Apple's Swift: Pipeline Depth & Memory Latency

Section by Anand Shimpi

For the first time since the iPhone's introduction in 2007, Apple is shipping a smartphone with a CPU clock frequency greater than 1GHz. The Cortex A8 in the iPhone 3GS hit 600MHz, while the iPhone 4 took it to 800MHz. With the iPhone 4S, Apple chose to maintain the same 800MHz operating frequency as it moved to dual-Cortex A9s. Staying true to its namesake, Swift runs at a maximum frequency of 1.3GHz as implemented in the iPhone 5's A6 SoC. Note that it's quite likely the 4th generation iPad will implement an even higher clocked version (1.5GHz being an obvious target).

Clock speed alone doesn't tell us everything we need to know about performance. Deeper pipelines can easily boost clock speed but come with steep penalties for mispredicted branches. ARM's Cortex A8 featured a 13 stage pipeline, while the Cortex A9 moved down to only 8 stages while maintining similar clock speeds. Reducing pipeline depth without sacrificing clock speed contributed greatly to the Cortex A9's tangible increase in performance. The Cortex A15 moves to a fairly deep 15 stage pipeline, while Krait is a bit more conservative at 11 stages. Intel's Atom has the deepest pipeline (ironically enough) at 16 stages.

To find out where Swift falls in all of this I wrote two different codepaths. The first featured an easily predictable branch that should almost always be taken. The second codepath featured a fairly unpredictable branch. Branch predictors work by looking at branch history - branches with predictable history should be, well, easy to predict while the opposite is true for branches with a more varied past. This time I measured latency in clocks for the main code loop:

Branch Prediction Code
  Apple A3 (Cortex A8 @ 600MHz Apple A5 (2 x Cortex A9 @ 800MHz Apple A6 (2 x Swift @ 1300MHz
Easy Branch 14 clocks 9 clocks 12 clocks
Hard Branch 70 clocks 48 clocks 73 clocks

The hard branch involves more compares and some division (I'm basically branching on odd vs. even values of an incremented variable) so the loop takes much longer to execute, but note the dramatic increase in cycle count between the Cortex A9 and Swift/Cortex A8. If I'm understanding this data correctly it looks like the mispredict penalty for Swift is around 50% longer than for ARM's Cortex A9, and very close to the Cortex A8. Based on this data I would peg Swift's pipeline depth at around 12 stages, very similar to Qualcomm's Krait and just shy of ARM's Cortex A8.

Note that despite the significant increase in pipeline depth Apple appears to have been able to keep IPC, at worst, constant (remember back to our scaled Geekbench scores - Swift never lost to a 1.3GHz Cortex A9). The obvious explanation there is a significant improvement in branch prediction accuracy, which any good chip designer would focus on when increasing pipeline depth like this. Very good work on Apple's part.

The remaining aspect of Swift that we have yet to quantify is memory latency. From our iPhone 5 performance preview we already know there's a tremendous increase in memory bandwidth to the CPU cores, but as the external memory interface remains at 64-bits wide all of the changes must be internal to the cache and memory controllers. I went back to Nirdhar's iOS test vehicle and wrote some new code, this time to access a large data array whose size I could vary. I created an array of a finite size and added numbers stored in the array. I increased the array size and measured the relationship between array size and code latency. With enough data points I should get a good idea of cache and memory latency for Swift compared to Apple's implementation of the Cortex A8 and A9.

At relatively small data structure sizes Swift appears to be a bit quicker than the Cortex A8/A9, but there's near convergence around 4 - 16KB. Take a look at what happens once we grow beyond the 32KB L1 data cache of these chips. Swift manages around half the latency for running this code as the Cortex A9 (the Cortex A8 has a 256KB L2 cache so its latency shoots up much sooner). Even at very large array sizes Swift's latency is improved substantially. Note that this data is substantiated by all of the other iOS memory benchmarks we've seen. A quick look at Geekbench's memory and stream tests show huge improvements in bandwidth utilization:

Couple the dedicated load/store port with a much lower latency memory subsystem and you get 2.5 - 3.2x the memory performance of the iPhone 4S. It's the changes to the memory subsystem that really enable Swift's performance.

 

Apple's Swift: Visualized Six Generations of iPhones: Performance Compared
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  • OldAndBusted - Wednesday, October 24, 2012 - link

    "I'm not an apple product owner, and never plan to be"

    That's actually kind of sad. That no matter what the product, you can't even consider it if it comes from Apple.
  • SolidusOne - Saturday, October 20, 2012 - link

    How can you write page after page about geeky nuances, many of which cannot be discerned without lab equipment, and not utter a single word about the device's music player quality? This model particularly, as other reviews have said it was inferior to 4s in audio quality. ??????
  • phillyry - Sunday, October 21, 2012 - link

    Sorry but are you serious or trolling?

    Google search reveals nothing about this.

    If you're serious then Engadget has an article for you that compares the sound quality of iPhone 5, GS3, One X, etc. with basically no appreciable difference. http://www.engadget.com/2012/10/02/iphone-vs-rival...
  • mshdk - Sunday, October 21, 2012 - link

    What is the name of the IM app shown in the review?
  • mohit2805 - Sunday, October 21, 2012 - link

    Why Apple never goes for an inbuilt radio? why just its own ipod, when there are so many radio stations to listen to for free?
  • Krysto - Tuesday, October 23, 2012 - link

    The new Chromebook, which has a dual core 1.7 Ghz Cortex A15 CPU, reaches 668 points in Sunspider. That's compared to the 900+ for Apple's A6.
  • darkcrayon - Wednesday, January 2, 2013 - link

    Comparing a chip in a laptop to one in a smartphone.. A laptop with terrible battery life (for an ARM device) at a that. Nice work. Let us know when Apple puts an Ax chip inside of a small laptop and then let's compare performance.
  • eanazag - Thursday, November 1, 2012 - link

    I live in MN and have been using the maps app in iOS 6 on an iPhone 4 and iPad 3. I have encountered no issues with it. In fact it has been a little more accurate than the GPS I have and Google previously. I am guessing that in more urban areas there is a larger difference.

    I would have liked to see some more features that my GPS has, such as current speed, estimated arrival time, and remaining total miles for trip.

    If I'm going to complain, wish they would have included turn-by-turn on the 4.
  • Coffeebean20 - Saturday, November 24, 2012 - link

    Wow great review, I got my iPhone 5 free And tested it. I came up with similar results. Great review, good job :)
  • cpu_arch - Wednesday, November 28, 2012 - link

    Your block diagram of Swift is inaccurate, not because I know the block diagram of the Swift CPU, but because it fails to describe the basic out-of-order execution pipeline of any modern CPU's. Hint: instruction re-ordering is in the wrong place in your diagram.

    Your measurements of branch prediction microarchitecture performance are not useful. The key measurement is mispredict rate.

    Also modern branch prediction is a function of branch outcome of the branch in question and prior branches, not some multiply/divide mechanism which you describe in your article.

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