Battery Life

Brian did some excellent sleuthing and came across battery capacities for both the iPhone 5s and 5c in Apple’s FCC disclosures. The iPhone 5 had a 3.8V 5.45Wh battery, while the 5s boosts total capacity to 5.96Wh (an increase of 9.35%). The move to a 28nm process doesn’t come with all of the benefits of a full node shrink, and it’s likely not enough to completely offset the higher potential power draw of a much beefier SoC. Apple claims the same or better battery life on the 5s compared to the iPhone 5, in practice the answer is a bit more complicated.

Unlike previous designs, we’ve never had a half node shrink for an s-SKU. Both the iPhone 3GS and iPhone 4S stayed on the same process node as their predecessor and drove up performance. In the case of the 3GS, the performance gains outweighed their power cost, while in the case of the iPhone 4S we generally saw a regression.

The iPhone 5s improves power consumption by going to 28nm, but turns that savings into increased performance. The SoC also delivers a wider dynamic range of performance than we’ve ever seen from an Apple device. There’s as much CPU power here as the first 11-inch MacBook Air, and more GPU power than an iPad 4.

To find out the balance of power savings vs. additional performance I turned to our current battery life test suite, which we first introduced with the iPhone 5 review last year.

We'll start with our WiFi battery life test. As always, we regularly load web pages at a fixed interval until the battery dies (all displays are calibrated to 200 nits).

AT Smartphone Bench 2013: Web Browsing Battery Life (WiFi)

The iPhone 5s regresses a bit compared to the 5 in this test (~12% reduction despite the larger battery). We're loading web pages very aggressively here, likely keeping the A7 cores running at their most power hungry state. Even the 5c sees a bit of a regression compared to the 5, which makes me wonder if we're seeing some of the effects of an early iOS 7 release here.

The story on LTE is a bit different. Here we see a slight improvement in battery life compared to the iPhone 5, although the larger battery of the 5s doesn't seem to give it anything other than parity with the 5c:

AT Smartphone Bench 2013: Web Browsing Battery Life (4G LTE)

Our cellular talk time test is almost entirely display and SoC independent, turning it mostly into a battery capacity test:

Cellular Talk Time

You can see the close grouping of the smaller iPhones at the bottom of the chart. There's a definite improvement in call time compared to the iPhone 5. We're finally up above iPhone 4S levels there.

AT Smartphone Bench 2013: GLBenchmark 2.5.1 Battery Life

Our Egypt HD based 3D battery life test gives us the first indication that Rogue, at least running fairly light code, can be more power efficient than the outgoing 5XT. Obviously the G6430 implemented here can run at fairly high performance levels, so I'm fully expecting peak power consumption to be worse but for more normal workloads there's no regression at all - a very good sign.

M7 Motion Coprocessor & Touch ID Camera
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  • Mondozai - Wednesday, September 18, 2013 - link

    Get off your crack pipe, boy.
  • ScienceNOW - Wednesday, September 18, 2013 - link

    You, and your narrow frame of reference..
  • theCuriousTask - Tuesday, September 17, 2013 - link

    Where the previous iphones tested with iOS 7?
  • dylan522p - Tuesday, September 17, 2013 - link

    Yes, it says in the review.
  • NotaFanBoy - Wednesday, September 25, 2013 - link

    My iPhone4 seems choking with the iOS7, my friend told me, it should be run on at least a 4s
  • DanNeely - Tuesday, September 17, 2013 - link

    You appear to be missing a table on the GPU page:

    "The A7’s GPU Configuration: PowerVR G6430

    Previously known by the codename Rogue, series 6 has been announced in the following configurations:

    Based on the delivered performance, as well as some other products coming down the pipeline I believe Apple’s A7 features a variant of the PowerVR G6430 - a 4 cluster Rogue design optimized for performance (vs. area)."
  • A5 - Tuesday, September 17, 2013 - link

    Noticed this as well.
  • Anand Lal Shimpi - Tuesday, September 17, 2013 - link

    Fixed :)
  • tipoo - Tuesday, September 17, 2013 - link

    Is the RAM use of these 64 bit apps higher than the 32 bit ones running on the 5? On x86 at least, moving to 64 bit pointers usually bloats your program about 25%
  • dylan522p - Tuesday, September 17, 2013 - link

    Very few applications on x86 actually use 64bit though. Almost none of the consumer applications that are not video editing and such related do so.

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