GPU Analysis/Performance

Section by Anand Shimpi

Understanding the A6's GPU architecture is a walk in the park compared to what we had to do to get a high level understanding of Swift. The die photos give us a clear indication of the number of GPU cores and the width of the memory interface, while the performance and timing of release fill in the rest of the blanks. Apple has not abandoned driving GPU performance on its smartphones and increased the GPU compute horsepower by 2x. Rather than double up GPU core count, Apple adds a third PowerVR SGX 543 core and runs the three at a higher frequency than in the A5. The result is roughly the same graphics horsepower as the four-core PowerVR SGX 543MP4 in Apple's A5X, but with a smaller die footprint.

As a recap, Imagination Technologies' PowerVR SGX543 GPU core features four USSE2 pipes. Each pipe has a 4-way vector ALU that can crank out 4 multiply-adds per clock, which works out to be 16 MADs per clock or 32 FLOPS. Imagination lets the customer stick multiple 543 cores together, which scales compute performance linearly.

SoC die size however dictates memory interface width, and it's clear that the A6 is significantly smaller in that department than the A5X, which is where we see the only tradeoff in GPU performance: the A6 maintains a 64-bit LPDDR2 interface compared to the 128-bit LPDDR2 interface in the A5X. The tradeoff makes sense given that the A5X has to drive 4.3x the number of pixels that the A6 has to drive in the iPhone 5. At high resolutions, GPU performance quickly becomes memory bandwidth bound. Fortunately for iPhone 5 users, the A6's 64-bit LPDDR2 interface is a good match for the comparatively low 1136 x 640 display resolution. The end result is 3D performance that looks a lot like the new iPad, but in a phone:

Mobile SoC GPU Comparison
  Adreno 225 PowerVR SGX 540 PowerVR SGX 543MP2 PowerVR SGX 543MP3 PowerVR SGX 543MP4 Mali-400 MP4 Tegra 3
SIMD Name - USSE USSE2 USSE2 USSE2 Core Core
# of SIMDs 8 4 8 12 16 4 + 1 12
MADs per SIMD 4 2 4 4 4 4 / 2 1
Total MADs 32 8 32 48 64 18 12
GFLOPS @ 200MHz 12.8 GFLOPS 3.2 GFLOPS 12.8 GFLOPS 19.2 GFLOPS 25.6 GFLOPS 7.2 GFLOPS 4.8 GFLOPS

We ran through the full GLBenchmark 2.5 suite to get a good idea of GPU performance. The results below are largely unchanged from our iPhone 5 Performance Preview, with the addition of the Motorola RAZR i and RAZR M. I also re-ran the iPad results on iOS 6, although I didn't see major changes there.

We'll start out with the raw theoretical numbers beginning with fill rate:

GLBenchmark 2.5 - Fill Test

The iPhone 5 nips at the heels of the 3rd generation iPad here, at 1.65GTexels/s. The performance advantage over the iPhone 4S is more than double, and even the Galaxy S 3 can't come close.

GLBenchmark 2.5 - Fill Test (Offscreen 1080p)

Triangle throughput is similarly strong:

GLBenchmark 2.5 - Triangle Texture Test

Take resolution into account and the iPhone 5 is actually faster than the new iPad, but normalize for resolution using GLBenchmark's offscreen mode and the A5X and A6 look identical:

GLBenchmark 2.5 - Triangle Texture Test (Offscreen 1080p)

The fragment lit texture test does very well on the iPhone 5, once again when you take into account the much lower resolution of the 5's display performance is significantly better than on the iPad:

GLBenchmark 2.5 - Triangle Texture Test - Fragment Lit

GLBenchmark 2.5 - Triangle Texture Test - Fragment Lit (Offscreen 1080p)

GLBenchmark 2.5 - Triangle Texture Test - Vertex Lit

GLBenchmark 2.5 - Triangle Texture Test - Vertex Lit (Offscreen 1080p)

The next set of results are the gameplay simulation tests, which attempt to give you an idea of what game performance based on Kishonti's engine would look like. These tests tend to be compute monsters, so they'll make a great stress test for the iPhone 5's new GPU:

GLBenchmark 2.5 - Egypt HD

Egypt HD was the great equalizer when we first met it, but the iPhone 5 does very well here. The biggest surprise however is just how well the Qualcomm Snapdragon S4 Pro with Adreno 320 GPU does by comparison. LG's Optimus G, a device Brian flew to Seoul, South Korea to benchmark, is hot on the heels of the new iPhone.

GLBenchmark 2.5 - Egypt HD (Offscreen 1080p)

When we run everything at 1080p the iPhone 5 looks a lot like the new iPad, and is about 2x the performance of the Galaxy S 3. Here, LG's Optimus G actually outperforms the iPhone 5! It looks like Qualcomm's Adreno 320 is quite competent in a phone. Note just how bad Intel's Atom Z2460 is, the PowerVR SGX 540 is simply unacceptable for a modern high-end SoC. I hope Intel's slow warming up to integrating fast GPUs on die doesn't plague its mobile SoC lineup for much longer.

GLBenchmark 2.5 - Egypt Classic

The Egypt classic tests are much lighter workloads and are likely a good indication of the type of performance you can expect from many games today available on the app store. At its native resolution, the iPhone 5 has no problems hitting the 60 fps vsync limit.

GLBenchmark 2.5 - Egypt Classic (Offscreen 1080p)

Remove vsync, render at 1080p and you see what the GPUs can really do. Here the iPhone 5 pulls ahead of the Adreno 320 based LG Optimus G and even slightly ahead of the new iPad.

Once again, looking at GLBenchmark's on-screen and offscreen Egypt tests we can get a good idea of how the iPhone 5 measures up to Apple's claims of 2x the GPU performance of the iPhone 4S:

Removing the clearly vsync limited result from the on-screen Egypt Classic test, the iPhone 5 performs about 2.26x the speed of the 4S. If we include that result in the average you're still looking at a 1.95x average. As we've seen in the past, these gains don't typically translate into dramatically higher frame rates in games, but games with better visual quality instead.

General Purpose Performance Increased Dynamic Range: Understanding the Power Profile of Modern SoCs
Comments Locked

276 Comments

View All Comments

  • rarson - Thursday, October 18, 2012 - link

    Me too, other than the stupid proprietary connection that jacks the price of everything up.
  • Spunjji - Friday, October 19, 2012 - link

    I sit pretty firmly in this camp, too. Despite the physical durability flaws, I do find the overall package of the iPhone 4/4S/5 to be superior to most comparable 'Droid handset. I just find the software to be unbearably obstructive to my desired use patterns.
  • steven75 - Wednesday, October 17, 2012 - link

    Maybe some people want a still larger display but keep the industry leading app support, industry leading hardware ecosystem, airplay, apple store support, industry leading resale value, industry leading OS upgrade support, and without any carrier bloatware?

    Seems pretty possible to me.
  • GotThumbs - Tuesday, October 16, 2012 - link

    "we've just got to deal with it." Wrong. You have to "deal with it".

    Believe it or not....everyone does NOT own one of these phones. The idea of getting a brand new item, be it a car, camera, laptop, tablet or phone and having to deal with the fact that that the companies quality controls are sub-standard is one of the lamest things I've heard....Oh! besides the number one example...... "You're holding if wrong" - Steve Jobs.

    I try to not let this kind of monologue that reeks of Apple fanism not bother me...but come on! Talk about romancing about a freaking phone. Please keep it to a level of unemotional comparisons and the feel free to give your personal thoughts and not assume to speak for everyone else.

    The fact that you felt compelled to write 5 or more paragraphs on the anodizing process is just pathetic. I stopped reading about it after the first paragraph and skipped to the bottom. I thought this is supposed to be a phone review, not a discovery channel episode on the anodizing process. I can't speak for you or anyone else, but I'm pretty comfortable telling you most consumers probably don't care about the process of anodizing, they just expect a quality product for their money.

    People are paying good money...in a bad economy and your saying all they can do is "deal with it"? How about having an open mind and mention they have the choice to buy a different phone or wait for Apple to fix it in their next generation. Your only position appears to be....suck it up, its Apple and thats just part of being in the collective.

    Again,,,,, YOU do not speak for everyone so please drop the "WE".

    Rant done.

    Best wishes to all on your choices in life.
  • crankerchick - Tuesday, October 16, 2012 - link

    Talk about overreaction. Keep the statement within the context of the article. iPhone users have to deal with it if they want to remain iPhone users. Anand is an iPhone user as well are more than a few people reading his review--thus the use of the word "we" instead of the use of the term "iPhone users."

    That said, he should take care lose the "we" but wow, what a rant for something that one can easily use common sense and say, "No I'm not stuck with it." Other bloggers and review sites do the same thing.

    LOL, everyone is always looking for someone to point the fanboy finger at.
  • KPOM - Tuesday, October 16, 2012 - link

    Apparently you have never read an AnandTech review. They go into that kind of detail all the time. That's what people like about them. You aren't going to read that in a CNet, The Verge, or Engadget article. You might get some of that at Ars Technica. But AnandTech goes into excruciating detail.
  • VivekGowri - Tuesday, October 16, 2012 - link

    I mean, it's not like Apple is going to radically alter it a month after production starts, so if you want an iPhone 5, your options are to either put a case on it, or suck it up and live with the scratches. Alternatively, you could buy a 4S (if you want iOS) or any other phone that floats your boat.

    I'm a guy that daily drives a Galaxy Nexus, so accusing me of iOS fanboyism isn't necessarily the most productive way of going about your day.
  • phillyry - Sunday, October 21, 2012 - link

    Yes!

    Well said Vivek.

    But ya, Apple should still have the pressure put on them. So, I could see how people might take it the wrong way. 'Cause it could seem like you're just like, "It's all good Apple, we'll just suck it up." When, in actuality, your ideas are as you stated here. As per the OP's rant, I definitely thought it was off-base but could see where he would draw that conclusion, as it came across that way to me too. And, perhaps like me, he has a hard time keeping track of who uses which phone from the podcasts.

    Again, well retorted though.
  • jiffylube1024 - Tuesday, October 16, 2012 - link

    You are seriously complaining about the depth the review went into on the anodizing
    process? You're reading a review of a product and you're complaining that you're being given more information? How about you just skip over that section if it doesn't interest you.

    I lol'ed that you called that kind of serious scientific investigation into the anodizing process (which I found incredibly informative) "pathetic". Real, fact-based journalism apparently bores you; you'd just rather read opinion pieces and pass judgment on them. How high minded of you!

    Other reviews don't even mention anything about the anodizing process other than that it's there. I don't get why you'd even bother reading a review on AnandTECH if you don't care about the technology...

    As for the author's position to "deal with it" (the anodization scratch issue) -- what more can the author do? He can't fix the problem or even address it from a manufacturing standpoint. The review points out the issues with it; the decision making process is up to the consumer and the fixing of the problem is up to the manufacturer.
  • GotThumbs - Wednesday, October 17, 2012 - link

    "Other reviews don't even mention anything about the anodizing process other than that it's there. I don't get why you'd even bother reading a review on AnandTECH if you don't care about the technology..."

    Anodizing a piece of aluminum does not constitute "technology" when compared to the design of a SoC or camera, at least in my opinion. I see it as a finishing process. My point is that a side link to more detailed information on the anodizing process would have sufficed and kept the reader on track with the hardware review.

    I visit Anandtech on a daily basis and have been reading/visiting this site from the early years when Anand was still in High School. I thoroughly enjoy reading/learning about how new technologies in hardware are evolving and when they are compared to other current hardware available in the marketplace. But I feel there has been a growing tendency in Apple product reviews to have a hint of personal/emotional input rather than sticking to an analytical/technical assessment and let each reader digest the information without the personal emotional spin. It's like todays "News" casters interjecting thier personal thoughts/opinions on a news story. I prefer to get the facts and come to my own conclusion.

    In case you haven't realized, more and more in todays society, we are "Marketed to" in ways that are growing exponentially. Todays marketing companies continue to market to us using methods not just like Product Placement in TV shows, Reality shows, Movies, Red Carpet runways. etc., but on FB, Twitter, blogs, and weak "tech reviews" like CNN's (Read more like product ads than a review) etc. Because of this bombardment of marketing from every possible source imaginable and newly evolving, I don't think its wrong to call out a reviewer when I feel there is even a whiff of non-neutrality. They can take it with a grain of salt or ponder on their next review to be sure they are approaching it in a clear and unbiased manner.

    Complacency in a society and lowering on one's expectations is not something to embrace, its to be challenged and called out.

    Listen, no one is perfect and yes I may have been a little high strung in my post, but it was fueled by emotion and passion and I won't apologize for that.

    I do apologize to Vivek Gowri if I offended him in any way. It was not my intent.

    Best wishes

Log in

Don't have an account? Sign up now