Testing Methodology, Hardware Configurations

To start, we want to thank the many manufacturers who have donated kit for our test beds in order to make this review, along with many others, possible.

Thank you to OCZ for providing us with 1250W Gold Power Supplies.
Thank you to G.Skill for providing us with memory kits.
Thank you to Corsair for providing us with an AX1200i PSU and 16GB 2400C10 memory.
Thank you to ASUS for providing us with the AMD GPUs and some IO Testing kit.
Thank you to ECS for providing us with the NVIDIA GPUs.
Thank you to Corsair for providing us with the Corsair H80i CLC.
Thank you to Rosewill for providing us with the 500W Platinum Power Supply for mITX testing, BlackHawk Ultra, and 1600W Hercules PSU for extreme dual CPU + quad GPU testing, and RK-9100 keyboards.
Thank you to Gigabyte for providing us with the X5690 CPUs.

Also many thanks go to the manufacturers who over the years have provided review samples which contribute to this review.

Testing Methodology

In order to keep the testing fair, we set strict rules in place for each of these setups.  For every new chipset, the SSD was formatted and a fresh installation of the OS was applied.  The chipset drivers for the motherboard were installed, along with NVIDIA drivers then AMD drivers.  The games were preinstalled on a second partition, but relinked to ensure they worked properly. The games were then tested as follows:

Metro 2033: Benchmark Mode, two runs of four scenes of Frontline at 1440p, max settings.  First run of four is discarded, average of second run is taken (minus outliers).
Dirt3: Benchmark Mode, four runs of the first scene with 8 cars at 1440p, max settings.  Average is taken.
Civilization V: One five minute run of the benchmark mode accessible at the command line, at 1440p and max settings.  Results produced are total frames in sets of 60 seconds, average taken.
Sleeping Dogs: Using the Adrenaline benchmark software, four scenes at 1440p in Ultra settings.  Average is taken.

If the platform was being used for the next CPU (e.g. Maximus V Formula, moving from FX-8150 to FX-8350), no need to reinstall.  If the platform is changed for the next test, a full reinstall and setup takes place.

How to Read This Review

Due to the large number of different variables in our review, it is hard to accurately label each data point with all the information about that setup.  It also stands to reason that just putting the CPU model is also a bad idea when the same CPU could be in two different motherboards with different GPU lane allocations.  There is also the memory aspect to consider, as well as if a motherboard uses MCT at stock.  Here is a set of labels correlating to configurations you will see in this review:

CPU[+] [CP] (PCIe version – lane allocation to GPUs [PLX])

First is the name of the CPU, then an optional + identifier for MCT enabled motherboards.  CP indicates we are dealing with a Bulldozer derived CPU and using the Core Parking updates.  Inside the circular brackets is the PCIe version of the lanes we are dealing with, along with the lane allocation to each GPU.  The final flag is if a PLX chip is involved in lane allocation.

A10-5800K (2 – x16/x16): A10-5800K with two GPUs in PCIe 2.0 mode
A10-5800K (CP) (2 – x16/x16): A10-5800K using Core Parking updates with two GPUs in PCIe 2.0 mode
FX-8350K (2 – x16/x16/x8): FX-8350 with three GPUs in PCIe 2.0 mode
i7-3770K (3+2 – x8/x8 + x4): i7-3770K powering three GPUs in PCIe 3.0 but the third GPU is using the PCIe 2.0 x4 from the chipset
i7-3770K+ (3 – x16): i7-3770K (with MCT) powering one GPU in PCIe 3.0 mode
i7-3770K+ (3 – x8/x8/x8/x8 PLX): i7-3770K (with MCT) powering four GPUs in PCIe 3.0 via a PLX chip

Common Configuration Points

All the system setups below have the following consistent configurations points:

- A fresh install of Windows 7 Ultimate 64-bit
- Either an Intel Stock CPU Cooler, a Corsair H80i CLC or Thermalright TRUE Copper
- OCZ 1250W Gold ZX Series PSUs (Rosewill 1600W Hercules for The Beast)
- Up to 4x ASUS AMD HD 7970 GPUs, using Catalyst 13.1
- Up to 2x ECS NVIDIA GTX 580 GPUs, using GeForce WHQL 310.90
- SSD Boot Drives, either OCZ Vertex 3 128 GB or Kingston HyperX 120 GB
- LG GH22NS50 Optical Drives
- Open Test Beds, either a DimasTech V2.5 EasyHard or a CoolerMaster Test Lab

Configurations

An asterisk (*) indicates the new data for this update.

AMD

A6-3650 + Gigabyte A75-UD4H + 16GB DDR3-1866 8-10-10
A8-3850 + ASRock A75 Extreme6 + 16GB DDR3 1866 8-10-10
A8-5600K + Gigabyte F2A85-UP4 + 16GB DDR3-2133 9-10-10
A10-5800K + Gigabyte F2A85-UP4 + 16GB DDR3-2133 9-10-10
X2-555 BE + ASUS Crosshair V Formula + 16GB DDR3 1600 8-8-8
X4-960T + ASUS Crosshair V Formula + 16GB DDR3-1600 8-8-8
X6-1100T + ASUS Crosshair V Formula + 16GB DDR3-1600 8-8-8
FX-8150 + ASUS Crosshair V Formula + 16GB DDR3-2133 10-12-11
FX-8350 + ASUS Crosshair V Formula + 16GB DDR3-2133 9-11-10
FX-8150 + ASUS Crosshair V Formula + 16GB DDR3-2133 10-12-11 + CP
FX-8350 + ASUS Crosshair V Formula + 16GB DDR3-2133 9-11-10 + CP

Intel

E6400 + MSI i975X Platinum + 4GB DDR2-666 5-6-6
*E6400 + ASUS P965 Commando + 4GB DDR2-666 4-5-5
*E6550 + ASUS P965 Commando + 4GB DDR2-666 5-6-6
E6700 + ASUS P965 Commando + 4GB DDR2-666 4-5-5
*Q9400 + ASUS P965 Commando + 4GB DDR2-666 5-6-6
Xeon X5690 + EVGA SR-2 + 6GB DDR3 1333 6-7-7
2x Xeon X5690 + EVGA SR-2   + 9GB DDR3 1333 6-7-7
Celeron G465 + ASUS Maximus V Formula + 16GB DDR3-2133 9-11-11
i5-2500K + ASUS Maximus V Formula + 16GB DDR3-2133 9-11-11
i7-2600K + ASUS Maximus V Formula + 16GB DDR3-2133 9-11-11
i3-3225 + ASUS Maximus V Formula + 16GB DDR3-2400 10-12-12
i7-3770K + Gigabyte Z77X-UP7 + 16GB DDR3-2133 9-11-11
i7-3770K + ASUS Maximus V Formula + 16GB DDR3-2400 9-11-11
i7-3930K + ASUS Rampage IV Extreme + 16GB DDR3-2133 10-12-12
i7-3960X + ASRock X79 Professional + 16GB DDR3-2133 10-12-12
*i7-4770K + Gigabyte Z87X-UD3H + 16GB DDR3-2400 10-12-12
*i7-4770K + ASUS Z87-Pro + 16GB DDR3-2400 10-12-12
*i7-4770K + MSI Z87A-GD65 Gaming + 16GB DDR3-2400 10-12-12

CPUs, GPUs, Motherboards, and Memory CPU Benchmarks
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  • Mobilus - Tuesday, June 4, 2013 - link

    The problem isn't Haswell, the problem is the mainboard. You would need a mainboard that supports dual-link and at least with the older generations that feature wasn't implemented. Unless the usual suspects changed that with their new offerings, you will have to use a displayport to dvi adapter to get that resolution without a dedicated card (hdmi on mainboards is usually restricted to 1080p as well, unless... see above).
  • K_Space - Tuesday, June 4, 2013 - link

    I know Anandtech hasn't got to review the Richland desktop variants yet; but surely if the current recommendation is a trinity APU, surely a >10% performance increase and a lower TDP would clench it for Richland?
    The newly launched top end A8 6600K is £20 more than the A8 5600K.... but that's launch price.
  • MarcVenice - Tuesday, June 4, 2013 - link

    Please, for the love of god, add a game like Crysis 3 or Far Cry 3. Your current games are all very old, and you will see a bigger difference in newer games.
  • garrun - Tuesday, June 4, 2013 - link

    Agree with request for Crysis 3. It has enough options to deliver a great visual experience and GPU beating, and it also scales well to multi-monitor resolutions for testing at extremes.
  • BrightCandle - Tuesday, June 4, 2013 - link

    gamegpu.ru have done a lot of testing on all games with a variety of CPUs. Anandtech's choice of games actually edge cases. Once you start looking at a wider list of games (Just do a few CPUs but lots of games) you'll see a much bigger trend of performance difference especially in a lot of the non AAA titles. Around 50% of games show a preference for 3930k's at this point over a 2600k, so more multithreading is start to appear but you need to test a lot more games or you wont catch that trend and instead come to a misleading conclusion.
  • ninjaquick - Tuesday, June 4, 2013 - link

    I am not sure that the CPU is used any more in more recent games. This is a CPU test, and testing older games that are known to be CPU dependent is a must.

    Moving forward, with the next gen consoles that is, testing the absolute newest multiplatform games will be a bit more relevant. However, even Farcry 3 and Crysis 3 are mostly GPU bound, so there will be little to no difference in performance by changing the CPUs out.
  • superjim - Tuesday, June 4, 2013 - link

    Was thinking the same. Tomb Raider, BF3, Crysis 3, hell even Warhead would be good.
  • garrun - Tuesday, June 4, 2013 - link

    I think Supreme Commander or Supreme Commander 2 would make an excellent CPU demo. Those games have been, and remain CPU limited in a way no other games are, and for good reasons (complexity, AI, unit count), rather than poor coding. A good way to do this is to record a complex 8 player game against AI and then play it back at max speed, timing the playback. That benchmark responds pretty much 1:1 with clock speed increases and also has a direct improvement effect on gameplay when dealing with large, complex battles with thousands of units on map. The upcoming Planetary Annihilation should also be a contender for this, but isn't currently in a useful state for benchmarking.
  • Traciatim - Tuesday, June 4, 2013 - link

    I kind of hope Planetary Annihilation will have both server and client benchmarks available, since this seems like it would be a pretty amazing platform for benchmarking.
  • IanCutress - Tuesday, June 4, 2013 - link

    Interesting suggestion - is SupCom2 still being updated for performance in drivers? Does playback come out with the time automatically or is it something I'll have to try and code with a batch file. Please email me with details if you would like, I've never touched SupCom2 before.

    Ian

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