Camera

The iPhone 5s continues Apple’s tradition of sensible improvements to camera performance each generation. I was pleased to hear Phil Schiller deliver a line about how bigger pixels are a better route to improving image quality vs. throwing more at the problem. I remember hearing our own Brian Klug deliver almost that exact same message a year earlier when speaking to some engineers at another phone company.

The iPhone 5s increases sensor size compared to the iPhone 5. Last week Brian dug around and concluded that the 5s’ iSight camera sensor likely uses a format very similar to that of the HTC One. The difference here is while HTC opted for even larger pixels (arriving at 4MP), Apple chose a different balance of spatial resolution to light sensitivity with its 8MP sensor.

One thing ingrained in my mind from listening to Brian talk about optics is that there is no perfect solution, everything ultimately boils down to a selection of tradeoffs. Looking at Apple/HTC vs. the rest of the industry we see one set of tradeoffs, with Apple and HTC optimizing for low light performance while the rest of the industry chasing smaller pixel sizes. Even within Apple and HTC however there are differing tradeoffs. HTC went more extreme in pixel size while Apple opted for more spatial resolution.

iPhone 4, 4S, 5, 5S Cameras
Property iPhone 4 iPhone 4S iPhone 5 iPhone 5S
CMOS Sensor OV5650 IMX145 IMX145-Derivative ?
Sensor Format 1/3.2"
(4.54x3.42 mm)
1/3.2"
(4.54x3.42 mm)
1/3.2" ~1/3.0"
(4.89x3.67 mm)
Optical Elements 4 Plastic 5 Plastic 5 Plastic 5 Plastic
Pixel Size 1.75 µm 1.4 µm 1.4 µm 1.5 µm
Focal Length 3.85 mm 4.28 mm 4.10 mm 4.12 mm
Aperture F/2.8 F/2.4 F/2.4 F/2.2
Image Capture Size 2592 x 1936
(5 MP)
3264 x 2448
(8 MP)
3264 x 2448
(8 MP)
3264 x 2448
(8 MP)
Average File Size ~2.03 MB (AVG) ~2.77 MB (AVG) ~2.3 MB (AVG) 2.5 MB (AVG)
From Brian's excellent iPhone 5s Camera Analysis post

Apple moved to 1.5µm pixels, up from 1.4µm in the iPhone 5. Remember that we’re measuring pixel size in a single dimension, so the overall increase in pixel size amounts to around 15%. Apple also moved to a faster aperture (F/2.2 vs. F/2.4 on the iPhone 5) to increase light throughput. The combination can result in significantly better photos than the outgoing 5 when taking photos in low light.

iPhone 5/5c Low Light

iPhone 5s Low Light

With the move to larger pixels, Apple has done away with its 2x2 binning mode in low light settings. The iPhone 5 would oversample each pixel after scene brightness dropped below a certain threshold to improve low light performance. The oversampled image would then be upscaled to the full 8MP, trading off spatial resolution for low light performance. The iPhone 5s doesn’t have to make this tradeoff. In practice I didn’t find any situations where the 5s’ low light performance suffered as a result. It always seemed to produce better shots than the iPhone 5.

iPhone 5/5c

iPhone 5s

Unlike some of the larger flagships we’ve reviewed lately, the iPhone 5s doesn’t ship with optical image stabilization (OIS). We’ve seen devices from HTC, LG and Nokia all ship with OIS, and have generally been pleased with the results. It’s not a surprise that the 5s doesn’t come with OIS as it’s largely the same physical platform as the outgoing 5. Still it would be great to see an Apple device ship with OIS. Perhaps on a larger iPhone.

As is always the case in space constrained camera systems, what Apple could not achieve in the physical space it hopes to make up for computationally. The 5s leverages electronic image stabilization as well as automatic combination of multiple frames from the capture buffer in order to deliver the sharpest shots each time.

Apple’s cameras have traditionally been quite good, not just based on sensor selection but looking at the entire stack from its own custom ISP (Image Signal Processor) and software. With the A7 Apple introduces a brand new ISP. Although we know very little about the new ISP, you can find references to Apple’s H6 ISP if you dig around.

Apple continues to ship one of the better auto modes among smartphone cameras I've used. I still want the option of full manual controls, but for most users Apple's default experience should be a very good one.

Capturing shots under iOS 7 is incredibly quick. Shot to shot latency is basically instantaneous now, thanks to a very fast ISP and the A7’s ability to quickly move data in and out of main memory. It’s impossible to write shots to NAND this quickly so Apple is likely buffering shots to DRAM before bursting them out to non-volatile storage.

 

The new ISP enables a burst capture mode of up to 10 fps. To active burst mode simply hold down the shutter button and fire away. The iPhone 5s will maintain a 10 fps capture rate until the burst counter hits 999 images (which was most definitely tested). Although it took a while to write all 999 images, all of them were eventually committed to NAND.

Photos captured in burst mode are intelligently combined as to not clutter your photo gallery. The camera app will automatically flag what it thinks are important photos, but you’re free to choose as many (or as few) as you’d like to include in your normal browsing view. Since all of the photos captured in burst mode are physically saved, regardless of whether or not you select them to appear among your photos, you can always just pull them off the 5s via USB.

The rear facing camera is paired with a new dual-LED True Tone flash. Rather than featuring a single white LED to act as a flash, Apple equips the iPhone 5s with two LEDs with different color tones (one with a cool tone and one with a warm tone). When set to fire, the 5s’ ISP and camera system will evaluate the color temperature of the scene, pre-fire the flash and determine the right combination of the two LEDs to produce the most natural illumination of the subject.

I’m not a huge fan of flashes, but I have to say that in a pinch the True Tone flash is appreciably better than the single LED unit on the iPhone 5. Taking photos of people with the new True Tone flash enabled produces much warmer and more natural looking results:

True Tone Flash Enabled

Even if your subject happens to be something other than a person I’ve seen really good results from Apple’s True Tone flash.

I still believe the best option is to grab your photo using natural/available light, but with a smartphone being as portable as it is that’s not always going to be an option.

I have to say I appreciate the vector along which Apple improved the camera experience with the iPhone 5s. Improving low light performance (and quality in low light situations where you’re forced to use a flash) is a great message to carry forward.

Front Facing Camera

The iPhone 5s and iPhone 5c share the same upgraded front-facing FaceTime HD camera. The front facing camera gets a sensor upgrade, also with a move to larger pixels (1.9µm up from 1.75µm) while resolution and aperture remain the same at 720p and F/2.4. The larger sensor size once again improves low light performance of the FaceTime HD camera (iPhone 5 left vs. iPhone 5s right):

Battery Life Video
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  • ClarkGoble - Wednesday, September 18, 2013 - link

    On OSX most apps are 64 bit. Developers I've talked with say you get a 20%-30% speed increase by going 64 bit. Oddly Apple's iWork apps are among the few on my system still 32bit. (And that'll probably change next month) With regards to iOS7 I worry that they didn't increase the RAM but will, for multiprocessing tasks, be having to load both 32bit and 64bit frameworks in RAM at the same time. I assume they have a way to do this well but extra memory would have made it less painful (although perhaps have hurt the battery life)
  • DeciusStrabo - Wednesday, September 18, 2013 - link

    Now, now, that's not really true any more. Taking my Windows 8 machine her, about 2/3 of the programs and background processes currently running are 64bit, 1/3 32bit. On MacOS it is more like 90 % 64bit, 10 % 32bit.
  • name99 - Thursday, September 19, 2013 - link

    You would get more useful answers if you asked decent questions. What does "bloat your program by 25" mean?
    - 25% larger CODE footprint?
    - 25% larger ACTIVE CODE footprint?
    - 25% larger DATA footprint?
    - 25% larger ACTIVE DATA footprint?
    - 25% larger shipped binary?
    The last (shipped binary) is what most people seem to mean when they talk about bloat. It's also the one for which the claim is closest to bullshit because most of what takes up space in a binary is data assets --- images, translated strings, that sort of thing. Even duplicating the code resources to include both 64 and 32 bit code will, for most commercial apps, add only negligible size to the shipping binary.
  • Devfarce - Tuesday, September 17, 2013 - link

    The performance of the A7 chip sounds amazing. Similar performance to the original 11" MBA is pretty incredible. Makes me realize that I have a 2007 Merom 1.8 GHz Core 2 Duo in my laptop, that it's running Win7 32 bit (again!!!!) and that is within striking distance of the iPhone 5s. I don't even want to think about GPU or memory performance, I'm sure that ship sailed long ago with GMA X3100.
  • tipoo - Tuesday, September 17, 2013 - link

    Closing in on or maybe surpassing Intel HD2500 now at least, I think. HD4000 is still a bit away, probably within striking range of A7X.
  • dylan522p - Tuesday, September 17, 2013 - link

    Hopefully HD6000 is really good. They are doing a big design change then.
  • Krysto - Wednesday, September 18, 2013 - link

    Intel will be focusing mostly on power consumption from now on, not performance, even on the GPU side. Although I'm sure they'll try to be misleading again, by showing off the "high-end PC version" of their new GPU, to make everyone think that's what they're getting in their laptops (even though they're not), just like they did with Haswell.
  • Mondozai - Wednesday, September 18, 2013 - link

    You have no clue, Krysto.
  • Devfarce - Wednesday, September 18, 2013 - link

    I wouldn't say Intel is misleading on performance, however very few companies will demand the parts with the biggest GPU like Apple does. People just don't demand the parts with the big GPUs although they should. Which is why Intel currently sells mostly HD4400 in the windows Haswell chips on the market.

    But back to the iPhone, this is truly incredible even if people don't want to believe it.
  • akdj - Thursday, September 19, 2013 - link

    Not sure you know what you're talking about. The 5000 & 51(2?)00 iGPUs are incredible. Especially when you take in to count the efficiency and power increase between its (Haswell) architecture in comparison with the HD4000 in Ivy Bridge. I think Apple's demand here is a big motivation for Intel to continue to innovate with their iGPUs...regardless of what the other 'ultra book' OEMs are demanding. They just don't have the pull...or the 'balls' to stand up to Intel. I also think Intel has impressed themselves with the performance gains from the Hd3000--->40000--->>4600/5&5100 transitions. As they progress and shut the gap of what a normal consumer that enjoys gaming and video editing (not the GPU guru that's demanding the latest SLI nVidia setup)...when directly compared with discrete cards, they'll enjoy a big win. Already the ultra book sales are being subsidized by Intel...to the tune of $300,000,000. I think they're motivated and Apple absolutely IS using the high power GPUs. Not the 4600 all others have chosen. The 5000s are already in the new MBA. The rMBP refresh is close and my bet is they'll be using the high end iGPU in the 13/15" rMBP updates. Hopefully still maintaining the discreet option on the 15"...but as the performance increase, in the portable laptop sector....I'm not so sure most consumers wouldn't value all day battery performance vs an extra 10fps in the latest FPS;). The 13" MBA is already getting 10-12 hours of battery life on Haswell with the HD 5000. And able to play triple A games at decent frame rates, albeit not on the 'ultimate' settings with anti aliasing. For those interested, they'll augment their day long use laptop with a gaming console. I think the whole big beige desktop's days are limited. We'll see. While I don't disagree Intel tends to embellish their performance...in this case, they're going the right direction. Too much competition...including from the ultra low voltage SoC developers making such massive in roads (this review is all the proof you need).

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