My Top 10 List

by Eddie Turner on August 8, 2008 12:00 AM EST

Hey folks! Ya know, I never really got a chance to introduce myself, so I thought I'd take this opportunity to do so and share with you my top ten favorite games. To begin, my name's Eddie. I am 35 years old and have been gaming in some form or another ever since my dad brought home the Pong console when I was a youngster. From there, I enjoyed many of the early game consoles, starting with the Atari 2600 and moving on up the ladder from there. Eventually I got into PC gaming as titles like Doom and Quake became popular. In those days, I played my FPS's with a flight stick controller, if you can imagine that. My favorite game back then was Rise of the Triad. Man, I loved that game.

Anyway, as I got a little older, I found myself stepping away from the gaming scene and focusing on playing drums in various rock bands. A few years later, after my involvement in the music biz settled a bit, I found myself right back where I started and have been going strong ever since. I've even taken the strides to discover many of the games I missed out on. Today, I am a proud husband and a father of two little ones that I absolutely adore. While many of you might wonder how I find time to play, I believe that God knows my heart and has allowed me to successfully take on the roles of gamer and family man. While I do a good bit of PC gaming and try to keep my rig specs up to snuff, it's always been about the games for me. So I equally enjoy playing a lot of the cool stuff that comes out on the 360 and PS3. Now that I've told you a little about me, allow me to let you in on the ten games I've found to be the most intriguing. Here goes.

I absolutely love a good fighting game. While I've played many, only one had me throwing up my hands and shouting "YEEAAHH!!!" after taking down an opponent. Def Jam Fight for NY rocks hard and hits even harder. Utilizing any number of different fighting styles, the game allows you to create your fighter from the ground up and then throws your character into the story that puts you up against notable celebs from the music and film industry. What made this game stand out among the crowd was its no holds barred brawls, numerous fighting styles, and audio that sounded like a freight train hitting a brick wall when you land a finishing move. The fights only get better with all the unconventional objects you can snatch up and use as weapons. A tire iron to the jaw never felt so good! To date, I have not found a more enjoyable fighting game out there. That includes the follow up on the PS3 and 360 which sucked big time. What a shame.

 

On a lighter note, I've always found adventure games to be intriguing. Sometimes it's good to lay down your guns, sit back, relax, and experience a great story. Not having played a good adventure title in a while prior to picking up Dreamfall The Longest Journey, I was totally sucked in by its immersive story line and memorable characters. While playing the game, I fell in love with the main character, Zoë Castillo and her enchanting demeanor. I also find myself wanting to fire up the game again just to hear her voice. That may sound crazy, but I've talked with a number of FPS buffs who felt the same way after playing it. Dreamfall is the follow up to The Longest Journey that was released back in 2000. You don't have to have played the original to enjoy the game, but it does answer some questions you'll have if you choose to play Dreamfall first. In any case, you'll be compelled to play the other regardless of which game you start with.

I know what you're thinking. Killzone? Really? Really. I am a first-person shooter freak and try my best to play every one I can get my hands on. Of course, I do have to be interested in the game in the first place. When Killzone was released, I was expecting another cut-and-dried shooter. The game certainly looked good enough, better than any other shooter on the PS2 in fact, so I picked it up. Do you remember how every game used to tout itself as being a truly cinematic experience, yet none of them were? Killzone took that claim and ran with it in a big way. The game felt more like playing through a movie than any other game I had played at the time. Despite real actors playing convincing roles and an incredible story, Killzone did not get the credit it was due. I can't really even chalk up its mediocre reception to its gameplay either. It turned out really well despite the graphics being a little too big for the PS2's breeches. In my opinion, Killzone easily resides at the top spot among shooters on the PS2. Sure, there are plenty of better shooters out there, but I have to reflect on my enjoyment with the game back when it came out. In its day, there really weren't many console shooters could touch it. And on the PlayStation 2, there still isn't. If I had to choose one of today's shooters to fill this spot, I'd have to go with Resistance Fall of Man. Prey is yet another shooter that deserves a mention here.

What can I say about Beyond Good & Evil? Well, for starters, the game was truly unforgettable. These days, there is a lack of new IP's in the game industry; mostly because publishers simply do not want to chance risking loads of cash on a potential flop. While this is understandable, it really lessens the chances that you and I will get to play something truly unique. In Beyond Good & Evil, you play as Jade, a reporter of sorts whose ultimate goal in the game is to capture a story. Along with a host of colorful characters, Jade gets the job done by using all kinds of different gameplay elements like stealth, vehicle/melee combat, exploration, and puzzle solving. These, coupled with a fantastic presentation, made for a magical experience that hasn't been captured by many games since.

Back to the old school! No One Lives Forever is a game that every shooter fan should have played at one point or another. Rarely is it that one gets to laugh out loud while playing a FPS. NOLF provided plenty of laughs with its witty and sexually suggestive dialog. Today, you'll find heroine Kate Archer on the lists of the most enjoyable protagonists in gaming history. She's sexy, she's smart, and she gets all kinds of cool weapons to you to play with. Even after playing a game like Call of Duty 4, the game is still a lot of fun to play. And there's something to be said for that indeed. I do own the sequel, A Spy in H.A.R.M.'s Way, but I just haven't gotten around to playing it. Maybe I'll fire it up soon.

Prince of Persia: The Sands of Time is another game you'll find on many gamers' top ten lists. To me, it is the ultimate platformer. I was a little disappointed when the Prince went all dark and grungy in the follow up, Warrior Within. While still very much a Persia game, it really took away all of the cartoon magic and overall mystical feeling you got with Sands of Time. The next game, The Two Thrones, did manage to tone down the hardcore theme a bit, but it was still out in left field. Even so, the series has managed to maintain its momentum with its fantastic combat and acrobatics. Needless to say, I'm very excited to see the new direction the developers are taking the series. From what I've seen, the upcoming Prince of Persia game scheduled to be released later this year looks pretty awesome.

I'm sure you knew this one was coming. Bioshock is another example of the new IPs that publishers weren't ready to get behind. The game was actually pitched to several big name companies who turned it away, saying that gamers just wouldn't go for such an outlandish theme and unorthodox style of gameplay. Man, I would hate to be in the shoes of the guys who turned it down! Bioshock was nothing short of incredible. Probably like you, I found myself just wandering around Rapture taking in every inch of the city's atmosphere. The game certainly gave new meaning to the term immersive. The one qualm I had with the game is not being able to talk to anyone. Sure, your guide on the handheld was full of instructional dialogue, but I just felt desolate at times. I'm not sure what it was either. I mean, I've played plenty of shooters where your character remained void of conversation, but I just felt the need for more contact.

My idea for the sequel would be to go back and experience the birth of Rapture and enter the city along with all of its inhabitants for the first time. I think it would be cool to witness the rise and fall of the city, and come in contact with a lot of the people whose messages you listened to on the recording devices you picked up during the game. But I'm ready for whatever the developers have in store. Meanwhile, I'm anxious to revisit Rapture and give the game a second play through.

God of War is simply my kind of game. While no game is perfect, it came close enough. I love a good challenge in my games and the ones Kratos was faced with were constructed very nicely. Bring on the carnage, I say. Bring on the blood. In God of War, there was carnage and blood a plenty, along with the coolest weapons for slicing and dicing. No matter what extra weapons the game offered, you always went with the chained blades whenever you could because they were just so much fun to use. I'm not a huge fan of developer David Jaffe and his tendency to murder the English language with F-bombs, but you've got to give the guy credit for making what I'd wholeheartedly call a true classic. If you haven't played God of War, it and its sequel are worth grabbing a PlayStation 2 for the weekend to play.

Ok, we're getting down to brass taxes now. As you all already know, the Grand Theft Auto series pretty much coined the whole sandbox aspect of games that has been imitated ever since. I remember playing GTA III for the first time and totally taking in the whole free roaming experience. But it wasn't until GTA Vice City came out that I was totally on board with it. I remember playing the game for weeks on end without playing another game in between sittings, which is what I often do. Vice City was one of those games you thought about all day at work and couldn't wait to get home to play. Not too long ago, I decided to take another spin with the game. Not to do any of the missions, but to just visit the old neighborhood. While I still enjoyed it, I have to say that I wasn't nearly as thrilled as I once was. But that's to be expected. Our top ten lists are all about looking back on the times we had with our favorite games when we had them, and I'll never forget how much fun I had with it originally. It was new then. And even though I'm enjoying the heck out of GTA IV, I believe that Vice City was the pinnacle of the series.

Half-Life 2. I really don't have to say much more then the title for many of you to agree that this was the greatest game ever created. When I played the original, I was taken aback at such a deep game filled with exploration and dark mystery. In 2004, I built my second PC in preparation for the sequel. Sadly, I had to wait until Christmas to play it due to my wife buying it for me as a Christmas gift. Filled with anticipation, I patiently (frustratingly) waited until December 25th to fire up the game. I think I spent four straight hours with it before I had to leave to visit my folks for dinner. I was blown away and ticked off at the same time when the game ended so quickly. Still, what was there was golden. I'd like to say that I felt the same way about the episodes that followed, but I guess Valve just waited too long to get the additional content out. Sure, they're both welcome additions, but I guess it was like the Vice City thing. The thrill was somewhat gone. No matter, I still hold Half-Life 2 in the highest regard possible when it comes to games.

Well, that's it. I've spilled my guts. I'll probably get flamed for one or two games on my list, but this is in fact MY list. Even so, my top ten is no more important than your top ten, so I'd love to see the comments section filled with your own lists. If you can only post your top 5, then go for it. Even reading about your one most favorite game would be cool. It's your turn now. Post away!

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  • acoote - Monday, August 11, 2008 - link

    10. X-Wing: I never really got into this game at first (who likes flying through a million gates for the training missions?). Even when I got into the campaign game, It still just didn't quite happen for me. Until I realised that after every 4th or so mission, the story progressed by means of a super cool, "state of the art" cutscene. Man I was hooked! I think ultimately that's what hooks me more than anything else in a game, the gameplay can be adequate but what keeps me pushing forward is the reward of more of the storyline being revealed. The truly memorable games, have really memorable storylines. I hated that there wasn't a saved game feature, so if you ejected and got picked up by the empire, say goodbye to your beautiful track record and all the medals you've acquired... I exited the game after every mission and saved my pilot record to 1.44, very sad I know...

    9. Half Life 1

    8. Privateer: Also didn't get into this game at first as my 386SX couldn't only pump out about 5 FPS... when I got upgrade to 486SX (the 486 without the Math Coprocessor (ALU?))

    7. Civilization

    6. Carrier Command (can anyone remember this game!!, it could fit on a 360k floppy, incredible design, graphics and "sand-box" style gameplay for its time)

    5. Half Life 2, with Episodes 1 and 2

    4. Red Alert

    3. C&C Tiberium Wars (not really feeling Kane's Wrath)

    2. Star Control II (just a crazy amount of depth and free roaming for a 9MB game!)

    1. Wing Commander: Kilrathi Saga
  • MamiyaOtaru - Monday, August 11, 2008 - link

    FYI:
    Things are not "too big for their breeches", they are "too big for their britches" (old word for pants/slacks). And the expression isn't "brass taxes", it is "brass tacks".

    Stuff like this happens when people hear things said, but don't ever see them written. That's how we end up with things like "should of done that" instead of "should've done that". But who says "too big for their britches" or "getting down to brass tacks" for someone to mishear them? I've only ever encountered them in written form..
  • Spivonious - Wednesday, August 13, 2008 - link

    Actually, "breeches" is correct. "Britches" is how it sounds.
  • ZootyGray - Tuesday, August 12, 2008 - link

    Aye! And hoos tah saye wuts be in said by hooaver it tis anyhoo. Awk shoor yull not thaynk this a wee bitin carekt. an dif ya doo thahts oh kay tyoo.

    However - I am in favour of the preservation of English in it's English form - that's the roots of it all - and communication is difficult enough at times.

    Have you ever said something in perfect English and seen people misunderstand? That's sad.

    Now, where were we.
  • yyrkoon - Monday, August 11, 2008 - link

    'breeches' is an old English, or Irish word I am pretty sure, so what you're saying here may not apply depending on this persons locale.

    http://www.irelandinformationguide.com/Douglas_Hyd...">http://www.irelandinformationguide.com/Douglas_Hyd...
    Read the paragraph under the heading of 'Conradh na nGaeilge'
  • 7Enigma - Monday, August 11, 2008 - link

    I love the explanation for the lists MUCH more. I think many of will not agree on the games but if you look at the reasons behind them you can find a game in your list that matches one in mine. Here's my list in no particular order and why:

    -Command & Conquer, I have never played a game that I spent more P2P time on than this game. I remember rushing home from school, calling up my buddy, and connecting by modem to play almost every day. I remember the anguish of my mom saying, 5 minutes, only to have her pick up the phone on purpose to try to kill the connection. I remember upgrading to a better 28.8 modem which had the uncanny ability to hold a connection for almost a minute, so I could get a little bit more game in before the plug was pulled.

    -Descent 1, This was the first game I ever played with a joystick, and it made it's way through my junior hs as a brick of 3.5" floppies and a winrar program. I remember that game getting passed around to probably 50 people in the school, all of us amazed at finally having a Z direction in a shooter.

    -Half-life 1, Like many comments I see here HL2 just wasn't really special to me. It was a good game, but had nowhere near the impact that the original had. Something so simple as a head crap was without a doubt the scariest enemy I had seen in a FPS. Hiding in tricky places, making that horrible crunch sound as it hit you, it always made you careful of a vent. Not to mention the seemingly fantastic AI of the military guys.

    -Silent Hunter (series), Never thought I'd get into a sub sim, but one successful torpedo strike and I was hooked. Silent Hunter 4 (the most recently released) is a fantastic game with the currentj patch(s), and the user fan base is incredible.

    -Diablo 1, The game that forced me (read my Dad) to upgrade to Windows 95. I didn't like it better than 3.1 and Dos, but I couldn't avoid the game, it was just too fun to play. This was the turning point as well for my Dad in computer games. This was the game that I got him hooked on. To this day he's probably played 20-30 since then, but I recently reinstalled Diablo onto his computer because he is resisting an upgrade and can't play the newest games.

    -Fallout, The only game I've played the demo of 50 times and came back for number 51. They literally gave you a single town to play in, but the story line, violence, and accomplish your goal through seemingly unlimited means had me hooked enough I almost got banned from my local electronics store by harassing the clerk every day with a phone call on whether it was out yet. The game was revolutionary.

    -Mechwarrior 1, Coolest futuristic sim that made you feel like it was a technical sim like flying/racing. I remember getting the demo (I think it was a single map in the snow somewhere and you were being assaulted by wave after wave of enemy mech) and having to hand write out all the different commands and getting incredibly frustrated when I was being circled by a faster mech and not being able to do what I was thinking. The semi-RTS MechCommander was also a great game.

    -Myth, One of the first 3d "squad-based" RTS games. Incredible graphics for its time, and it was revolutionary in that it was a very tactical (no base or unit building) game that rewarded you with keeping your troops alive in future missions. Oh that dwarven bomber with pre-placed mines still gives me giggles when he gibs a group of enemies rushing towards him.

    -Heroes of Might and Magic 2, One of the most addictive and time consuming games I've ever played. I remember going to my friends house and playing a turn-based game against each other. While one person was taking their turn (to avoid cheating of course), the other person would go and play a console game. As anyone who has played this game knows, near the end of a map you may have a 20min turn while managing armies/towns/artifacts. It's a testament to just how good it was that we would always finish the game.

    -Warcraft 1, The original. The game that blew my mind the first time I played it. The resource gathering, the stockpiling of troops, the arrow towers protected by farms, I still can remember build orders and missions. Blizzard was born, and I was a permanent fan.

    Thanks again for the article and the memories!
  • yyrkoon - Monday, August 11, 2008 - link

    For me C&C was the first game where the audio totally WOW'd me, but RTS games are not my cup of tea. I much prefer turn based strategy, namely because games like Masters of Orion 2 etc can take WEEKS if you're a nick picker for every detail.

    Another game that WOW'd me was Dungeon master, because of the intro video . . . I'll never forget that Kobold(or imp?) flipping the bird to the knight in armor lol. Anyways, it was the first game that I had seen this quality of video in. Most recent video in a game that WOW'd me would have to be the intro video for Hellgate: London, as well as the two end game videos.

    Mechwarrior 1&2 I think is something that was a very good game(s) also, of which I had forgotten about. I remember watching a tournament on TechTV YEARS ago, and being so fascinated with the game, I had to buy it and I loved it. There was also another game just after these called 'Metal Gear' by Sierra I think. It was 'OK', but not as good in my opinion.
  • SphinxnihpS - Monday, August 11, 2008 - link


    56714. The Legend of Zelda
    45136. Super Metroid
    16180. Goldeneye
    6022. System Shock
    2718. Max Payne
    1337. Counterstrike
    462. Bioshock
    314. Portal
    10. Day of Defeat (not awful source)
    9. Day of Defeat (not awful source)
    8. Day of Defeat (not awful source)
    7. Day of Defeat (not awful source)
    6. Day of Defeat (not awful source)
    5. Day of Defeat (not awful source)
    4. Day of Defeat (not awful source)
    3. Day of Defeat (not awful source)
    2. Day of Defeat (not awful source)
    1. Day of Defeat (not awful source)
  • AssBall - Monday, August 11, 2008 - link

    I love hearing your guys' lists and remembering some of these older games that I'd forgotten about and had so much fun with. Here is a few more I didn't see that bear mentioning:

    TIE Fighter (PC)
    Mario Kart (SNES)
    Outpost 1&2 (Seirra)
    Dragon Warrior 1 (NES)
    Crusader: No remorse (PC)
    Street Fighter 2 (SNES)
    Secret of Mana (SNES)
    Halo 1 (XBOX)
    Gran Tourismo 2 (PS1)
    Gradius 3 (SNES)
    Soul Caliber

    I can still remember playing Operation Wolf at a pizza joint when I was about 4, had to stand on a chair to hold the Uzi... best use of quarters ever.


  • Techman1960 - Monday, August 11, 2008 - link

    Q2 rocket arena was fun for years until the hackers took over.

    Who remembers playing Duke NuKem 3d in Cases Ladder. (I broke the top 40)

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