Haswell's GPU

Although Intel provided a good amount of detail on the CPU enhancements to Haswell, the graphics discussion at IDF was fairly limited. That being said, there's still some to talk about here.

Haswell builds on the same fundamental GPU architecture we saw in Ivy Bridge. We won't see a dramatic redesign/re-plumbing of the graphics hardware until Broadwell in 2014 (that one is going to be a big one).

Haswell's GPU will be available in three physical configurations: GT1, GT2 and GT3. Although Intel mentioned that the Haswell GT3 config would have twice the shader count of Haswell GT2, it was careful not to disclose the total number of EUs in any of the versions. Based on the information we have at this point, GT3 should be a 40 EU configuration while GT2 should feature 20 EUs. Intel will also be including up to one redundant EU to deal with the case where there's a defect in an EU in the array. This isn't an uncommon practice, but it does indicate just how much of the die will be dedicated to graphics in Haswell. The larger of an area the GPU covers, the greater the likelihood that you'll see unrecoverable defects in the GPU. Redundancy at the EU level is one way of mitigating that problem.

Haswell's processor graphics extends API support to DirectX 11.1, OpenCL 1.2 and OpenGL 4.0.

At the front of the graphics pipeline is a new resource streamer. The RS offloads some driver work that the CPU would normally handle and moves it to GPU hardware instead. Both AMD and NVIDIA have significant command processors so this doesn't appear to be an Intel advantage although the devil is in the (unshared) details. The point from Intel's perspective is that any amount of processing it can shift away from general purpose CPU hardware and onto the GPU can save power (CPU cores go to sleep while the RS/CS do their job).

Beyond the resource streamer, most of the fixed function graphics hardware sees a doubling of performance in Haswell.

At the shader core level, Intel separates the GPU design into two sections: slice common and sub-slice. Slice common includes the rasterizer, pixel back end and GPU L3 cache. The sub-slice includes all of the EUs, instruction caches and EUs.

In Haswell GT1 and GT2 there's a single slice common, while GT3 sees a doubling of slice common. GT3 similarly has two sub-slices, although once again Intel isn't talking specifics about EU counts or clock speeds between GT1/2/3.

The final bit of detail Intel gave out about Haswell's GPU is the texture sampler sees up to a 4x improvement in throughput over Ivy Bridge in some modes.

Now to the things that Intel didn't let loose at IDF. Although originally an option for Ivy Bridge (but higher ups at Intel killed plans for it) was a GT3 part with some form of embedded DRAM. Rumor has it that Apple was the only customer who really demanded it at the time, and Intel wasn't willing to build a SKU just for Apple.

Haswell will do what Ivy Bridge didn't. You'll see a version of Haswell with up to 128MB of embedded DRAM, with a lot of bandwidth available between it and the core. Both the CPU and GPU will be able to access this embedded DRAM, although there are obvious implications for graphics.

Overall performance gains should be about 2x for GT3 (presumably with eDRAM) over HD 4000 in a high TDP part. In Ultrabooks those gains will be limited to around 30% max given the strict power limits.

As for why Intel isn't talking about embedded DRAM on Haswell, your guess is as good as mine. The likely release timeframe for Haswell is close to June 2013, there's still tons of time between now and then. It looks like Intel still has a desire to remain quiet on some fronts.

TSX Haswell Media Engine: QuickSync the Third
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  • zwillx - Monday, January 21, 2013 - link

    Apple. Or are you joking. I personally hate Apple and have since the original iMac but their engineering is top notch when it comes to getting ideal performance from silicon to user. So.. guessing that's the reference. Reply
  • Silma - Monday, October 08, 2012 - link

    A fine read, technically very comprehensive, but still overly melodramatic.

    While it is true that it is crucial for Intel to step a foot in the byod market some things still hold true:
    - In value and profit the PC processor market is much bigger than the byod processor market and will stay so for years because PCs, especially business PCs won't disappear anytime soon.
    - Nobody can touch Intel in this market, it has been proved for decades. Not AMD at the height of its success, not mighty IBM, not Sun, nobody.
    - Contrary to what you say Intel has a definitive production advantage and there are very few fabs able to compete. Note that Apple is incapable of producing processors, it is dependent on external manufacturers.
    - What Apple does with its processor is interesting business wise for its iPods/Pads/Phones, but Apple doesn't have the research power Intel and others have in the chip space and I can't see how it will innovate better than Intel and other competitors.
    - Intel is aware of its shortcomings, is pushing tremendously in the right direction. A competitor that doesn't rest on its laurels is a mighty threat, ARM beware.
    - If Apple stops using Intel processors, it will of course wipe a few hundred millions of Intel's turnover but won't be anything remotely dangerous for Intel
    - It remains to be seen that Apple users will accept yet another platform change.
    - It remains to be seen that it would make sense business-wise for Apple
    - I am quite sure many phone companies will be open about renewed chip competition and not letting a single platform become too powerful.

    All in all it seems to me Intel is as dangerous as ever, executing very well in its core business and heading towards great things in the phone/pad space.
    Reply
  • johnsmith9875 - Thursday, October 11, 2012 - link

    Why couldn't they at least stick to LGA2011? Reply
  • defiler99 - Tuesday, October 16, 2012 - link

    One of the best articles on Anandtech in some time. This is great original tech industry reporting. Reply
  • Gc - Saturday, January 12, 2013 - link

    Congratulations, an intel cpu engineer wrote around 27 Dec 2012:

    "... Anandtech's latest Haswell preview is also excellent; missing some key puzzle pieces to complete the picture and answer some open questions or correct some details but otherwise great. ..."

    http://www.reddit.com/r/IAmA/comments/15iaet/iama_...
    Reply
  • xaml - Thursday, May 23, 2013 - link

    This was first posted here a few handfuls of pages back as a comment by user "telephone". ^^ Reply
  • yhselp - Friday, March 29, 2013 - link

    A few questions.

    Is there going to be a replacement (37W) for the current IVB 35W quad-core part? Quite a few designs are now dependable on this, lower power quad-core option - Sony S-series and Razer Blade, to name a few.

    When can we expect all mobile CPUs (except maybe for the extreme series) to fall into the 10W-20W range? In three years' time and 10nm?

    The decision to not include GT3 with desktop parts is very disappointing. A 35/45W low-voltage part with GT3 would make for an excellent HTPC build, among other things. Is there a chance Intel change their mind and start shipping GT3 desktop parts at some point?
    Reply

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