Final Words

Apple has done an incredible job with the next-gen MacBook Pro. It brings a level of portability to the 15-inch chassis that we’ve never seen before from Apple, all while getting a good handle on some of the thermal and noise issues from last year’s model. If you’re like me and have to lug your 15-inch MBP around, the improvements in portability alone are worth the upgrade. But a lighter chassis is hardly all Apple is relying on to sell this system.

The internals are easily the best collection of parts Apple has ever assembled. Ivy Bridge and Kepler are natural fits, but shipping the machine with 8GB of memory by default is a much appreciated gesture especially considering its un-upgradeable nature. For the first time in Apple’s history of shipping NAND flash based storage in Macs, I actually have no complaints about the controller choice in the rMBP. Samsung’s PM830 (or the consumer, SSD 830, version) is what I’ve been recommending to Mac users for much of the past year. It’s still possible that you’ll end up with a non-Samsung controller, and I don’t yet know whether or not that’s a bad thing, but this is at least progress.

The connectivity story on the rMBP is near perfect. The pair of Thunderbolt ports allows extra flexibility as well as the ability to drive more bandwidth to external IO than any prior portable Mac. The Thunderbolt teething issues still remain unfortunately, but it looks like that’s going to require at least a partial act of Intel to rectify. USB 3.0 is a welcome addition to the Mac family. It took both Apple and Intel far too long to get to this point, but I’m glad it’s here.

All of this is really just wrapping however, as the real gift is the MacBook Pro’s first Retina Display. It’s easily the most beautiful display I’ve had the opportunity of using. Even more impressive to me than the iPad’s Retina Display, and enough to make me actually want to use the Mac as a portable when at home rather than tethered to an external panel. The added portability of the chassis likely contributes to that fact though.

The credit Apple deserves for the display extends beyond simply pushing LG to get a panel out on time and in large enough quantities. There’s a tremendous amount of software work that Apple put into making the Retina experience work under OS X. The OS and several key applications have been updated to properly support the MacBook Pro’s Retina Display, and things can only get better from here. Mountain Lion will improve performance and I would expect at least a few key app updates over the next year to bring increased Retina awareness.

There’s also the behind the scenes work Apple put in to make all of this happen. The pressure on the GPU vendors, as well as taking matters into its own hands with writing scaling and filtering routines to deliver a good experience are all noteworthy. 

It’s because all of this that I’m doing something I’ve never done before in an Apple review. We rarely give out Editor’s Choice awards at AnandTech, and I’m quite possibly the stingiest purveyor of them. I feel that being overly generous with awards diminishes their value. In this case, all of the effort Apple has put into bringing a Retina Display to the MacBook Pro is deserving of one.

I’m giving the MacBook Pro with Retina Display our bronze Editor’s Choice award. Making it the first Mac to ever receive one. It would have been a silver had the software story been even stronger (iWork, Mountain Lion, Office and Photoshop being ready at launch would have been a feat worth rewarding). And it would have been a gold had Apple been able to deliver all of that but without sacrificing end-user upgradability. Which brings me to my final point.

I accept the fact that current mobile memory and storage form factors preclude the creation of the thinnest and lightest form factors. But I would like to see Apple push for the creation of industry standard storage and memory form factors that wouldn’t hinder the design of notebooks like the Retina Display equipped Macbook Pro. As Apple has already demonstrated that it has significant pull with component vendors, this should be possible. The motivation behind doing so is no different from the motivation driving the use of Retina Displays: for the betterment of the end user experience.

Sidebar: Impacting the Rest of the Industry


ASUS Zenbook Prime (left) vs. Zenbook (right)

Apple’s impact on the industry has already been felt. The threat of Apple bringing Retina Displays to its entire lineup forced ASUS’ hand and gave us 1080p IPS panels in the new Zenbook Primes. This will undoubtedly continue. In the early days Apple simply raised the bar for a focus on industrial design. Apple’s influence quickly expanded to touch everything from packaging to trackpads. We’re now seeing PC OEMs focus far more on experience than they ever have before. Apple isn’t the only one to thank for this, but the company is a significant factor.

The fact of the matter is the days of blaming a lack of innovation on cost or the inflexibility of one’s suppliers are over. In fact, those days are long gone. Today the MacBook Pro with Retina Display exists at a very high starting price, but make no mistake, it won’t remain there indefinitely. Apple introduced this model as the next-generation MacBook Pro because it truly is a preview of what’s to come. Maybe next year’s model won’t be any cheaper, but the one after that definitely will be. Apple has a healthy obsession with high quality displays and it will put its might behind panel suppliers until it can put forth a lineup of top to bottom Retina Displays. There’s no doubt in my mind that within the next 12 - 24 months Apple will introduce an external 4K Retina Display. Whether you love, hate or are indifferent about Apple and its products, its impact on the industry is tangible. PC OEMs now care about display quality and keyboard feel. They care about trackpads and design. There’s only one motivator in this industry stronger than Moore’s Law: experience, and the PC OEMs finally care about that too.

Apple’s success hasn’t been because it is a vertically integrated company. On the contrary, everything Apple has done Acer, Dell, HP, Intel, NVIDIA and Microsoft could have done together. Apple is successful because its competitors have all been selfishly focused on themselves rather than all coming together to build better computers. Based on my conversations with Intel and some of the OEMs at Computex earlier this month, the wake up call has been heard. Intel seems quite motivated to help its OEM partners do better. It is a bit troubling for the ecosystem that Microsoft is throwing its hat into the ring as a competitor - especially as it was Microsoft's inaction on the software side that really hurt the PC OEMs over the past several years.

For years we’ve been pushing OEMs to focus on better displays, and for years we were given cost and customers-don’t-care as excuses for why we don’t get them. That’s all starting to change.

What to Buy
Comments Locked

471 Comments

View All Comments

  • Super56K - Saturday, June 23, 2012 - link

    Maybe talking paper specs on the software side it's 'the same' but really that's not even close. Dpi scaling is flaky in Windows anyways.

    And it's really not the same. It's rendered at double the resolution on a screen that actually has 4x's the pixels at the native 1440x900 res. Nobody else does that. Hell, it's rare to even find a 16:10 Windows laptop.

    I don't own a MacBook anything, but some of you sound ridiculous in here going on about Sony laptops with 1080p screens
  • Spunjji - Tuesday, June 26, 2012 - link

    What if I, the user, don't want my laptop rendering the display at a pointlessly high resolution just to scale it back down again? I understand the theory but the execution is utterly ridiculous.
  • UpSpin - Saturday, June 23, 2012 - link

    You're right, it wouldn't sell, because the issue is that Windows DPI scaling doesn't work so well. It also doesn't work perfectly in Mac OS (Chrome best example, they had to update it). And so will many older programs, which don't receive further updates, like Adobe Creative Suite <6 don't scale right (assumption)

    That's one reason that Apple released only one MacBook with a retina display, because the software isn't ready for DPI scaling yet. Apple was brave enough to do the step and force programers to integrate scaling in high res images in their programs because future MacBooks will have retina displays only.

    No PC manuafcturer could have done such a step, they would have been blocked by the lack of proper scaling of Windows, rendering a high res display useless because of display errors. So Microsoft should have made Windows 7 resolution independent (just as all mobile OS are, which rely on DPI instead of absolute pixels), then PC manufacturers could have included high res displays which the customer could have used.
  • EnzoFX - Saturday, June 23, 2012 - link

    MS Should have with Win7? Hardly. That was too long ago and there were no retina screens yet. Even 1080p screens were scarce. Remember that 99% were getting 1366x768 in their laptops.

    You're right in that Apple can sort of force developers to update apps for support. I do give them credit for usually implementing a solid stopgap. Their scaling for older apps is usually good enough without it being a bad experience. Forcing them to update is a good thing though, having that ecosystem of active developers is good. It's further easier on them to target simple hardware configurations. The benefits of vertical integration at its best. Now for these retina displays to trickle down to all their displays =P.
  • ananduser - Saturday, June 23, 2012 - link

    Win7 scales perfectly well for a screen this res. Such an absurd panel jump however is meant as bragging rights. It also serves as differentiation. Instead of going "post PC" like W8 transformer devices at Computex, it adds a huge panel. There's nothing special about the hardware that hasn't been done before, except the impressive panel.
  • Ohhmaagawd - Saturday, June 23, 2012 - link

    Exactly what would constitute "special"?
  • dagamer34 - Sunday, June 24, 2012 - link

    Mobile operating systems aren't resolution independent. The iPhone supports 2 resolutions, Windows Phone currently supports 1 resolution, but will support 3 in WP8, and Android supports a variety of resolutions, but is NOT resolution independent.
  • garcondebanane - Saturday, June 23, 2012 - link

    Frankly, yes I think so. See "the software side of retina" and "Achieving retina".

    I don't think any other PC manufacturer can realistically be expected to do it this seamlessly.
  • UberApfel - Saturday, June 23, 2012 - link

    Apple didn't think of the idea. The screens are simply now available and Apple has the resources and reason to push it to market first. Apple also has their own operating system and software engineers to prepare for such.

    Anyone familiar with the market knows that Microsoft is a big kid nurtured by monopoly and ripping off corporations. The 'big game-changing release & failure' every few years just doesn't allow manufacturers to be first-adopters. Only OSX stays up-to-date, and only Apple may use OSX thanks to either IP or special-order hardware.

    If Asus, Acer, or Toshiba were to shell out the cash to get a portion of the first batch and mass-produce some laptops w/ "retina display"; they'd just have a deficit. Apple is a designer; not a innovator. Anyone who makes that mistake is a fool.
  • MrSpadge - Monday, June 25, 2012 - link

    It's not only about thinking about it, it's about building it and reaching out to make people buy it. It's hard to do this without the "Apple hype", no matter how good and innovative the product may be.

Log in

Don't have an account? Sign up now