HAWX

Ubisoft’s aerial action game is one of the less demanding games in our benchmark suite, particularly for the latest generation of cards. However it’s fairly unique in that it’s one of the few flying games of any kind that comes with a proper benchmark.

Given NVIDIA’s product positioning we weren’t expecting the GTX 465 to take too many leads over the 5850, so when it does it’s noteworthy. Here the GTX 465 starts with a 9% lead at 1680, 2% at 1920, and taking a loss of 9% at 2560. As we see the GTX 470’s lead melt away here when the resolution increases, this points to a likely bottleneck with the ROPs or memory bandwidth, as both would be heavily strained by our higher resolutions. Notably the GTX 470 and GTX 465 once again maintain a consistent relationship: the latter is slower by 16%-18%.

BattleForge: DX11 Left 4 Dead
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