What to Buy

I mentioned earlier that Apple mitigates risk in its designs much like a CPU maker. It’s always considered good practice to decouple major architecture changes from process node jumps (Intel’s famous tick-tock cadence embodies this). Apple similarly tries to alternate major changes to the industrial design from significant internal component changes. Although Ivy Bridge and Kepler are all new, the former is quite similar to Sandy Bridge while the latter is really no different than integrating any other discrete GPU. The more dramatic silicon departure comes with Haswell next year, and I suspect that’s why we got the rMBP this year.

In our performance investigations I mentioned that compared to an upgraded Sandy Bridge MacBook Pro (high clocks with SSD), you won’t see tremendous performance gains from the rMBP. A quick look around Apple’s website actually shows not even a single CPU bound performance comparison between the rMBP and last year’s MacBook Pro.

The logical thing to do, if you’re the owner of a recent (2010/2011) MacBook Pro, is to wait until next year at the minimum. Haswell should bring a significant performance increase (particularly on the processor graphics front) and you’ll get it in the same chassis as what you see today.

Most users however don’t upgrade annually. If you have an older MacBook Pro, the rMBP offers all of the benefits of last year’s Sandy Bridge upgrade but in a much better package, and with vastly improved thermal characteristics. If you fall into this group, the upgrade is a no-brainer. I won’t lie, the next two years are going to be tough. Haswell is looking very good, and if Intel can pull off 14nm on time, Broadwell will be even more impressive from a graphics standpoint. You can always make the argument to hold off on an upgrade as there’s almost always something better around the corner. In my opinion you really can’t go wrong picking any of the next three years to upgrade.

Should you decide to buy today, which model should you get?

As I mentioned before, the $2199 configuration is near-perfect in my opinion, save for the 256GB of NAND flash. Apple unfortunately won’t let you upgrade storage capacity on the base MacBook Pro with Retina Display so you’re left with two options: 1) live with the 256GB and hope someone will build an aftermarket SSD in the not too distant future, or 2) buy the $2799 model. While it’s quite likely that we’ll see third party SSDs for the rMBP, I seriously doubt you’ll find one with Samsung’s PM830 controller.

I do think 256GB is livable, it’s just that 512GB is so much more comfortable.

Apple has simplified things by not allowing multiple GPU options, and the CPU options are pretty cut and dry.

If you can live with 256GB of storage, the $2199 configuration is fine. Otherwise I’d go with the upgraded $2799 model.

The question of whether or not you should opt for the 16GB memory upgrade really depends on what you do with the system and how long you expect to use it. Without any form of socketed memory expansion, you’re stuck with the amount of memory you order on the system. Thankfully 8GB is healthy by today’s standards and likely will continue to be so for the next couple of years. If your present day workloads require 8GB of memory, then the 16GB option is a must have. If you’re looking at 16GB purely as future-proofing, chances are you’ll run into processor (or storage) limitations before you feel held back by memory. That being said, if you want to be kind to the next owner, ticking the 16GB box won’t hurt.

 

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  • Super56K - Saturday, June 23, 2012 - link

    Maybe talking paper specs on the software side it's 'the same' but really that's not even close. Dpi scaling is flaky in Windows anyways.

    And it's really not the same. It's rendered at double the resolution on a screen that actually has 4x's the pixels at the native 1440x900 res. Nobody else does that. Hell, it's rare to even find a 16:10 Windows laptop.

    I don't own a MacBook anything, but some of you sound ridiculous in here going on about Sony laptops with 1080p screens
  • Spunjji - Tuesday, June 26, 2012 - link

    What if I, the user, don't want my laptop rendering the display at a pointlessly high resolution just to scale it back down again? I understand the theory but the execution is utterly ridiculous.
  • UpSpin - Saturday, June 23, 2012 - link

    You're right, it wouldn't sell, because the issue is that Windows DPI scaling doesn't work so well. It also doesn't work perfectly in Mac OS (Chrome best example, they had to update it). And so will many older programs, which don't receive further updates, like Adobe Creative Suite <6 don't scale right (assumption)

    That's one reason that Apple released only one MacBook with a retina display, because the software isn't ready for DPI scaling yet. Apple was brave enough to do the step and force programers to integrate scaling in high res images in their programs because future MacBooks will have retina displays only.

    No PC manuafcturer could have done such a step, they would have been blocked by the lack of proper scaling of Windows, rendering a high res display useless because of display errors. So Microsoft should have made Windows 7 resolution independent (just as all mobile OS are, which rely on DPI instead of absolute pixels), then PC manufacturers could have included high res displays which the customer could have used.
  • EnzoFX - Saturday, June 23, 2012 - link

    MS Should have with Win7? Hardly. That was too long ago and there were no retina screens yet. Even 1080p screens were scarce. Remember that 99% were getting 1366x768 in their laptops.

    You're right in that Apple can sort of force developers to update apps for support. I do give them credit for usually implementing a solid stopgap. Their scaling for older apps is usually good enough without it being a bad experience. Forcing them to update is a good thing though, having that ecosystem of active developers is good. It's further easier on them to target simple hardware configurations. The benefits of vertical integration at its best. Now for these retina displays to trickle down to all their displays =P.
  • ananduser - Saturday, June 23, 2012 - link

    Win7 scales perfectly well for a screen this res. Such an absurd panel jump however is meant as bragging rights. It also serves as differentiation. Instead of going "post PC" like W8 transformer devices at Computex, it adds a huge panel. There's nothing special about the hardware that hasn't been done before, except the impressive panel.
  • Ohhmaagawd - Saturday, June 23, 2012 - link

    Exactly what would constitute "special"?
  • dagamer34 - Sunday, June 24, 2012 - link

    Mobile operating systems aren't resolution independent. The iPhone supports 2 resolutions, Windows Phone currently supports 1 resolution, but will support 3 in WP8, and Android supports a variety of resolutions, but is NOT resolution independent.
  • garcondebanane - Saturday, June 23, 2012 - link

    Frankly, yes I think so. See "the software side of retina" and "Achieving retina".

    I don't think any other PC manufacturer can realistically be expected to do it this seamlessly.
  • UberApfel - Saturday, June 23, 2012 - link

    Apple didn't think of the idea. The screens are simply now available and Apple has the resources and reason to push it to market first. Apple also has their own operating system and software engineers to prepare for such.

    Anyone familiar with the market knows that Microsoft is a big kid nurtured by monopoly and ripping off corporations. The 'big game-changing release & failure' every few years just doesn't allow manufacturers to be first-adopters. Only OSX stays up-to-date, and only Apple may use OSX thanks to either IP or special-order hardware.

    If Asus, Acer, or Toshiba were to shell out the cash to get a portion of the first batch and mass-produce some laptops w/ "retina display"; they'd just have a deficit. Apple is a designer; not a innovator. Anyone who makes that mistake is a fool.
  • MrSpadge - Monday, June 25, 2012 - link

    It's not only about thinking about it, it's about building it and reaching out to make people buy it. It's hard to do this without the "Apple hype", no matter how good and innovative the product may be.

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