen rendering to Android? When we have benchmarks that include old and new devices, did the old devices not include the optimisations and thus the real world improvement you'd see with an upgrade isn't as big? When did this application targeting start? Reply
  • equals42 - Friday, October 11, 2013 - link

    I think Chillin1248 was correct. If you know that the results are compromised do not publish them. I don't know that reviewers from other market segments would continue to quote results if they knew them to be wrong.

    Think of Consumer Reports reporting efficiency numbers on cars or dishwashers if they knew the results were skewed. They just wouldn't and they'd be beating the manufacturer over the head until the practice stopped. Major news outlets would catch on and cause a furor.

    The apparent resignation to the practice that many of these sites promote is part of the problem.
    Reply
  • vFunct - Tuesday, October 01, 2013 - link

    Anandtech definitely lost a lot of credibility by even allowing these cheat results to be published. Reply
  • cupholder - Tuesday, October 01, 2013 - link

    Apple fanboy detected. Reply
  • bji - Wednesday, October 02, 2013 - link

    Moron alert. Reply
  • Talks - Saturday, October 12, 2013 - link

    hmmm. want a real-world benchmark? see this, and comment afterwards:

    http://www.youtube.com/watch?v=jXX_35xy8Rc

    then, enjoy your iPhone 5S......
    Reply
  • PC Perv - Tuesday, October 01, 2013 - link

    Think hard about what those "other OEMs" might be.

    Perhaps a certain fruit-named corporation this site gave ravishing reviews very recently?
    Or how about the almighty that this site and some of its staffs admire/worship. I thought I'd heard something about the almighty cheating on Antutu or something.

    Hard to keep a straight face when you are already in the deep. You reap what you sow.
    Reply
  • vFunct - Tuesday, October 01, 2013 - link

    So why keep using the benchmark if they're invalid by cheats? Reply
  • akdj - Wednesday, February 05, 2014 - link

    Why would you spend A) Time to read the article, understand it and come to your own 'conclusions' ....and B) take the time to comment after the fact....an an article written, on a site 'taken over' by the mighty 'fruit-named corporation'?
    Man...another DBag alert. I take total exception to your wisdom, age and/or maturity. Find a site you trust. Read that one. Respond to that one. Go away. As an iPhone 5s and Note 3 owner, this review....as well as the 5s review echo my near six month experiences with both products. Just happened across your silky comment. Cheating is cheating. Anand was the first to find AND exploit/expose it. Initially it was during testing of a Samsung handset. Since August, he's now learned (and edited the review to reflect this) Snapdragon equipped sets from several OEMs are exploiting the same 'cheat'. IOW, this isn't inherent to Samsung. iOS he's also made extremely clear that he doesn't 'believe' it's being done...Apple denies any tinkering but he/they (Anand & Brian) aren't able to 'guarantee with confidence' if they are or not. iOS is locked down. As is the A7. Different system and sounds like it's an extremely secure chip and tough to reach the 'root' in order to absolutely confirm or deny with certainty. It's in all recent reviews. They've done more than any other....Ars took Anand's original post as a 'link back' article when discovered. Doesn't matter. Neither is the NY times, Chicago tribune or Brian Williams's nightly NBC newscast. It's a tech site. Of Sammy's billion customers and Apple's half billion....there's an extremely small percentage that will hear, know or but none the wiser of these benchmarks. That they've 'cheated'. Or that they even EXIST. The iPhone 5s and Note 3 are marvels in engineering. Their app and software selections these days are astounding. As a 42 year old avid fan if technology....and growing up with an Apple IIe as my first computer in the early 80s....I'm astounded by the power, speed, displays, battery life....connectivity and LTE speeds, media, mags and music and movies and photography manipulation, motion picture creation...cameras being used by Nat Geo on world shoots. A few ounces. In our pocket...faster than computers a half decade ago, more reliable and faster 'internet access', email download and sends, SMS and Skype/FaceTime. All genuine and powerful apps. GarageBand. The entire productivity suite....both OSx'ea iOS version and a half dozen options in the Play store with excellent editing and creation options for the MS office suite, Word, Excel and PowerPoint. And again, all that in your pocket
    What amazes me more....dbags jumping in claiming someone else is an iOS (or Android) 'fanboy' because he or she disagrees with this scandal. That is SILLY! These speeds can't be replicated in a game or number crunching and extended CPU load times with the battery life anything but an hour, maybe 75 minutes. It's a sham. Should be stopped. Anand's done his job. You should A) apologize or B) leave. Don't comment. Find a hobby and site you enjoy and 'trust'
    J
    Reply

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