Gaming on the iPad

The majority of premiere launch titles for the iPad were gaming focused. Partly because this shows off the device's additional processing power with the A4, but also because the majority are only marginally different from the iPhone version, instead offering native resolution.

First is N.O.V.A. HD, an FPS title that is largely unchanged from the iPhone version except for supporting higher resolution. It runs virtually flawlessly on the platform, despite the larger resolution. The only major annoyance here is that the title doesn't appear to work with any landscape orientation you choose, and Apple's iPad/Case accessory chose the complete opposite landscape view by default.


It's insanely hard to take action screenshots, I discovered

The title performs flawlessly performance wise, though playing an FPS title with look, movement, and fire controls all fighting for your two hands and 10 fingers is still challenging.

Next is Flight Control HD, which continues to do what the original title did well.


Bigger maps are "HD" - Old maps still linger around too

Namely, cast the player as an air traffic controller managing exponentially busier and busier airspace in a 2D world. It's the same that we've seen before, just bigger, more complicated, and scaled up. It's a high profile game for sure, but the approach is safe. While it'd be pointless to destroy what made the game good, there just isn't anything new that the iPad's form factor contributes other than a bigger screen.


It's easier on the bigger screen, until it throws even more at you

There's also Real Racing HD, which looks very high resolution on the platform, though it too is ultimately dependent on a control scheme that's at times difficult. Rotating the screen to drive makes an otherwise pretty normal arcade style racing game surprisingly difficult. There are plenty of driving assists, including automatic braking, and these ultimately save the game from being too complicated to play easily.


Tilt to drive - that's for steering and gas

Worms has long been ported to the iPhone platform, and although its control scheme is initially challenging, it's probably the one that best leverages the iPad. I found the title difficult for the first few plays, and it's got a steep control learning curve, but execution is fun and engaging. The title also looks very crisp on the iPad, though there was the occasional framerate stutter.


The holy hand grenade remains my weapon of choice

Probably next on the list of engaging titles that offer unique control schemes is Command and Conquer: Red Alert. The iPad's display is finally large enough to really allow developers to make titles that are rich and immerse, and not mere novelties. The game still has a bit of roughness around the edges - sounds are sometimes a bit low fidelity for my taste, and there's a lot of speech events that are very very redundant. But the title is strong when it comes to user interaction.


That selection box was made with multitouch

For example, selecting a group of users can be accomplished by either clicking a box, and then dragging a selection (this is a mouse convention), or by using a multitouch gesture (Yes! Finally!). Three points define a selection square, and units within the square are automatically selected. It's a gesture that's natural, super fast, and the exact kind of new use scenario I want to see more of on the platform. Developers need to re-think every bit of preconceived interaction notions from the desktop. Erase of all of it.


If you sucked at RTS, you'll still suck at iPad RTS

Is the iPad a gaming platform? Definitely. Even if you argue that it isn't a fully fledged, integrated one, iPhone games remain the platform's top grossing commodity. The iPad's larger screen and increased processing power will only further amplify that trend, but only if developers can create compelling UI leveraging the iPad's multitouch screen and lack of hardware buttons. Some titles are going to be challenging to pull off, others lend themselves entirely.

Reading Rainbow Final Words
Comments Locked

108 Comments

View All Comments

  • fflow - Friday, April 9, 2010 - link

    It's a tempting device in many ways, but useless to me unless I can use it to stream videos from my home server. Are there any DLNA apps for the iPhone/iPad OS that work well?
  • medi01 - Saturday, April 10, 2010 - link

    "I've always called the iPhone OS a very efficient UI. The ease at which you can perform primary tasks on the iPhone is what I mean by that. "

    Yep, copy & paste in particular... :)))
  • Adul - Sunday, April 11, 2010 - link

    Tempting as it may be, I think I will wait to see what a few other devices coming down the pipe will offer. It could be an interesting year.
  • MrJustin5 - Sunday, April 18, 2010 - link

    http://www.youtube.com/watch?v=OyEhWeAseSo

    Anand, once again, a great extensive review.

    But honestly, a 30-year-old Techie who is neither a Mickey$oft Fan or an Apple Fan, could not care less about this simplified and over-priced laptop-wanna-be.

    It is not "magical" as Steve Jobs said a number of times durring his Keynote speech about this gimmicky tablet, which is basically a giant iTouch.

    http://www.youtube.com/watch?v=OyEhWeAseSo

    Please do not do so many reviews of Apple products. It is NOT top priority, they are NOT life-changing or meaningful products. They are TOYS with a few functional abilities. Like a Corvette is a toy... its fast, it looks good, its expensive, but its also functional to haul a few groceries home and transport you long distances. But in th end, its an expensive toy and so is this iPad.
  • tikblang - Friday, August 6, 2010 - link

    I bought a $2 white HP keyboard from Fry's 3 years ago, (that was the last time I visit an electronic retailer). Can I just buy a $3 female-2-female USB gender changer and use it to connect a reg KeyBoard ? What about a $10 trip-lite USB to PS2 dongle to connect a PS2-KB/Mouse?

    I do not like new gadget (lose faith in technology) but got one (and LIKE it) from a Symantec seminar.
  • AlfieJr - Saturday, March 19, 2011 - link

    i do get it. AnandTech is a geek site, and this iPad2 review is written by geeks for geeks, evaluating the product by geek criteria. ok. there is some meaty tech stuff in it.

    but you don't get it, apparently. the iPad is a consumer product. which the review never acknowledges. instead we get lots of a very self-centered discussion about its suitability for one user - you, the geek.

    but it's not designed for people like you. it's designed for dummies like me. it's not a PC replacement or wannabe (tho perhaps the Android tabs are). it's like comparing a car to a small plane. yes some people can drive/fly both, and they are both travel machines. but one is designed for dummies to operate and enjoy, and the other is for pilots with skills.

    you need to step outside your own frame once in a while. because the big question the iPad begs for analysis is - is this really the dawn of a new "computing" era, the so-called post PC era? which this review never touched.
  • richard mensah - Monday, May 23, 2011 - link

    i love this
  • omkarphatak - Tuesday, February 28, 2012 - link

    I see no reason why one should shell out mor than $800 for this contraption..

    http://www.buzzle.com/articles/which-is-better-ipa...

Log in

Don't have an account? Sign up now