DiRT 3

DiRT 3 is a rallying video game and the third in the Dirt series of the Colin McRae Rally series, developed and published by Codemasters. DiRT 3 also falls under the list of ‘games with a handy benchmark mode’. In previous testing, DiRT 3 has always seemed to love cores, memory, GPUs, PCIe lane bandwidth, everything. The small issue with DiRT 3 is that depending on the benchmark mode tested, the benchmark launcher is not indicative of game play per se, citing numbers higher than actually observed. Despite this, the benchmark mode also includes an element of uncertainty, by actually driving a race, rather than a predetermined sequence of events such as Metro 2033. This in essence should make the benchmark more variable, but we take repeated runs in order to smooth this out. Using the benchmark mode, DiRT 3 is run at 1440p with Ultra graphical settings. Results are reported as the average frame rate across four runs.

One 7970

DiRT 3 - One 7970, 1440p, Max Settings

While the testing shows a pretty dynamic split between Intel and AMD at around the 82 FPS mark, all processors are roughly +/- 1 or 2 around this mark, meaning that even an A8-5600K will feel like the i7-3770K.

Two 7970s

DiRT 3 - Two 7970s, 1440p, Max Settings

When reaching two GPUs, the Intel/AMD split is getting larger. The FX-8350 puts up a good fight against the i5-2500K and i7-2600K, but the top i7-3770K offers almost 20 FPS more and 40 more than either the X6-1100T or FX-8150.

Three 7970s

DiRT 3 - Three 7970, 1440p, Max Settings

Moving up to three GPUs and DiRT 3 is jumping on the PCIe bandwagon, enjoying bandwidth and cores as much as possible. Despite this, the gap to the best AMD processor is growing – almost 70 FPS between the FX-8350 and the i7-3770K.

Four 7970s

DiRT 3 - Four 7970, 1440p, Max Settings

At four GPUs, bandwidth wins out, and the PLX effect on the UP7 seems to cause a small dip compared to the native lane allocation on the RIVE (there could also be some influence due to 6 cores over 4).

One 580

DiRT 3 - One 580, 1440p, Max Settings

Similar to the one 7970 setup, using one GTX 580 has a split between AMD and Intel that is quite noticeable. Despite the split, all the CPUs perform within 1.3 FPS, meaning no big difference.

Two 580s

DiRT 3 - Two 580s, 1440p, Max Settings

Moving to dual GTX 580s, and while the split gets bigger, processors like the i3-3225 are starting to lag behind. The difference between the best AMD and best Intel processor is only 2 FPS though, nothing to write home about.

DiRT 3 conclusion

Much like Metro 2033, DiRT 3 has a GPU barrier and until you hit that mark, the choice of CPU makes no real difference at all. In this case, at two-way 7970s, choosing a quad core Intel processor does the business over the FX-8350 by a noticeable gap that continues to grow as more GPUs are added, (assuming you want more than 120 FPS).

GPU Benchmarks: Metro2033 GPU Benchmarks: Civilization V
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  • jhoff80 - Wednesday, May 8, 2013 - link

    I know they're more difficult to get a hold of, but I'd be curious how some of the lower power stuff, like the i7-3770T or the i5-3570T would do. Even a i5-3550S would be pretty interesting, I think.

    I mean, I know there's a lot of gamers that just want as powerful (or conversely, as cheap) a CPU as possible, but it would be interesting to see if Intel's more 'efficient' (for lack of a better word) chips do nearly as well.
  • TheInternal - Wednesday, May 8, 2013 - link

    I would be curious to see how "low-power" parts do as well, though that would be a secondary desire behind seeing these tests done on multiple monitor configurations.
  • The0ne - Wednesday, May 8, 2013 - link

    Odd. The i5-3570K is a very popular CPU and it doesn't get attention or recommendation? Does that mean that previous tests by numerous websites indicating and directing thousands of consumers to build with this CPU somehow became irrelevant? I could have sworn that the rule of thumb was you go with an i5-3570K instead of an I7 if you're not into heavy audio/video work but yet here it doesn't appear to be the case. Very interesting.
  • IanCutress - Wednesday, May 8, 2013 - link

    I didn't have one to hand and couldn't get one in. We don't work in an office at AT, we're spread across the world. The nearest I had to it was the 2500K, which is an IPC decrease. i5-3570K (and the Haswell equivalent) should be in the next update :)

    Ian
  • mapesdhs - Monday, May 20, 2013 - link


    It's an IPC decrease, but it oc's far better than the 3570K due to the cap material issue;
    end result is the 2500K will be faster overall. I still think the 2500K is a better buy, assuming
    one can get them. Unless of course one is willing to replace the cap material with something
    better, then the 3570K will be an easy winner.

    Ian.
  • sherlockwing - Wednesday, May 8, 2013 - link

    Could you investigate more into how AMD failed in Civilization V? could it be that RTS game are harder to multihread optimize thus favoring Intel CPUs?
  • frozen ox - Thursday, May 9, 2013 - link

    Civ V is more dependent on the CPU than the GPU, and in this case that's where AMD's shortcomings in single-threaded performance show. It will be very interesting to see what happens in these scenarios whem AMD starts releasing HSA capable APUs. When coupled with a discrete GPU, will they be able to manage both the integrated and discrete components to an advantage in games like Civ 5 and other CPU demanding strategy games?
  • xinthius - Wednesday, May 8, 2013 - link

    I'm alright, thanks. You will find that I stated admirably. Compare the price difference between each SKU.
  • kyuu - Wednesday, May 8, 2013 - link

    (No) Thanks for your input, but that's not what I was asking.
  • beepboy - Wednesday, May 8, 2013 - link

    Great job Ian! I'm really interested to see 680s in the picture please!

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